Closed Kahneolus closed 5 years ago
Why cant you change the tonemap on runtime? It should just trigger a shader effect recompilation
Why cant you change the tonemap on runtime? It should just trigger a shader effect recompilation
Yep let's definitely do that then!
This example has a skybox, point light and helmet asset. The point light and helmet have toggleable rotations. The Tone map cannot be set 'live' so a bool just has to be edited in SceneEntity.qml