KDAB / kuesa

Professional 3D asset creation and integration workflow for Qt
https://www.kuesa.com/
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Depth of field effect #100

Closed jcelerier closed 5 years ago

mkrus commented 5 years ago

works although I'm not sure that's really what we expect. Would like the car to remain in focus and what's behind it to be blurry, but we don't have anything around it.

While the UI is useful to debug, don't think we want it in the final demo, just an on/off switch I would think.

Getting loads of Floating point comparison needs context sanity check in the console

lemirep commented 5 years ago

Seems to be working perfectly like I would expect. I'd suggest creating a new example better suited to demoing that effect rather than having it on the car demo.

zakalawe commented 5 years ago

Yep I'll make a task for such an example

lemirep commented 5 years ago

@zakalawe perfect thanks. @jcelerier could you instantiate the DepthOfField effect in forwardrenderer_scene instead of the car_demo please?

jcelerier commented 5 years ago

done, just have to write a bit of documentation

jcelerier commented 5 years ago

now with documentation

lemirep commented 5 years ago

Rebased