K3D lets you create 3D plots backed by WebGL with high-level API (surfaces, isosurfaces, voxels, mesh, cloud points, vtk objects, volume renderer, colormaps, etc). The primary aim of K3D-jupyter is to be easy for use as stand alone package like matplotlib, but also to allow interoperation with existing libraries as VTK.
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Expose material property 'shininess' for objects #448
I have a use-case where I would need some meshes to appear shiny whereas others should not. Setting plot.lighting = 0 achieves the latter effect, but then all objects in the scene are affected. I believe this could be controlled individually for each object if the material shininess property, e.g. for a Surface object, https://github.com/K3D-tools/K3D-jupyter/blob/46bec8581e213351aa5df621c1825b95c732486b/js/src/providers/threejs/objects/Surface.js#L36 would be exposed and not hard-coded.
I believe exposing this would also to some degree address the comment raised previously in #51.