-- first page
local page1 = Power:addPage("Auto Farm", 5012544693)
local page6 = Power:addPage("Auto Stats", 7040410130 )
local page3 = Power:addPage("Telepot", 7044233235)
local page2 = Power:addPage("Player", 7252023075)
local page7 = Power:addPage("Devil Fruits", 7044284832 )
local page9 = Power:addPage("Game", 7294901968 )
local page4 = Power:addPage("Raid", 7044226690)
local page5 = Power:addPage("Local Player", 7040391851 )
local page8 = Power:addPage("Setting", 7040347038 )
local section1 = page1:addSection("Auto Farm Level")
local section13 = page9:addSection("Game")
local section2 = page2:addSection("Player")
local section7 = page7:addSection("Devil Fruits")
local section3 = page4:addSection("Raid")
local section9 = page3:addSection("Telepot")
local section4 = page3:addSection("Telepot Town")
local section5 = page5:addSection("Local Player")
local section6 = page6:addSection("Auto Stats")
local section8 = page8:addSection("Setting")
local section10 = page9:addSection("Bye Melee")
local section11 = page9:addSection("Bye sword")
local section12 = page9:addSection("Bye Gun")
local section14 = page9:addSection("Song")
local section15 = page9:addSection("Game")
local section16 = page9:addSection("Bye Item")
section3:addToggle("Kill Aura ", nil, function(value)
_G.Killaura = value
while _G.Killaura do wait()
for i,v in pairs(game:GetService("Workspace").Enemies:GetDescendants()) do
if v.Name == "HumanoidRootPart" then
v.Parent.Humanoid.Health = 0
v.Parent.HumanoidRootPart.Size = Vector3.new(20,20,20)
v.Parent.HumanoidRootPart.CanCollide = false
v.Parent.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,20,0)
v.Parent.HumanoidRootPart.Size = Vector3.new(2,2,1)
sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge)
end
end
end
end)
melee = false
section6:addToggle("Melee",false,function(Value)
melee = Value
end)
defense = false
section6:addToggle("Defense",false,function(Value)
defense = Value
end)
sword = false
section6:addToggle("Sword",false,function(Value)
sword = Value
end)
gun = false
section6:addToggle("Gun",false,function(Value)
gun = Value
end)
demonfruit = false
section6:addToggle("Devil Fruit",false,function(Value)
demonfruit = Value
end)
PointStats = 1
section6:addSlider("Point ",1,1,10,PointStats,function(a)
PointStats = a
end)
section7:addToggle("Teleport Devil Fruit",false,function(value)
TeleportDF = value
pcall(function()
while TeleportDF do wait()
for i,v in pairs(game.Workspace:GetChildren()) do
if string.find(v.Name, "Fruit") then
v.Handle.CFrame = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame
end
end
end
end)
end)
section15:addButton("Join Team Pirate",function()
local args = {
[1] = "SetTeam",
[2] = "Pirates"
}
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
local args = {
[1] = "BartiloQuestProgress"
}
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
local args = {
[1] = "Buso"
}
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end)
section15:addButton("Join Team Marine",function()
local args = {
[1] = "SetTeam",
[2] = "Marines"
}
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
local args = {
[1] = "BartiloQuestProgress"
}
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
local args = {
[1] = "Buso"
}
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end)
Fly = false
function activatefly()
local mouse=game.Players.LocalPlayer:GetMouse''
localplayer=game.Players.LocalPlayer
game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart")
local torso = game.Players.LocalPlayer.Character.HumanoidRootPart
local speedSET=25
local keys={a=false,d=false,w=false,s=false}
local e1
local e2
local function start()
local pos = Instance.new("BodyPosition",torso)
local gyro = Instance.new("BodyGyro",torso)
pos.Name="EPIXPOS"
pos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
pos.position = torso.Position
gyro.maxTorque = Vector3.new(9e9, 9e9, 9e9)
gyro.cframe = torso.CFrame
repeat
wait()
localplayer.Character.Humanoid.PlatformStand=true
local new=gyro.cframe - gyro.cframe.p + pos.position
if not keys.w and not keys.s and not keys.a and not keys.d then
speed=1
end
if keys.w then
new = new + workspace.CurrentCamera.CoordinateFrame.lookVector * speed
speed=speed+speedSET
end
if keys.s then
new = new - workspace.CurrentCamera.CoordinateFrame.lookVector * speed
speed=speed+speedSET
end
if keys.d then
new = new * CFrame.new(speed,0,0)
speed=speed+speedSET
end
if keys.a then
new = new * CFrame.new(-speed,0,0)
speed=speed+speedSET
end
if speed>speedSET then
speed=speedSET
end
pos.position=new.p
if keys.w then
gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(-math.rad(speed*15),0,0)
elseif keys.s then
gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(math.rad(speed*15),0,0)
else
gyro.cframe = workspace.CurrentCamera.CoordinateFrame
end
until not Fly
if gyro then
gyro:Destroy()
end
if pos then
pos:Destroy()
end
flying=false
localplayer.Character.Humanoid.PlatformStand=false
speed=0
end
e1=mouse.KeyDown:connect(function(key)
if not torso or not torso.Parent then
flying=false e1:disconnect() e2:disconnect() return
end
if key=="w" then
keys.w=true
elseif key=="s" then
keys.s=true
elseif key=="a" then
keys.a=true
elseif key=="d" then
keys.d=true
end
end)
e2=mouse.KeyUp:connect(function(key)
if key=="w" then
keys.w=false
elseif key=="s" then
keys.s=false
elseif key=="a" then
keys.a=false
elseif key=="d" then
keys.d=false
end
end)
start()
end
section5:addToggle("Fly",false,function(Value)
Fly = Value
activatefly()
end)
section5:addToggle("No Clip",false,function(value)
NoClip = value
end)
game:GetService("RunService").Heartbeat:Connect(
function()
if NoClip or Observation then
game:GetService("Players").LocalPlayer.Character.Humanoid:ChangeState(11)
end
end)
spawn(function()
while wait() do
if game.Players.localPlayer.Data.Points.Value >= PointStats then
if melee then
local args = {
[1] = "AddPoint",
[2] = "Melee",
[3] = PointStats
}
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end
if defense then
local args = {
[1] = "AddPoint",
[2] = "Defense",
[3] = PointStats
}
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end
if sword then
local args = {
[1] = "AddPoint",
[2] = "Sword",
[3] = PointStats
}
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end
if gun then
local args = {
[1] = "AddPoint",
[2] = "Gun",
[3] = PointStats
}
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end
if demonfruit then
local args = {
[1] = "AddPoint",
[2] = "Demon Fruit",
[3] = PointStats
}
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end
end
end
end)
local LocalPlayer = game:GetService'Players'.LocalPlayer
local originalstam = LocalPlayer.Character.Energy.Value
function infinitestam()
LocalPlayer.Character.Energy.Changed:connect(function()
if InfinitsEnergy then
LocalPlayer.Character.Energy.Value = originalstam
end
end)
end
spawn(function()
while wait(.1) do
if InfinitsEnergy then
wait(0.3)
originalstam = LocalPlayer.Character.Energy.Value
infinitestam()
end
end
end)
nododgecool = false
function NoDodgeCool()
if nododgecool then
for i,v in next, getgc() do
if game.Players.LocalPlayer.Character.Dodge then
if typeof(v) == "function" and getfenv(v).script == game.Players.LocalPlayer.Character.Dodge then
for i2,v2 in next, getupvalues(v) do
if tostring(v2) == "0.4" then
repeat wait(.1)
setupvalue(v,i2,0)
until not nododgecool
end
end
end
end
end
end
end
section5:addToggle("Dodge No Cooldown",false,function(value)
nododgecool = value
NoDodgeCool()
end)
section5:addToggle("infinitiy Energy",false,function(value)
InfinitsEnergy = value
originalstam = LocalPlayer.Character.Energy.value
end)
section1:addToggle("AutoFarm Level", nil, function(a)
_G.AUTOFARM = a
OldWorld = false
newworld = false
sea3world = false
Test = "Magnet"
local placeId = game.PlaceId
if placeId == 2753915549 then
OldWorld = true
elseif placeId == 4442272183 then
newworld = true
elseif placeId == 7449423635 then
sea3world = true
end
local Level = game.Players.LocalPlayer.Data.Level.Value
end
pcall(function()
if game.Players.LocalPlayer.PlayerGui.Main.Quest.Visible == true then
-- nothing
else
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = QP
wait(1.5)
local args = {
[1] = "StartQuest",
[2] = NQ,
[3] = QN
}
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
wait(1.5)
end
function bringmon()
for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
for k,x in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if x.Name == Ms then
if v.Name == Ms then
v.HumanoidRootPart.CFrame = x.HumanoidRootPart.CFrame
v.HumanoidRootPart.CanCollide = false
sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge)
end
end
end
end
end
for i,v in pairs(game.Workspace.Enemies:GetChildren()) do
if v.Name == Ms then
v.HumanoidRootPart.Size = Vector3.new(60,60,60)
v.HumanoidRootPart.Transparency = 1
end
end
for i,v in pairs(game.Workspace.Enemies:GetChildren()) do
if v.Name == Ms and v.Humanoid.Health == 0 then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = PUK
elseif v.Name == Ms then
game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame * CFrame.new(0,20,0)
end
end
bringmon()
game:GetService'VirtualUser':CaptureController()
game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
if game.Players.LocalPlayer.Character:FindFirstChild("HasBuso") then
else
local args = {
[1] = "Buso"
}
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end
end)
end
end)
local Weaponlist = {}
local Weapon = nil
for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
table.insert(Weaponlist,v.Name)
end
section1:addToggle("AUTO EQUIP", " ", function(a)
AutoEquiped = a
end)
section1:addToggle("Fast Attack", " ", function(tp)
_G.TELEPORT_HUB = tp
while _G.TELEPORT_HUB do
wait()
game:GetService'VirtualUser':CaptureController()
game:GetService('VirtualUser'):ClickButton1(Vector2.new(851, 158), game:GetService("Workspace").Camera.CFrame)
end
end)
spawn(function()
while wait() do
if AutoEquiped then
pcall(function()
game.Players.LocalPlayer.Character.Humanoid:EquipTool(game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(Weapon))
end)
end
end
end)
section14:addToggle("N/A", nil, function(value)
_G.MUSIC = value
Music = 4906551414
a = Instance.new("Sound", game:GetService("Workspace"))
a.Name = "MUSIC_FUNCTION"
a.Volume = 1
a.Looped = false
a.SoundId = "rbxassetid://" .. Music
a.Playing = value
end)
section14:addToggle("SARAN", nil, function(value)
_G.MUSIC = value
Music = 7244372791
a = Instance.new("Sound", game:GetService("Workspace"))
a.Name = "MUSIC_FUNCTION"
a.Volume = 1
a.Looped = false
a.SoundId = "rbxassetid://" .. Music
a.Playing = _G.MUSIC
end)
section14:addToggle("2TFLOW ", false, function(value)
_G.MUSIC = value
Music = 3391276370
a = Instance.new("Sound", game:GetService("Workspace"))
a.Name = "MUSIC_FUNCTION"
a.Volume = 1
a.Looped = false
a.SoundId = "rbxassetid://" .. Music
a.Playing = value
end)
section14:addToggle("PvP ", false, function(value)
_G.MUSIC = value
Music = 7651761688
a = Instance.new("Sound", game:GetService("Workspace"))
a.Name = "MUSIC_FUNCTION"
a.Volume = 1
a.Looped = false
a.SoundId = "rbxassetid://" .. Music
a.Playing = value
end)
section14:addToggle("SARAN v2", false, function(value)
_G.MUSIC = value
Music = 5970404076
a = Instance.new("Sound", game:GetService("Workspace"))
a.Name = "MUSIC_FUNCTION"
a.Volume = 1
a.Looped = false
a.SoundId = "rbxassetid://" .. Music
a.Playing = value
end)
section1:addToggle("Auto Buy Haki Color",false,function(value)
_G.buy = value
while _G.buy do
wait()
local A_1 = "ColorsDealer"
local A_2 = "1"
local Event = game:GetService("ReplicatedStorage").Remotes["CommF_"]
Event:InvokeServer(A_1, A_2)
local A_1 = "ColorsDealer"
local A_2 = "2"
local Event = game:GetService("ReplicatedStorage").Remotes["CommF_"]
Event:InvokeServer(A_1, A_2)
local A_1 = "ColorsDealer"
local A_2 = "3"
local Event = game:GetService("ReplicatedStorage").Remotes["CommF_"]
Event:InvokeServer(A_1, A_2)
local A_1 = "ColorsDealer"
local A_2 = "4"
local Event = game:GetService("ReplicatedStorage").Remotes["CommF_"]
Event:InvokeServer(A_1, A_2)
local A_1 = "ColorsDealer"
local A_2 = "5"
local Event = game:GetService("ReplicatedStorage").Remotes["CommF_"]
Event:InvokeServer(A_1, A_2)
local A_1 = "ColorsDealer"
local A_2 = "6"
local Event = game:GetService("ReplicatedStorage").Remotes["CommF_"]
Event:InvokeServer(A_1, A_2)
local A_1 = "ColorsDealer"
local A_2 = "7"
local Event = game:GetService("ReplicatedStorage").Remotes["CommF_"]
Event:InvokeServer(A_1, A_2)
local A_1 = "ColorsDealer"
local A_2 = "8"
local Event = game:GetService("ReplicatedStorage").Remotes["CommF_"]
Event:InvokeServer(A_1, A_2)
local A_1 = "ColorsDealer"
local A_2 = "9"
local Event = game:GetService("ReplicatedStorage").Remotes["CommF_"]
Event:InvokeServer(A_1, A_2)
local A_1 = "ColorsDealer"
local A_2 = "10"
local Event = game:GetService("ReplicatedStorage").Remotes["CommF_"]
Event:InvokeServer(A_1, A_2)
local A_1 = "ColorsDealer"
local A_2 = "11"
local Event = game:GetService("ReplicatedStorage").Remotes["CommF_"]
Event:InvokeServer(A_1, A_2)
local A_1 = "ColorsDealer"
local A_2 = "12"
local Event = game:GetService("ReplicatedStorage").Remotes["CommF_"]
Event:InvokeServer(A_1, A_2)
local A_1 = "ColorsDealer"
local A_2 = "13"
local Event = game:GetService("ReplicatedStorage").Remotes["CommF_"]
Event:InvokeServer(A_1, A_2)
end
end)
section11:addButton("Katana",function()
local args = {
[1] = 1634324666.7008
}
section1:addToggle("Auto Factory Farm", nil, function(value)
Factory = vu
while Factory do wait()
if game.Workspace.Enemies:FindFirstChild("Core") then
Core = true
AFM = false
for i,v in pairs(game.Workspace.Enemies:GetChildren()) do
if Core and v.Name == "Core" and v.Humanoid.Health > 0 then
repeat wait(.1)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(448.46756, 199.356781, -441.389252)
EquipWeapon(SelectToolWeapon)
game:GetService'VirtualUser':CaptureController()
game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
until not Core or v.Humanoid.Health <= 0 or Factory == false
end
end
elseif game.ReplicatedStorage:FindFirstChild("Core") then
Core = true
AFM = false
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(448.46756, 199.356781, -441.389252)
elseif AFMMain then
Core = false
AFM = true
end
end
end)
section1:addToggle("Anit AFK",true,function(vu)
local vu = game:GetService("VirtualUser")
game:GetService("Players").LocalPlayer.Idled:connect(function()
vu:Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
wait(1)
vu:Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
end)
end)
function isnil(thing)
return (thing == nil)
end
local function round(n)
return math.floor(tonumber(n) + 0.5)
end
Number = math.random(1, 1000000)
function UpdatePlayerChams()
for i,v in pairs(game:GetService'Players':GetChildren()) do
pcall(function()
if not isnil(v.Character) then
if ESPPlayer then
if not isnil(v.Character.Head) and not v.Character.Head:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v.Character.Head)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Character.Head
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = "SourceSansBold"
name.FontSize = "Size14"
name.TextWrapped = true
name.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Character.Head.Position).Magnitude/3) ..' M')
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
if v.Team == game.Players.LocalPlayer.Team then
name.TextColor3 = Color3.new(0.196078, 0.196078, 0.196078)
else
name.TextColor3 = Color3.new(1, 0.333333, 0.498039)
end
else
v.Character.Head['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Character.Head.Position).Magnitude/3) ..' M')
end
else
if v.Character.Head:FindFirstChild('NameEsp'..Number) then
v.Character.Head:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end)
end
end
function UpdateChestChams()
for i,v in pairs(game.Workspace:GetChildren()) do
pcall(function()
if string.find(v.Name,"Chest") then
if ChestESP then
if string.find(v.Name,"Chest") then
if not v:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = "SourceSansBold"
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
if v.Name == "Chest1" then
name.TextColor3 = Color3.fromRGB(109, 109, 109)
name.Text = ("Chest 1" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M')
end
if v.Name == "Chest2" then
name.TextColor3 = Color3.fromRGB(173, 158, 21)
name.Text = ("Chest 2" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M')
end
if v.Name == "Chest3" then
name.TextColor3 = Color3.fromRGB(85, 255, 255)
name.Text = ("Chest 3" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M')
end
else
v['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M')
end
end
else
if v:FindFirstChild('NameEsp'..Number) then
v:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end)
end
end
function UpdateDevilChams()
for i,v in pairs(game.Workspace:GetChildren()) do
pcall(function()
if DevilFruitESP then
if string.find(v.Name, "Fruit") then
if not v.Handle:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v.Handle)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Handle
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = "SourceSansBold"
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(255, 0, 0)
name.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' M')
else
v.Handle['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' M')
end
end
else
if v.Handle:FindFirstChild('NameEsp'..Number) then
v.Handle:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end)
end
end
function UpdateFlowerChams()
for i,v in pairs(game.Workspace:GetChildren()) do
pcall(function()
if v.Name == "Flower2" or v.Name == "Flower1" then
if FlowerESP then
if not v:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = "SourceSansBold"
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(255, 0, 0)
if v.Name == "Flower1" then
name.Text = ("Blue Flower" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M')
name.TextColor3 = Color3.fromRGB(0, 0, 255)
end
if v.Name == "Flower2" then
name.Text = ("Red Flower" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M')
name.TextColor3 = Color3.fromRGB(255, 0, 0)
end
else
v['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M')
end
else
if v:FindFirstChild('NameEsp'..Number) then
v:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end)
end
end
section1:addToggle("AutoFarm Chest BAN 90%",false,function(value)
_G.Chest = value
while _G.Auto do wait()
end
spawn(function()
while wait() do
if _G.Chest then
for i,v in pairs(game.Workspace:GetChildren()) do
if v.Name == "Chest1" or v.Name == "Chest2" or v.Name == "Chest3" then
v.CanCollide = false
tweenService, tweenInfo = game:GetService("TweenService"), TweenInfo.new(.5, Enum.EasingStyle.Linear)
tween = tweenService:Create(game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart, tweenInfo, {CFrame = v.CFrame})
tween:Play()
end
end
end
end
end)
NoClip = value
game:GetService("RunService").Heartbeat:Connect(
function()
if NoClip or Observation then
game:GetService("Players").LocalPlayer.Character.Humanoid:ChangeState(11)
end
end)
end)
section5:addToggle("Esp Player ",false,function(a)
ESPPlayer = a
while ESPPlayer do wait()
UpdatePlayerChams()
end
end)
section5:addToggle("Esp Chest ",false,function(a)
ChestESP = a
while ChestESP do wait()
UpdateChestChams()
end
end)
section5:addToggle("Esp Devil Fruit ",false,function(a)
DevilFruitESP = a
while DevilFruitESP do wait()
UpdateDevilChams()
end
end)
if game.PlaceId == 4442272183 then
section5:addToggle("Esp Flower ",false,function(a)
FlowerESP = a
while FlowerESP do wait()
UpdateFlowerChams()
end
end)
end
section1:addToggle("Auto Buy Legendary Sword",false,function(Value)
LegebdarySword = Value
while LegebdarySword do wait()
if LegebdarySword then
local args = {
[1] = "LegendarySwordDealer",
[2] = "2"
}
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end
end
end)
section9:addToggle("Ctrl + Click = TP ",false,function(vu)
CTRL = vu
end)
local Plr = game:GetService("Players").LocalPlayer
local Mouse = Plr:GetMouse()
Mouse.Button1Down:connect(
function()
if not game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftControl) then
return
end
if not Mouse.Target then
return
end
if CTRL then
Plr.Character:MoveTo(Mouse.Hit.p)
end
end)
local Plr = game:GetService("Players").LocalPlayer
local Mouse = Plr:GetMouse()
Mouse.Button1Down:connect(
function()
if not game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftControl) then
return
end
if not Mouse.Target then
return
end
if CTRL then
Plr.Character:MoveTo(Mouse.Hit.p)
end
end)
section9:addButton("Current Quest (Bug)",function()
CheckQuest()
wait(0.25)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrameQuest
end)
if game.PlaceId == 2753915549 then
section9:addButton("Teleport to New World",function()
local args = {
[1] = "TravelMain" -- OLD WORLD to NEW WORLD
}
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end)
end
section9:addDropdown("Teleport", {"Start Island", "Marine Start", "Jungle",}, function(text)
print("Selected", text)
end)
if game.PlaceId == 2753915549 then
section4:addButton("Start Island",function()
game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1071.2832, 16.3085976, 1426.86792)
end)
section4:addButton("Marine Start",function()
game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2573.3374, 6.88881969, 2046.99817)
end)
section4:addButton("Jungle",function()
game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1249.77222, 11.8870859, 341.356476)
end)
section4:addButton("Pirate Village",function()
game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1122.34998, 4.78708982, 3855.91992)
end)
section4:addButton("Desert",function()
game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1094.14587, 6.47350502, 4192.88721)
end)
section4:addButton("Frozen Village",function()
game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1198.00928, 27.0074959, -1211.73376)
end)
section4:addButton("MarineFord",function()
game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-4505.375, 20.687294, 4260.55908)
end)
section4:addButton("Colosseum",function()
game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1428.35474, 7.38933945, -3014.37305)
end)
section4:addButton("Sky 1st Floor",function()
game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-4970.21875, 717.707275, -2622.35449)
end)
section4:addButton("Sky 2st Floor",function()
game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-4813.0249, 903.708557, -1912.69055)
end)
section4:addButton("Sky 3st Floor",function()
game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-7952.31006, 5545.52832, -320.704956)
end)
section4:addButton("Prison",function()
game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(4854.16455, 5.68742752, 740.194641)
end)
section4:addButton("Magma Village",function()
game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-5231.75879, 8.61593437, 8467.87695)
end)
section4:addButton("UndeyWater City",function()
game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(61163.8516, 11.7796879, 1819.78418)
end)
section4:addButton("Fountain City",function()
game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(5132.7124, 4.53632832, 4037.8562)
end)
section4:addButton("House Cyborg's",function()
game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(6262.72559, 71.3003616, 3998.23047)
end)
section4:addButton("Shank's Room",function()
game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1442.16553, 29.8788261, -28.3547478)
end)
section4:addButton("Mob Island",function()
game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2850.20068, 7.39224768, 5354.99268)
end)
end
if game.PlaceId == 4442272183 then
section4:addButton("First Spot",function()
game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(82.9490662, 18.0710983, 2834.98779)
end)
section4:addButton("Kingdom of Rose",function()
game.Players.localPlayer.Character.HumanoidRootPart.CFrame = game.Workspace["_WorldOrigin"].Locations["Kingdom of Rose"].CFrame
end)
section4:addButton("Dark Areas",function()
game.Players.localPlayer.Character.HumanoidRootPart.CFrame = game.Workspace["_WorldOrigin"].Locations["Dark Arena"].CFrame
end)
section4:addButton("Flamingo Mansion",function()
game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-390.096313, 331.886475, 673.464966)
end)
section4:addButton("Flamingo Room",function()
game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(2302.19019, 15.1778421, 663.811035)
end)
section4:addButton("Green bit",function()
game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2372.14697, 72.9919434, -3166.51416)
end)
section4:addButton("Cafe",function()
game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-385.250916, 73.0458984, 297.388397)
end)
section4:addButton("Factory",function()
game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(430.42569, 210.019623, -432.504791)
end)
section4:addButton("Colosseum",function()
game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1836.58191, 44.5890656, 1360.30652)
end)
section4:addButton("Ghost Island",function()
game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-5571.84424, 195.182297, -795.432922)
end)
section4:addButton("Ghost Island 2nd",function()
game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-5931.77979, 5.19706631, -1189.6908)
end)
section4:addButton("Snow Mountain",function()
game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1384.68298, 453.569031, -4990.09766)
end)
section4:addButton("Hot and Cold",function()
game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-6026.96484, 14.7461271, -5071.96338)
end)
section4:addButton("Magma Side",function()
game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-5478.39209, 15.9775667, -5246.9126)
end)
section4:addButton("Cursed Ship",function()
game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(902.059143, 124.752518, 33071.8125)
end)
section4:addButton("Frosted Island",function()
game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(5400.40381, 28.21698, -6236.99219)
end)
section4:addButton("Forgotten Island",function()
game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-3043.31543, 238.881271, -10191.5791)
end)
section4:addButton("Usoopp Island",function()
game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(4748.78857, 8.35370827, 2849.57959)
end)
section4:addButton("Raids Low",function()
game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-5554.95313, 329.075623, -5930.31396)
end)
section4:addButton("Minisky Island",function()
game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-260.358917, 49325.7031, -35259.3008)
end)
end
section5:addTextbox("Fake Level", "Default", function(value, focusLost)
game:GetService("Players")["LocalPlayer"].Data.Level.Value = value
end)
section5:addTextbox("Fake beli", "Default", function(value, focusLost)
game:GetService("Players")["LocalPlayer"].Data.Beli.Value = value
end)
section5:addTextbox("Fake Fragments", "Default", function(value, focusLost)
game:GetService("Players")["LocalPlayer"].Data.Fragments.Value = value
end)
section5:addTextbox("Fake Points", "Default", function(value, focusLost)
game:GetService("Players")["LocalPlayer"].Data.Points.Value = value
end)
section5:addTextbox("Fake Exp", "Default", function(value, focusLost)
game:GetService("Players")["LocalPlayer"].Data.Exp.Value = value
end)
section5:addSlider("walk speed ", 0, 50, 1000, function(value)
local name = game.Players.LocalPlayer.Name
game.Workspace.Characters[name].Movement.Disabled = true
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = value
end)
section5:addSlider("Jump Hight ", 0, 50, 1000, function(value)
local name = game.Players.LocalPlayer.Name
game.Workspace.Characters[name].Movement.Disabled = true
game.Players.LocalPlayer.Character.Humanoid.JumpPower = value
end)
section8:addButton("Rejoin",function()
local ts = game:GetService("TeleportService")
local p = game:GetService("Players").LocalPlayer
ts:Teleport(game.PlaceId, p)
end)
section8:addButton("Server Hop",function()
local PlaceID = game.PlaceId
local AllIDs = {}
local foundAnything = ""
local actualHour = os.date("!*t").hour
local Deleted = false
function TPReturner()
local Site;
if foundAnything == "" then
Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100'))
else
Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100&cursor=' .. foundAnything))
end
local ID = ""
if Site.nextPageCursor and Site.nextPageCursor ~= "null" and Site.nextPageCursor ~= nil then
foundAnything = Site.nextPageCursor
end
local num = 0;
for i,v in pairs(Site.data) do
local Possible = true
ID = tostring(v.id)
if tonumber(v.maxPlayers) > tonumber(v.playing) then
for _,Existing in pairs(AllIDs) do
if num ~= 0 then
if ID == tostring(Existing) then
Possible = false
end
else
if tonumber(actualHour) ~= tonumber(Existing) then
local delFile = pcall(function()
-- delfile("NotSameServers.json")
AllIDs = {}
table.insert(AllIDs, actualHour)
end)
end
end
num = num + 1
end
if Possible == true then
table.insert(AllIDs, ID)
wait()
pcall(function()
-- writefile("NotSameServers.json", game:GetService('HttpService'):JSONEncode(AllIDs))
wait()
game:GetService("TeleportService"):TeleportToPlaceInstance(PlaceID, ID, game.Players.LocalPlayer)
end)
wait(4)
end
end
end
end
function Teleport()
while wait() do
pcall(function()
TPReturner()
if foundAnything ~= "" then
TPReturner()
end
end)
end
end
Teleport()
end)
-- second page
local theme = Power:addPage("Theme", 5012544693)
local colors = theme:addSection("Colors")
for theme, color in pairs(themes) do -- all in one theme changer, i know, im cool
colors:addColorPicker(theme, color, function(color3)
Power:setTheme(theme, color3)
end)
end
-- load
Power:SelectPage(Power.pages[1], true) -- no default for more freedom
local placeId = game.PlaceId
--Made by : https://v3rmillion.net/member.php?action=profile&uid=244024 -- init
local library = loadstring(game:HttpGet("https://gist.githubusercontent.com/PowerxHero4/7e3ed165c9b646188b81852c0884a4c0/raw/51629548586da9a667bd7d1c6252faab3efad4c1/Ui"))() --someone reuploaded it so I put it in place of the original back up so guy can get free credit. local Power = library.new("BOT x HUB Blox Fruits ServersVIP 0.1", 5013109572)
local ui = game:GetService("CoreGui"):FindFirstChild("objects") if ui then ui:Destroy() end
-- themes local objects = {} local themes = { Background = Color3.fromRGB(24, 24, 24), Glow = Color3.fromRGB(0, 0, 0), Accent = Color3.fromRGB(10, 10, 10), LightContrast = Color3.fromRGB(20, 20, 20), DarkContrast = Color3.fromRGB(14, 14, 14),
TextColor = Color3.fromRGB(255, 255, 255) }
-- first page local page1 = Power:addPage("Auto Farm", 5012544693) local page6 = Power:addPage("Auto Stats", 7040410130 ) local page3 = Power:addPage("Telepot", 7044233235) local page2 = Power:addPage("Player", 7252023075) local page7 = Power:addPage("Devil Fruits", 7044284832 ) local page9 = Power:addPage("Game", 7294901968 ) local page4 = Power:addPage("Raid", 7044226690) local page5 = Power:addPage("Local Player", 7040391851 ) local page8 = Power:addPage("Setting", 7040347038 )
local section1 = page1:addSection("Auto Farm Level") local section13 = page9:addSection("Game") local section2 = page2:addSection("Player") local section7 = page7:addSection("Devil Fruits") local section3 = page4:addSection("Raid") local section9 = page3:addSection("Telepot") local section4 = page3:addSection("Telepot Town") local section5 = page5:addSection("Local Player") local section6 = page6:addSection("Auto Stats") local section8 = page8:addSection("Setting") local section10 = page9:addSection("Bye Melee") local section11 = page9:addSection("Bye sword") local section12 = page9:addSection("Bye Gun") local section14 = page9:addSection("Song") local section15 = page9:addSection("Game") local section16 = page9:addSection("Bye Item")
section3:addToggle("Kill Aura ", nil, function(value) _G.Killaura = value while _G.Killaura do wait()
for i,v in pairs(game:GetService("Workspace").Enemies:GetDescendants()) do if v.Name == "HumanoidRootPart" then v.Parent.Humanoid.Health = 0 v.Parent.HumanoidRootPart.Size = Vector3.new(20,20,20) v.Parent.HumanoidRootPart.CanCollide = false v.Parent.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,20,0) v.Parent.HumanoidRootPart.Size = Vector3.new(2,2,1) sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge) end end end end)
section1:addToggle("AutoFarm Level", nil, function(a) _G.AUTOFARM = a OldWorld = false newworld = false sea3world = false Test = "Magnet" local placeId = game.PlaceId if placeId == 2753915549 then OldWorld = true elseif placeId == 4442272183 then newworld = true elseif placeId == 7449423635 then sea3world = true end local Level = game.Players.LocalPlayer.Data.Level.Value
end pcall(function() if game.Players.LocalPlayer.PlayerGui.Main.Quest.Visible == true then -- nothing else game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = QP wait(1.5) local args = { [1] = "StartQuest", [2] = NQ, [3] = QN }
local Weaponlist = {} local Weapon = nil
for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do table.insert(Weaponlist,v.Name) end
section1:addDropdown("select weapon", " ", Weaponlist, function(currentOption) Weapon = currentOption end)
section1:addToggle("AUTO EQUIP", " ", function(a) AutoEquiped = a end)
section1:addToggle("Fast Attack", " ", function(tp) _G.TELEPORT_HUB = tp while _G.TELEPORT_HUB do wait() game:GetService'VirtualUser':CaptureController() game:GetService('VirtualUser'):ClickButton1(Vector2.new(851, 158), game:GetService("Workspace").Camera.CFrame) end end)
spawn(function() while wait() do if AutoEquiped then pcall(function() game.Players.LocalPlayer.Character.Humanoid:EquipTool(game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(Weapon)) end) end end end)
section14:addToggle("N/A", nil, function(value) _G.MUSIC = value Music = 4906551414 a = Instance.new("Sound", game:GetService("Workspace")) a.Name = "MUSIC_FUNCTION" a.Volume = 1 a.Looped = false a.SoundId = "rbxassetid://" .. Music a.Playing = value end) section14:addToggle("SARAN", nil, function(value) _G.MUSIC = value Music = 7244372791 a = Instance.new("Sound", game:GetService("Workspace")) a.Name = "MUSIC_FUNCTION" a.Volume = 1 a.Looped = false a.SoundId = "rbxassetid://" .. Music a.Playing = _G.MUSIC end) section14:addToggle("2TFLOW ", false, function(value) _G.MUSIC = value Music = 3391276370 a = Instance.new("Sound", game:GetService("Workspace")) a.Name = "MUSIC_FUNCTION" a.Volume = 1 a.Looped = false a.SoundId = "rbxassetid://" .. Music a.Playing = value end) section14:addToggle("PvP ", false, function(value) _G.MUSIC = value Music = 7651761688 a = Instance.new("Sound", game:GetService("Workspace")) a.Name = "MUSIC_FUNCTION" a.Volume = 1 a.Looped = false a.SoundId = "rbxassetid://" .. Music a.Playing = value end) section14:addToggle("SARAN v2", false, function(value) _G.MUSIC = value Music = 5970404076 a = Instance.new("Sound", game:GetService("Workspace")) a.Name = "MUSIC_FUNCTION" a.Volume = 1 a.Looped = false a.SoundId = "rbxassetid://" .. Music a.Playing = value end)
section13:addButton("Fruits",function() local args = { [1] = "GetFruits" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) game.Players.localPlayer.PlayerGui.Main.FruitShop.Visible = true end)
section13:addButton("Opan Inventory",function() local args = { [1] = "getInventoryWeapons" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) game.Players.localPlayer.PlayerGui.Main.Inventory.Visible = true end)
section13:addButton("Open Color Haki",function() game.Players.localPlayer.PlayerGui.Main.Colors.Visible = true end)
section13:addButton("Open Title Name",function() local args = { [1] = "getTitles" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) game.Players.localPlayer.PlayerGui.Main.Titles.Visible = true end)
section16:addButton("SkyJump ($10,000 Beli)",function() local args = { [1] = "BuyHaki", [2] = "Geppo" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end)
section16:addButton("Buso Haki ($25,000 Beli)",function() local args = { [1] = "BuyHaki", [2] = "Buso" }
end)
section16:addButton("Observation haki ($750,000 Beli)",function() local args = { [1] = "KenTalk", [2] = "Buy" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end)
section16:addButton("Soru ($100,000 Beli)",function() local args = { [1] = "BuyHaki", [2] = "Soru" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end)
section16:addButton("Black Leg",function() local args = { [1] = "BuyBlackLeg" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end)
section16:addButton("Electra",function() local args = { [1] = "BuyElectro" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end)
section16:addButton("Fishman Karate",function() local args = { [1] = "BuyFishmanKarate" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end)
section16:addButton("Dragon Claw",function() local args = { [1] = "BlackbeardReward", [2] = "DragonClaw", [3] = "1" } game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer(unpack(args)) local args = { [1] = "BlackbeardReward", [2] = "DragonClaw", [3] = "2" } game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer(unpack(args)) end)
section16:addButton("Superhuman",function() local args = { [1] = "BuySuperhuman" }
end)
section16:addButton("Death Step",function() local args = { [1] = "BuyDeathStep" }
end)
section16:addButton("Shakman Karate",function() local args = { [1] = "BuySharkmanKarate", [2] = true } game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer(unpack(args)) local args = { [1] = "BuySharkmanKarate" } game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer(unpack(args)) end)
section16:addButton("")
section1:addButton("Auto Torch", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Map.Waterfall.SecretRoom.Room.Door.Door.Hitbox.CFrame wait(2) wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-10753.93359375, 412.22952270508, -9366.236328125) wait(1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-11672.314453125, 331.7490234375, -9472.35546875) wait(1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-12134.977539063, 519.47521972656, -10653.178710938) wait(1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-13337.35546875, 485.58163452148, -6983.2670898438) wait(1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-13489.458984375, 332.40405273438, -7922.3403320313) end)
section1:addToggle("Auto Buy Haki Color",false,function(value)
end)
section11:addButton("Katana",function() local args = { [1] = 1634324666.7008 }
game:GetService("ReplicatedStorage").Remotes.Clock.DelayedRequestFunction:InvokeServer(unpack(args)) end)
section11:addButton("Cutlass",function() local args = { [1] = "BuyItem", [2] = "Cutlass" }
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end)
section11:addButton("Dual Katana",function() local args = { [1] = "BuyItem", [2] = "Dual Katana" }
end)
section11:addButton("IronMace",function() local args = { [1] = "BuyItem", [2] = "Iron Mace" }
end)
section11:addButton("Dual Katana",function() local args = { [1] = "BuyItem", [2] = "Dual Katana" }
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end)
section11:addButton("IronMace",function() local args = { [1] = "BuyItem", [2] = "Iron Mace" }
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end)
section12:addButton("Slingshot",function() local args = { [1] = "BuyItem", [2] = "Slingshot" }
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end)
section12:addButton("Musket",function() local args = { [1] = "BuyItem", [2] = "Musket" }
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end)
section12:addButton("Flintlcok",function() local args = { [1] = "BuyItem", [2] = "Flintlock" }
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end)
section1:addToggle("Auto Factory Farm", nil, function(value) Factory = vu while Factory do wait() if game.Workspace.Enemies:FindFirstChild("Core") then Core = true AFM = false for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if Core and v.Name == "Core" and v.Humanoid.Health > 0 then repeat wait(.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(448.46756, 199.356781, -441.389252) EquipWeapon(SelectToolWeapon) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) until not Core or v.Humanoid.Health <= 0 or Factory == false end end elseif game.ReplicatedStorage:FindFirstChild("Core") then Core = true AFM = false game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(448.46756, 199.356781, -441.389252) elseif AFMMain then Core = false AFM = true end end end)
section1:addToggle("Auto Rengoku", nil, function(value) game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1071.2832, 16.3085976, 1426.86792) end)
function isnil(thing) return (thing == nil) end local function round(n) return math.floor(tonumber(n) + 0.5) end Number = math.random(1, 1000000) function UpdatePlayerChams() for i,v in pairs(game:GetService'Players':GetChildren()) do pcall(function() if not isnil(v.Character) then if ESPPlayer then if not isnil(v.Character.Head) and not v.Character.Head:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v.Character.Head) bill.Name = 'NameEsp'..Number bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v.Character.Head bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = "SourceSansBold" name.FontSize = "Size14" name.TextWrapped = true name.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Character.Head.Position).Magnitude/3) ..' M') name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 if v.Team == game.Players.LocalPlayer.Team then name.TextColor3 = Color3.new(0.196078, 0.196078, 0.196078) else name.TextColor3 = Color3.new(1, 0.333333, 0.498039) end else v.Character.Head['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Character.Head.Position).Magnitude/3) ..' M') end else if v.Character.Head:FindFirstChild('NameEsp'..Number) then v.Character.Head:FindFirstChild('NameEsp'..Number):Destroy() end end end end) end end function UpdateChestChams() for i,v in pairs(game.Workspace:GetChildren()) do pcall(function() if string.find(v.Name,"Chest") then if ChestESP then if string.find(v.Name,"Chest") then if not v:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v) bill.Name = 'NameEsp'..Number bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = "SourceSansBold" name.FontSize = "Size14" name.TextWrapped = true name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 if v.Name == "Chest1" then name.TextColor3 = Color3.fromRGB(109, 109, 109) name.Text = ("Chest 1" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M') end if v.Name == "Chest2" then name.TextColor3 = Color3.fromRGB(173, 158, 21) name.Text = ("Chest 2" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M') end if v.Name == "Chest3" then name.TextColor3 = Color3.fromRGB(85, 255, 255) name.Text = ("Chest 3" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M') end else v['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M') end end else if v:FindFirstChild('NameEsp'..Number) then v:FindFirstChild('NameEsp'..Number):Destroy() end end end end) end end function UpdateDevilChams() for i,v in pairs(game.Workspace:GetChildren()) do pcall(function() if DevilFruitESP then if string.find(v.Name, "Fruit") then
if not v.Handle:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v.Handle) bill.Name = 'NameEsp'..Number bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v.Handle bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = "SourceSansBold" name.FontSize = "Size14" name.TextWrapped = true name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 name.TextColor3 = Color3.fromRGB(255, 0, 0) name.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' M') else v.Handle['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' M') end end else if v.Handle:FindFirstChild('NameEsp'..Number) then v.Handle:FindFirstChild('NameEsp'..Number):Destroy() end end end) end end function UpdateFlowerChams() for i,v in pairs(game.Workspace:GetChildren()) do pcall(function() if v.Name == "Flower2" or v.Name == "Flower1" then if FlowerESP then if not v:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v) bill.Name = 'NameEsp'..Number bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = "SourceSansBold" name.FontSize = "Size14" name.TextWrapped = true name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 name.TextColor3 = Color3.fromRGB(255, 0, 0) if v.Name == "Flower1" then name.Text = ("Blue Flower" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M') name.TextColor3 = Color3.fromRGB(0, 0, 255) end if v.Name == "Flower2" then name.Text = ("Red Flower" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M') name.TextColor3 = Color3.fromRGB(255, 0, 0) end else v['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M') end else if v:FindFirstChild('NameEsp'..Number) then v:FindFirstChild('NameEsp'..Number):Destroy() end end end
end) end end
section1:addToggle("AutoFarm Chest BAN 90%",false,function(value) _G.Chest = value while _G.Auto do wait() end spawn(function() while wait() do if _G.Chest then for i,v in pairs(game.Workspace:GetChildren()) do if v.Name == "Chest1" or v.Name == "Chest2" or v.Name == "Chest3" then v.CanCollide = false tweenService, tweenInfo = game:GetService("TweenService"), TweenInfo.new(.5, Enum.EasingStyle.Linear) tween = tweenService:Create(game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart, tweenInfo, {CFrame = v.CFrame}) tween:Play() end end end end end)
section5:addToggle("Esp Player ",false,function(a) ESPPlayer = a while ESPPlayer do wait() UpdatePlayerChams() end end)
section5:addToggle("Esp Chest ",false,function(a) ChestESP = a while ChestESP do wait() UpdateChestChams() end end)
section5:addToggle("Esp Devil Fruit ",false,function(a) DevilFruitESP = a while DevilFruitESP do wait() UpdateDevilChams() end end)
if game.PlaceId == 4442272183 then
end
section1:addToggle("Auto Buy Legendary Sword",false,function(Value) LegebdarySword = Value
while LegebdarySword do wait() if LegebdarySword then local args = { [1] = "LegendarySwordDealer", [2] = "2" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end end end)
section5:addTextbox("Fake Level", "Default", function(value, focusLost) game:GetService("Players")["LocalPlayer"].Data.Level.Value = value end) section5:addTextbox("Fake beli", "Default", function(value, focusLost) game:GetService("Players")["LocalPlayer"].Data.Beli.Value = value end) section5:addTextbox("Fake Fragments", "Default", function(value, focusLost) game:GetService("Players")["LocalPlayer"].Data.Fragments.Value = value end) section5:addTextbox("Fake Points", "Default", function(value, focusLost) game:GetService("Players")["LocalPlayer"].Data.Points.Value = value end) section5:addTextbox("Fake Exp", "Default", function(value, focusLost) game:GetService("Players")["LocalPlayer"].Data.Exp.Value = value end)
section1:addKeybind("Toggle Keybind", Enum.KeyCode.RightControl, function() print("Activated Keybind") Power:toggle() end, function() print("Changed Keybind") end)
section5:addSlider("walk speed ", 0, 50, 1000, function(value) local name = game.Players.LocalPlayer.Name game.Workspace.Characters[name].Movement.Disabled = true game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = value end)
section5:addSlider("Jump Hight ", 0, 50, 1000, function(value) local name = game.Players.LocalPlayer.Name game.Workspace.Characters[name].Movement.Disabled = true game.Players.LocalPlayer.Character.Humanoid.JumpPower = value end)
section8:addButton("Rejoin",function() local ts = game:GetService("TeleportService") local p = game:GetService("Players").LocalPlayer ts:Teleport(game.PlaceId, p) end)
section8:addButton("Server Hop",function() local PlaceID = game.PlaceId local AllIDs = {} local foundAnything = "" local actualHour = os.date("!*t").hour local Deleted = false function TPReturner() local Site; if foundAnything == "" then Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100')) else Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100&cursor=' .. foundAnything)) end local ID = "" if Site.nextPageCursor and Site.nextPageCursor ~= "null" and Site.nextPageCursor ~= nil then foundAnything = Site.nextPageCursor end local num = 0; for i,v in pairs(Site.data) do local Possible = true ID = tostring(v.id) if tonumber(v.maxPlayers) > tonumber(v.playing) then for _,Existing in pairs(AllIDs) do if num ~= 0 then if ID == tostring(Existing) then Possible = false end else if tonumber(actualHour) ~= tonumber(Existing) then local delFile = pcall(function() -- delfile("NotSameServers.json") AllIDs = {} table.insert(AllIDs, actualHour) end) end end num = num + 1 end if Possible == true then table.insert(AllIDs, ID) wait() pcall(function() -- writefile("NotSameServers.json", game:GetService('HttpService'):JSONEncode(AllIDs)) wait() game:GetService("TeleportService"):TeleportToPlaceInstance(PlaceID, ID, game.Players.LocalPlayer) end) wait(4) end end end end function Teleport() while wait() do pcall(function() TPReturner() if foundAnything ~= "" then TPReturner() end end) end end Teleport() end) -- second page local theme = Power:addPage("Theme", 5012544693) local colors = theme:addSection("Colors")
for theme, color in pairs(themes) do -- all in one theme changer, i know, im cool colors:addColorPicker(theme, color, function(color3) Power:setTheme(theme, color3) end) end
-- load Power:SelectPage(Power.pages[1], true) -- no default for more freedom