Closed vimpostor closed 6 months ago
Right now this still uses the old way of rendering, but with the introduction of offscreen rendering (CompositeTarget::FBO) we should now be finally able to make proper offscreen rendering work.
CompositeTarget::FBO
Right now this still uses the old way of rendering, but with the introduction of offscreen rendering (
CompositeTarget::FBO
) we should now be finally able to make proper offscreen rendering work.