KAIST-VCLAB / texturefusion

[CVPR2020] TextureFusion: High-Quality Texture Acquisition for Real-Time RGB-D Scanning
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which is the version of opencv that you use? #2

Open zengletian1491 opened 4 years ago

zengletian1491 commented 4 years ago

Hello. Which is the version of opencv that you use? Which is the version of cmake that you use? They should be matched with microsoft visual studio 2013. What's more, cmake of lower version can not compile on 64-bit Windows system. All these factors make it difficult for us to compile this project. Please update your codes to make it compile in a single project if you like.

pavan4 commented 4 years ago

FWIW, I was able to compile against Opencv 4.4.0 with VS2019 on Win 10 with some minor code edits.

Added a PR with the code edits and a VS project you can compile here : https://github.com/KAIST-VCLAB/texturefusion/pull/3

Mronne commented 3 years ago

@pavan4 Can you successfully run its default data? I can compile but there are still many problems running

pavan4 commented 3 years ago

Yes I was able to run. What problems are you seeing? What gpu are you running this on?

Mronne commented 3 years ago

Yes I was able to run. What problems are you seeing? What gpu are you running this on?

I'm running on GTX 1060 3GB. It has illegal Memory Access on cudaDeviceSynchronize.

johntranz commented 3 years ago

Is there a detailed guide on compiling the project to run it (video or documentation), because I don't know where to start. Can the project run on AMD GPUs? I found the real-time demo video very fast.