KDAB / kuesa

Professional 3D asset creation and integration workflow for Qt
https://www.kuesa.com/
139 stars 27 forks source link

Adds initial Tone Map example #110

Closed Kahneolus closed 5 years ago

Kahneolus commented 5 years ago

This example has a skybox, point light and helmet asset. The point light and helmet have toggleable rotations. The Tone map cannot be set 'live' so a bool just has to be edited in SceneEntity.qml

jjcasmar commented 5 years ago

Why cant you change the tonemap on runtime? It should just trigger a shader effect recompilation

zakalawe commented 5 years ago

Why cant you change the tonemap on runtime? It should just trigger a shader effect recompilation

Yep let's definitely do that then!