KILLEZ01 / ADMIN

ADMIN
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script.Lua #1

Open KILLEZ01 opened 2 years ago

KILLEZ01 commented 2 years ago

local placeId = game.PlaceId

if placeId == 2753915549 then --- Blox Fruit Old
end

--Made by : https://v3rmillion.net/member.php?action=profile&uid=244024 -- init

local library = loadstring(game:HttpGet("https://gist.githubusercontent.com/PowerxHero4/7e3ed165c9b646188b81852c0884a4c0/raw/51629548586da9a667bd7d1c6252faab3efad4c1/Ui"))() --someone reuploaded it so I put it in place of the original back up so guy can get free credit. local Power = library.new("BOT x HUB Blox Fruits ServersVIP 0.1", 5013109572)

local ui = game:GetService("CoreGui"):FindFirstChild("objects") if ui then ui:Destroy() end

-- themes local objects = {} local themes = { Background = Color3.fromRGB(24, 24, 24), Glow = Color3.fromRGB(0, 0, 0), Accent = Color3.fromRGB(10, 10, 10), LightContrast = Color3.fromRGB(20, 20, 20), DarkContrast = Color3.fromRGB(14, 14, 14),
TextColor = Color3.fromRGB(255, 255, 255) }

-- first page local page1 = Power:addPage("Auto Farm", 5012544693) local page6 = Power:addPage("Auto Stats", 7040410130 ) local page3 = Power:addPage("Telepot", 7044233235) local page2 = Power:addPage("Player", 7252023075) local page7 = Power:addPage("Devil Fruits", 7044284832 ) local page9 = Power:addPage("Game", 7294901968 ) local page4 = Power:addPage("Raid", 7044226690) local page5 = Power:addPage("Local Player", 7040391851 ) local page8 = Power:addPage("Setting", 7040347038 )

local section1 = page1:addSection("Auto Farm Level") local section13 = page9:addSection("Game") local section2 = page2:addSection("Player") local section7 = page7:addSection("Devil Fruits") local section3 = page4:addSection("Raid") local section9 = page3:addSection("Telepot") local section4 = page3:addSection("Telepot Town") local section5 = page5:addSection("Local Player") local section6 = page6:addSection("Auto Stats") local section8 = page8:addSection("Setting") local section10 = page9:addSection("Bye Melee") local section11 = page9:addSection("Bye sword") local section12 = page9:addSection("Bye Gun") local section14 = page9:addSection("Song") local section15 = page9:addSection("Game") local section16 = page9:addSection("Bye Item")

section3:addToggle("Kill Aura ", nil, function(value) _G.Killaura = value while _G.Killaura do wait()

for i,v in pairs(game:GetService("Workspace").Enemies:GetDescendants()) do if v.Name == "HumanoidRootPart" then v.Parent.Humanoid.Health = 0 v.Parent.HumanoidRootPart.Size = Vector3.new(20,20,20) v.Parent.HumanoidRootPart.CanCollide = false v.Parent.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,20,0) v.Parent.HumanoidRootPart.Size = Vector3.new(2,2,1) sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge) end end end end)

    melee = false
    section6:addToggle("Melee",false,function(Value)
        melee = Value  
    end)
    defense = false
    section6:addToggle("Defense",false,function(Value)
        defense = Value
    end)
    sword = false
    section6:addToggle("Sword",false,function(Value)
        sword = Value
    end)
    gun = false
    section6:addToggle("Gun",false,function(Value)
        gun = Value
    end)
    demonfruit = false
    section6:addToggle("Devil Fruit",false,function(Value)
        demonfruit = Value
    end)
    PointStats = 1
    section6:addSlider("Point ",1,1,10,PointStats,function(a)
        PointStats = a
    end)

    section7:addToggle("Teleport Devil Fruit",false,function(value)
        TeleportDF = value
        pcall(function()
            while TeleportDF do wait()
                for i,v in pairs(game.Workspace:GetChildren()) do
                    if string.find(v.Name, "Fruit") then 
                        v.Handle.CFrame = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame
                    end
                end
            end
        end)
    end)

    section15:addButton("Join Team Pirate",function()
        local args = {
            [1] = "SetTeam",
            [2] = "Pirates"
        }
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) 
        local args = {
            [1] = "BartiloQuestProgress"
        }
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
        local args = {
            [1] = "Buso"
        }
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
    end)

    section15:addButton("Join Team Marine",function()
        local args = {
            [1] = "SetTeam",
            [2] = "Marines"
        }
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
        local args = {
            [1] = "BartiloQuestProgress"
        }
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
        local args = {
            [1] = "Buso"
        }
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
    end)

    Fly = false
    function activatefly()
        local mouse=game.Players.LocalPlayer:GetMouse''
        localplayer=game.Players.LocalPlayer
        game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart")
        local torso = game.Players.LocalPlayer.Character.HumanoidRootPart
        local speedSET=25
        local keys={a=false,d=false,w=false,s=false}
        local e1
        local e2
        local function start()
            local pos = Instance.new("BodyPosition",torso)
            local gyro = Instance.new("BodyGyro",torso)
            pos.Name="EPIXPOS"
            pos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
            pos.position = torso.Position
            gyro.maxTorque = Vector3.new(9e9, 9e9, 9e9)
            gyro.cframe = torso.CFrame
            repeat
                wait()
                localplayer.Character.Humanoid.PlatformStand=true
                local new=gyro.cframe - gyro.cframe.p + pos.position
                if not keys.w and not keys.s and not keys.a and not keys.d then
                    speed=1
                end
                if keys.w then
                    new = new + workspace.CurrentCamera.CoordinateFrame.lookVector * speed
                    speed=speed+speedSET
                end
                if keys.s then
                    new = new - workspace.CurrentCamera.CoordinateFrame.lookVector * speed
                    speed=speed+speedSET
                end
                if keys.d then
                    new = new * CFrame.new(speed,0,0)
                    speed=speed+speedSET
                end
                if keys.a then
                    new = new * CFrame.new(-speed,0,0)
                    speed=speed+speedSET
                end
                if speed>speedSET then
                    speed=speedSET
                end
                pos.position=new.p
                if keys.w then
                    gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(-math.rad(speed*15),0,0)
                elseif keys.s then
                    gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(math.rad(speed*15),0,0)
                else
                    gyro.cframe = workspace.CurrentCamera.CoordinateFrame
                end
            until not Fly
            if gyro then 
                gyro:Destroy() 
            end
            if pos then 
                pos:Destroy() 
            end
            flying=false
            localplayer.Character.Humanoid.PlatformStand=false
            speed=0
        end
        e1=mouse.KeyDown:connect(function(key)
            if not torso or not torso.Parent then 
                flying=false e1:disconnect() e2:disconnect() return 
            end
            if key=="w" then
                keys.w=true
            elseif key=="s" then
                keys.s=true
            elseif key=="a" then
                keys.a=true
            elseif key=="d" then
                keys.d=true
            end
        end)
        e2=mouse.KeyUp:connect(function(key)
            if key=="w" then
                keys.w=false
            elseif key=="s" then
                keys.s=false
            elseif key=="a" then
                keys.a=false
            elseif key=="d" then
                keys.d=false
            end
        end)
        start()
    end

    section5:addToggle("Fly",false,function(Value)
        Fly = Value
        activatefly()
    end)

    section5:addToggle("No Clip",false,function(value)
        NoClip = value
    end)
    game:GetService("RunService").Heartbeat:Connect(
    function()
        if NoClip or Observation then
            game:GetService("Players").LocalPlayer.Character.Humanoid:ChangeState(11)
        end
    end)

    spawn(function()
        while wait() do
            if game.Players.localPlayer.Data.Points.Value >= PointStats then
                if melee then
                    local args = {
                        [1] = "AddPoint",
                        [2] = "Melee",
                        [3] = PointStats
                    }
                    game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
                end 
                if defense then
                    local args = {
                        [1] = "AddPoint",
                        [2] = "Defense",
                        [3] = PointStats
                    }
                    game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
                end 
                if sword then
                    local args = {
                        [1] = "AddPoint",
                        [2] = "Sword",
                        [3] = PointStats
                    }
                    game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
                end 
                if gun then
                    local args = {
                        [1] = "AddPoint",
                        [2] = "Gun",
                        [3] = PointStats
                    }
                    game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
                end 
                if demonfruit then
                    local args = {
                        [1] = "AddPoint",
                        [2] = "Demon Fruit",
                        [3] = PointStats
                    }
                    game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
                end
            end
        end
    end)

    local LocalPlayer = game:GetService'Players'.LocalPlayer
    local originalstam = LocalPlayer.Character.Energy.Value
    function infinitestam()
        LocalPlayer.Character.Energy.Changed:connect(function()
            if InfinitsEnergy then
                LocalPlayer.Character.Energy.Value = originalstam
            end 
        end)
    end
    spawn(function()
        while wait(.1) do
            if InfinitsEnergy then
                wait(0.3)
                originalstam = LocalPlayer.Character.Energy.Value
                infinitestam()
            end
        end
    end)
    nododgecool = false
    function NoDodgeCool()
        if nododgecool then
            for i,v in next, getgc() do
                if game.Players.LocalPlayer.Character.Dodge then
                    if typeof(v) == "function" and getfenv(v).script == game.Players.LocalPlayer.Character.Dodge then
                        for i2,v2 in next, getupvalues(v) do
                            if tostring(v2) == "0.4" then
                                repeat wait(.1)
                                    setupvalue(v,i2,0)
                                until not nododgecool
                            end
                        end
                    end
                end
            end
        end
    end

section5:addToggle("Dodge No Cooldown",false,function(value)
        nododgecool = value
        NoDodgeCool()
    end)
section5:addToggle("infinitiy Energy",false,function(value)
        InfinitsEnergy = value
        originalstam = LocalPlayer.Character.Energy.value
    end)

section1:addToggle("AutoFarm Level", nil, function(a) _G.AUTOFARM = a OldWorld = false newworld = false sea3world = false Test = "Magnet" local placeId = game.PlaceId if placeId == 2753915549 then OldWorld = true elseif placeId == 4442272183 then newworld = true elseif placeId == 7449423635 then sea3world = true end local Level = game.Players.LocalPlayer.Data.Level.Value

while _G.AUTOFARM do wait()

    if OldWorld then
if Level == 1 or Level <= 9 then
Ms = "Bandit [Lv. 5]"
NQ = "BanditQuest1"
QN = 1
QP = CFrame.new(1060.50696, 16.5166187, 1544.14075, -0.978634059, -9.24266104e-08, 0.205609754, -9.42232532e-08, 1, 1.05308562e-09, -0.205609754, -1.83426341e-08, -0.978634059)
PUK = CFrame.new(1060.50696, 16.5166187, 1544.14075, 0.217811197, 0, -0.975990951, -0, 1, -0, 0.975990951, 0, 0.217811197)
elseif Level == 10 or Level <= 14 then
Ms = "Monkey [Lv. 14]"
NQ = "JungleQuest"
QN = 1
QP = CFrame.new(-1600.5083, 36.8521385, 152.779541, -0.204120621, 4.53535209e-09, -0.978945732, 5.15228749e-10, 1, 4.52546312e-09, 0.978945732, 4.19359381e-10, -0.204120621)
PUK = CFrame.new(-1767.11255, 60.8351021, 47.3190079, -0.748183727, -1.45821389e-07, 0.663491428, 3.4207627e-08, 1, 2.58352884e-07, -0.663491428, 2.15991903e-07, -0.748183727)
elseif Level == 15 or Level <= 29 then -- Gorilla
Ms = "Gorilla [Lv. 20]"
NQ = "JungleQuest"
QN = 2
QP = CFrame.new(-1601.6553955078, 36.85213470459, 153.38809204102)
PUK = CFrame.new(-1142.6488037109, 40.462348937988, -515.39227294922)
elseif Level == 30 or Level <= 39 then -- Pirate
Ms = "Pirate [Lv. 35]"
NQ = "BuggyQuest1"
QN = 1
QP = CFrame.new(-1140.1761474609, 4.752049446106, 3827.4057617188)
PUK = CFrame.new(-1201.0881347656, 40.628940582275, 3857.5966796875)
elseif Level == 40 or Level <= 59 then -- Brute
Ms = "Brute [Lv. 45]"
NQ = "BuggyQuest1"
QN = 2
QP = CFrame.new(-1140.1761474609, 4.752049446106, 3827.4057617188)
PUK = CFrame.new(-1387.5324707031, 24.592035293579, 4100.9575195313)
elseif Level == 60 or Level <= 74 then -- Desert Bandit
Ms = "Desert Bandit [Lv. 60]"
NQ = "DesertQuest"
QN = 1
QP = CFrame.new(896.51721191406, 6.4384617805481, 4390.1494140625)
PUK = CFrame.new(984.99896240234, 16.109552383423, 4417.91015625)
elseif Level == 75 or Level <= 89 then -- Desert Officer
Ms = "Desert Officer [Lv. 70]"
NQ = "DesertQuest"
QN = 2
QP = CFrame.new(896.51721191406, 6.4384617805481, 4390.1494140625)
PUK = CFrame.new(1547.1510009766, 14.452038764954, 4381.8002929688)
elseif Level == 90 or Level <= 99 then -- Snow Bandit
Ms = "Snow Bandit [Lv. 90]"
NQ = "SnowQuest"
QN = 1
QP = CFrame.new(1386.8073730469, 87.272789001465, -1298.3576660156)
PUK = CFrame.new(1356.3028564453, 105.76865386963, -1328.2418212891)
elseif Level == 100 or Level <= 119 then -- Snowman
Ms = "Snowman [Lv. 100]"
NQ = "SnowQuest"
QN = 2
QP = CFrame.new(1386.8073730469, 87.272789001465, -1298.3576660156)
PUK = CFrame.new(1218.7956542969, 138.01184082031, -1488.0262451172)
elseif Level == 120 or Level <= 149 then -- Chief Petty Officer
Ms = "Chief Petty Officer [Lv. 120]"
NQ = "MarineQuest2"
QN = 1
QP = CFrame.new(-5035.49609375, 28.677835464478, 4324.1840820313)
PUK = CFrame.new(-4931.1552734375, 65.793113708496, 4121.8393554688)
elseif Level == 150 or Level <= 174 then -- Sky Bandit
Ms = "Sky Bandit [Lv. 150]"
NQ = "SkyQuest"
QN = 1
QP = CFrame.new(-4842.1372070313, 717.69543457031, -2623.0483398438)
PUK = CFrame.new(-4955.6411132813, 365.46365356445, -2908.1865234375)
elseif Level == 175 or Level <= 224 then -- Dark Master
Ms = "Dark Master [Lv. 175]"
NQ = "SkyQuest"
QN = 2
QP = CFrame.new(-4842.1372070313, 717.69543457031, -2623.0483398438)
PUK = CFrame.new(-5148.1650390625, 439.04571533203, -2332.9611816406)
elseif Level == 225 or Level <= 274 then -- Toga Warrior
Ms = "Toga Warrior [Lv. 225]"
NQ = "ColosseumQuest"
QN = 1
QP = CFrame.new(-1577.7890625, 7.4151420593262, -2984.4838867188)
PUK = CFrame.new(-1872.5166015625, 49.080215454102, -2913.810546875)
elseif Level == 275 or Level <= 299 then -- Gladiator
Ms = "Gladiator [Lv. 275]"
NQ = "ColosseumQuest"
QN = 2
QP = CFrame.new(-1577.7890625, 7.4151420593262, -2984.4838867188)
PUK = CFrame.new(-1521.3740234375, 81.203170776367, -3066.3139648438)
elseif Level == 300 or Level <= 329 then -- Military Soldier
Ms = "Military Soldier [Lv. 300]"
NQ = "MagmaQuest"
QN = 1
QP = CFrame.new(-5316.1157226563, 12.262831687927, 8517.00390625)
PUK = CFrame.new(-5369.0004882813, 61.24352645874, 8556.4921875)
elseif Level == 330 or Level <= 374 then -- Military Spy
Ms = "Military Spy [Lv. 330]"
NQ = "MagmaQuest"
QN = 2
QP = CFrame.new(-5316.1157226563, 12.262831687927, 8517.00390625)
PUK = CFrame.new(-5984.0532226563, 82.14656829834, 8753.326171875)
elseif Level == 375 or Level <= 399 then -- Fishman Warrior 
Ms = "Fishman Warrior [Lv. 375]"
NQ = "FishmanQuest"
QN = 1
QP = CFrame.new(61122.65234375, 18.497442245483, 1569.3997802734)
PUK = CFrame.new(60844.10546875, 98.462875366211, 1298.3985595703)
elseif Level == 400 or Level <= 449 then -- Fishman Commando
Ms = "Fishman Commando [Lv. 400]"
NQ = "FishmanQuest"
QN = 2
QP = CFrame.new(61122.65234375, 18.497442245483, 1569.3997802734)
PUK = CFrame.new(61738.3984375, 64.207321166992, 1433.8375244141)
elseif Level == 450 or Level <= 474 then -- God's Guard
Ms = "God's Guard [Lv. 450]"
NQ = "SkyExp1Quest"
QN = 1
QP = CFrame.new(-4721.8603515625, 845.30297851563, -1953.8489990234)
PUK = CFrame.new(-4628.0498046875, 866.92877197266, -1931.2352294922)
elseif Level == 475 or Level <= 524 then -- Shanda
Ms = "Shanda [Lv. 475]"
NQ = "SkyExp1Quest"
QN = 2
QP = CFrame.new(-7863.1596679688, 5545.5190429688, -378.42266845703)
PUK = CFrame.new(-7685.1474609375, 5601.0751953125, -441.38876342773)
elseif Level == 525 or Level <= 549 then -- Royal Squad
Ms = "Royal Squad [Lv. 525]"
NQ = "SkyExp2Quest"
QN = 1
QP = CFrame.new(-7903.3828125, 5635.9897460938, -1410.923828125)
PUK = CFrame.new(-7654.2514648438, 5637.1079101563, -1407.7550048828)
elseif Level == 550 or Level <= 624 then -- Royal Soldier
Ms = "Royal Soldier [Lv. 550]"
NQ = "SkyExp2Quest"
QN = 2
QP = CFrame.new(-7903.3828125, 5635.9897460938, -1410.923828125)
PUK = CFrame.new(-7760.4106445313, 5679.9077148438, -1884.8112792969)
elseif Level == 625 or Level <= 649 then -- Galley Pirate
Ms = "Galley Pirate [Lv. 625]"
NQ = "FountainQuest"
QN = 1
QP = CFrame.new(5258.2788085938, 38.526931762695, 4050.044921875)
PUK = CFrame.new(5557.1684570313, 152.32717895508, 3998.7758789063)
elseif Level >= 650 then -- Galley Captain
Ms = "Galley Captain [Lv. 650]"
NQ = "FountainQuest"
QN = 2
QP = CFrame.new(5258.2788085938, 38.526931762695, 4050.044921875)
PUK = CFrame.new(5677.6772460938, 92.786109924316, 4966.6323242188) 
end
end
if newworld then
    if Level == 700 or Level <= 724 then -- Raider [Lv. 700]
        Ms = "Raider [Lv. 700]"
        NQ = "Area1Quest"
        QN = 1
        QP = CFrame.new(-424.080078, 73.0055847, 1836.91589, 0.253544956, -1.42165932e-08, 0.967323601, -6.00147771e-08, 1, 3.04272909e-08, -0.967323601, -6.5768397e-08, 0.253544956)
        PUK = CFrame.new(-737.026123, 39.1748352, 2392.57959, 0.272128761, 0, -0.962260842, -0, 1, -0, 0.962260842, 0, 0.272128761)
    elseif Level == 725 or Level <= 774 then -- Mercenary [Lv. 725]
        Ms = "Mercenary [Lv. 725]"
        NQ = "Area1Quest"
        QN = 2
        QP = CFrame.new(-424.080078, 73.0055847, 1836.91589, 0.253544956, -1.42165932e-08, 0.967323601, -6.00147771e-08, 1, 3.04272909e-08, -0.967323601, -6.5768397e-08, 0.253544956)
        PUK = CFrame.new(-973.731995, 95.8733215, 1836.46936, 0.999135971, 2.02326991e-08, -0.0415605344, -1.90767793e-08, 1, 2.82094952e-08, 0.0415605344, -2.73922804e-08, 0.999135971)
      elseif Level == 775 or Level <= 799 then -- Swan Pirate [Lv. 775]
        Ms = "Swan Pirate [Lv. 775]"
        NQ = "Area2Quest"
        QN = 1
        QP = CFrame.new(632.698608, 73.1055908, 918.666321, -0.0319722369, 8.96074881e-10, -0.999488771, 1.36326533e-10, 1, 8.92172336e-10, 0.999488771, -1.07732087e-10, -0.0319722369)
        PUK = CFrame.new(970.369446, 142.653198, 1217.3667, 0.162079468, -4.85452638e-08, -0.986777723, 1.03357589e-08, 1, -4.74980872e-08, 0.986777723, -2.50063148e-09, 0.162079468)
      elseif Level == 800 or Level <= 874 then -- Factory Staff [Lv. 800]
        Ms = "Factory Staff [Lv. 800]"
        NQ = "Area2Quest"
        QN = 2
        QP = CFrame.new(632.698608, 73.1055908, 918.666321, -0.0319722369, 8.96074881e-10, -0.999488771, 1.36326533e-10, 1, 8.92172336e-10, 0.999488771, -1.07732087e-10, -0.0319722369)
        PUK = CFrame.new(296.786499, 72.9948196, -57.1298141, -0.876037002, -5.32364979e-08, 0.482243896, -3.87658332e-08, 1, 3.99718729e-08, -0.482243896, 1.63222538e-08, -0.876037002)
      elseif Level == 875 or Level <= 899 then -- Marine Lieutenant [Lv. 875]
        Ms = "Marine Lieutenant [Lv. 875]"
        NQ = "MarineQuest3"
        QN = 1
        QP = CFrame.new(-2442.65015, 73.0511475, -3219.11523, -0.873540044, 4.2329841e-08, -0.486752301, 5.64383384e-08, 1, -1.43220786e-08, 0.486752301, -3.99823996e-08, -0.873540044)
        PUK = CFrame.new(-2913.26367, 73.0011826, -2971.64282, 0.910507619, 0, 0.413492233, 0, 1.00000012, 0, -0.413492233, 0, 0.910507619)
      elseif Level == 900 or Level <= 949 then -- Marine Captain [Lv. 900]
        Ms = "Marine Captain [Lv. 900]"
        NQ = "MarineQuest3"
        QN = 2
        QP = CFrame.new(-2442.65015, 73.0511475, -3219.11523, -0.873540044, 4.2329841e-08, -0.486752301, 5.64383384e-08, 1, -1.43220786e-08, 0.486752301, -3.99823996e-08, -0.873540044)
        PUK = CFrame.new(-1868.67688, 73.0011826, -3321.66333, -0.971402287, 1.06502087e-08, 0.237439692, 3.68856199e-08, 1, 1.06050372e-07, -0.237439692, 1.11775684e-07, -0.971402287)
      elseif Level == 950 or Level <= 974 then -- Zombie [Lv. 950]
        Ms = "Zombie [Lv. 950]"
        NQ = "ZombieQuest"
        QN = 1
        QP = CFrame.new(-5492.79395, 48.5151672, -793.710571, 0.321800292, -6.24695815e-08, 0.946807742, 4.05616092e-08, 1, 5.21931227e-08, -0.946807742, 2.16082796e-08, 0.321800292)
        PUK = CFrame.new(-5634.83838, 126.067039, -697.665039, -0.992770672, 6.77618939e-09, 0.120025545, 1.65461245e-08, 1, 8.04023372e-08, -0.120025545, 8.18070234e-08, -0.992770672)
      elseif Level == 975 or Level <= 999 then -- Vampire [Lv. 975]
        Ms = "Vampire [Lv. 975]"
        NQ = "ZombieQuest"
        QN = 2
        QP = CFrame.new(-5492.79395, 48.5151672, -793.710571, 0.321800292, -6.24695815e-08, 0.946807742, 4.05616092e-08, 1, 5.21931227e-08, -0.946807742, 2.16082796e-08, 0.321800292)
        PUK = CFrame.new(-6030.32031, 6.4377408, -1313.5564, -0.856965423, 3.9138893e-08, -0.515373945, -1.12178942e-08, 1, 9.45958547e-08, 0.515373945, 8.68467822e-08, -0.856965423)
      elseif Level == 1000 or Level <= 1049 then -- Snow Trooper [Lv. 1000] **
        Ms = "Snow Trooper [Lv. 1000]"
        NQ = "SnowMountainQuest"
        QN = 1
        QP = CFrame.new(604.964966, 401.457062, -5371.69287, 0.353063971, 1.89520435e-08, -0.935599446, -5.81846002e-08, 1, -1.70033754e-09, 0.935599446, 5.50377841e-08, 0.353063971)
        PUK = CFrame.new(535.893433, 401.457062, -5329.6958, -0.999524176, 0, 0.0308452044, 0, 1, -0, -0.0308452044, 0, -0.999524176)
      elseif Level == 1050 or Level <= 1099 then -- Winter Warrior [Lv. 1050]
        Ms = "Winter Warrior [Lv. 1050]"
        NQ = "SnowMountainQuest"
        QN = 2
        QP = CFrame.new(604.964966, 401.457062, -5371.69287, 0.353063971, 1.89520435e-08, -0.935599446, -5.81846002e-08, 1, -1.70033754e-09, 0.935599446, 5.50377841e-08, 0.353063971)
        PUK = CFrame.new(1223.7417, 454.575226, -5170.02148, 0.473996818, 2.56845354e-08, 0.880526543, -5.62456428e-08, 1, 1.10811016e-09, -0.880526543, -5.00510211e-08, 0.473996818)
      elseif Level == 1100 or Level <= 1124 then -- Lab Subordinate [Lv. 1100]
        Ms = "Lab Subordinate [Lv. 1100]"
        NQ = "IceSideQuest"
        QN = 1
        NameMon = "Lab Subordinate"
        QP = CFrame.new(-6060.10693, 15.9868021, -4904.7876, -0.411000341, -5.06538868e-07, 0.91163528, 1.26306062e-07, 1, 6.12581289e-07, -0.91163528, 3.66916197e-07, -0.411000341)
        PUK = CFrame.new(-5769.2041, 37.9288292, -4468.38721, -0.569419742, -2.49055017e-08, 0.822046936, -6.96206541e-08, 1, -1.79282633e-08, -0.822046936, -6.74401548e-08, -0.569419742)
      elseif Level == 1125 or Level <= 1174 then -- Horned Warrior [Lv. 1125]
        Ms = "Horned Warrior [Lv. 1125]"
        NQ = "IceSideQuest"
        QN = 2
        QP = CFrame.new(-6060.10693, 15.9868021, -4904.7876, -0.411000341, -5.06538868e-07, 0.91163528, 1.26306062e-07, 1, 6.12581289e-07, -0.91163528, 3.66916197e-07, -0.411000341)
        PUK = CFrame.new(-6400.85889, 24.7645149, -5818.63574, -0.964845479, 8.65926566e-08, -0.262817472, 3.98261392e-07, 1, -1.13260398e-06, 0.262817472, -1.19745812e-06, -0.964845479)
      elseif Level == 1175 or Level <= 1199 then -- Magma Ninja [Lv. 1175]
        Ms = "Magma Ninja [Lv. 1175]"
        NQ = "FireSideQuest"
        QN = 1
        QP = CFrame.new(-5431.09473, 15.9868021, -5296.53223, 0.831796765, 1.15322464e-07, -0.555080295, -1.10814341e-07, 1, 4.17010995e-08, 0.555080295, 2.68240168e-08, 0.831796765)
        PUK = CFrame.new(-5496.65576, 58.6890411, -5929.76855, -0.885073781, 0, -0.465450764, 0, 1.00000012, -0, 0.465450764, 0, -0.885073781)
      elseif Level == 1200 or Level <= 1249 then -- Lava Pirate [Lv. 1200]
        Ms = "Lava Pirate [Lv. 1200]"
        NQ = "FireSideQuest"
        QN = 2
        QP = CFrame.new(-5431.09473, 15.9868021, -5296.53223, 0.831796765, 1.15322464e-07, -0.555080295, -1.10814341e-07, 1, 4.17010995e-08, 0.555080295, 2.68240168e-08, 0.831796765)
        PUK = CFrame.new(-5169.71729, 34.1234779, -4669.73633, -0.196780294, 0, 0.98044765, 0, 1.00000012, -0, -0.98044765, 0, -0.196780294)
      elseif Level == 1250 or Level <= 1274 then -- Ship Deckhand [Lv. 1250]
        Ms = "Ship Deckhand [Lv. 1250]"
        NQ = "ShipQuest1"
        QN = 1
        QP = CFrame.new(1037.80127, 125.092171, 32911.6016, -0.244533166, -0, -0.969640911, -0, 1.00000012, -0, 0.96964103, 0, -0.244533136)
        PUK = CFrame.new(1163.80872, 138.288452, 33058.4258, -0.998580813, 5.49076979e-08, -0.0532564968, 5.57436763e-08, 1, -1.42118655e-08, 0.0532564968, -1.71604082e-08, -0.998580813)
      elseif Level == 1275 or Level <= 1299 then -- Ship Engineer [Lv. 1275]
        Ms = "Ship Engineer [Lv. 1275]"
        NQ = "ShipQuest1"
        QN = 2
        QP = CFrame.new(1037.80127, 125.092171, 32911.6016, -0.244533166, -0, -0.969640911, -0, 1.00000012, -0, 0.96964103, 0, -0.244533136)
        PUK = CFrame.new(916.666504, 44.0920448, 32917.207, -0.99746871, -4.85034697e-08, -0.0711069331, -4.8925461e-08, 1, 4.19294288e-09, 0.0711069331, 7.66126895e-09, -0.99746871)
      elseif Level == 1300 or Level <= 1324 then -- Ship Steward [Lv. 1300]
        Ms = "Ship Steward [Lv. 1300]"
        NQ = "ShipQuest2"
        QN = 1
        QP = CFrame.new(968.80957, 125.092171, 33244.125, -0.869560242, 1.51905191e-08, -0.493826836, 1.44108379e-08, 1, 5.38534195e-09, 0.493826836, -2.43357912e-09, -0.869560242)
        PUK = CFrame.new(918.743286, 129.591064, 33443.4609, -0.999792814, -1.7070947e-07, -0.020350717, -1.72559169e-07, 1, 8.91351277e-08, 0.020350717, 9.2628369e-08, -0.999792814)
      elseif Level == 1325 or Level <= 1349 then -- Ship Officer [Lv. 1325]
        Ms = "Ship Officer [Lv. 1325]"
        NQ = "ShipQuest2"
        QN = 2
        QP = CFrame.new(968.80957, 125.092171, 33244.125, -0.869560242, 1.51905191e-08, -0.493826836, 1.44108379e-08, 1, 5.38534195e-09, 0.493826836, -2.43357912e-09, -0.869560242)
        PUK = CFrame.new(786.051941, 181.474106, 33303.2969, 0.999285698, -5.32193063e-08, 0.0377905183, 5.68968588e-08, 1, -9.62386864e-08, -0.0377905183, 9.83201005e-08, 0.999285698)
      elseif Level == 1350 or Level <= 1374 then -- Arctic Warrior [Lv. 1350]
        Ms = "Arctic Warrior [Lv. 1350]"
        NQ = "FrostQuest"
        QN = 1
        QP = CFrame.new(5669.43506, 28.2117786, -6482.60107, 0.888092756, 1.02705066e-07, 0.459664226, -6.20391774e-08, 1, -1.03572376e-07, -0.459664226, 6.34646895e-08, 0.888092756)
        PUK = CFrame.new(5995.07471, 57.3188477, -6183.47314, 0.702747107, -1.53454167e-07, -0.711440146, -1.08168464e-07, 1, -3.22542007e-07, 0.711440146, 3.03620908e-07, 0.702747107)
      elseif Level == 1375 or Level <= 1424 then -- Snow Lurker [Lv. 1375]
        Ms = "Snow Lurker [Lv. 1375]"
        NQ = "FrostQuest"
        QN = 2
        QP = CFrame.new(5669.43506, 28.2117786, -6482.60107, 0.888092756, 1.02705066e-07, 0.459664226, -6.20391774e-08, 1, -1.03572376e-07, -0.459664226, 6.34646895e-08, 0.888092756)
        PUK = CFrame.new(5518.00684, 60.5559731, -6828.80518, -0.650781393, -3.64292951e-08, 0.759265184, -4.07668654e-09, 1, 4.44854642e-08, -0.759265184, 2.58550248e-08, -0.650781393)
      elseif Level == 1425 or Level <= 1449 then -- Sea Soldier [Lv. 1425]
        Ms = "Sea Soldier [Lv. 1425]"
        NQ = "ForgottenQuest"
        QN = 1
        QP = CFrame.new(-3052.99097, 236.881363, -10148.1943, -0.997911751, 4.42321983e-08, 0.064591676, 4.90968759e-08, 1, 7.37270085e-08, -0.064591676, 7.67442998e-08, -0.997911751)
        PUK = CFrame.new(-3029.78467, 66.944252, -9777.38184, -0.998552859, 1.09555076e-08, 0.0537791774, 7.79564235e-09, 1, -5.89660658e-08, -0.0537791774, -5.84614881e-08, -0.998552859)
      elseif Level >= 1450 then -- Water Fighter [Lv. 1450]
        Ms = "Water Fighter [Lv. 1450]"
        NQ = "ForgottenQuest"
        QN = 2
        QP = CFrame.new(-3052.99097, 236.881363, -10148.1943, -0.997911751, 4.42321983e-08, 0.064591676, 4.90968759e-08, 1, 7.37270085e-08, -0.064591676, 7.67442998e-08, -0.997911751)
        PUK = CFrame.new(-3262.00098, 298.699615, -10553.6943, -0.233570755, -4.57538185e-08, 0.972339869, -5.80986068e-08, 1, 3.30992194e-08, -0.972339869, -4.87605725e-08, -0.233570755)
    end
end
if sea3world then
    if Level == 1500 or Level <= 1524 then -- Pirate Millionaire
        Ms = "Pirate Millionaire [Lv. 1500]"
        NQ = "PiratePortQuest"
        QN = 1
        QP = CFrame.new(-289.61752319336, 43.819011688232, 5580.0903320313)
        PUK = CFrame.new(-435.68109130859, 189.69866943359, 5551.0756835938)
    elseif Level == 1525 or Level <= 1574 then -- Pistol Billoonaire
        Ms = "Pistol Billionaire [Lv. 1525]"
        NQ = "PiratePortQuest"
        QN = 2
        QP = CFrame.new(-289.61752319336, 43.819011688232, 5580.0903320313)
        PUK = CFrame.new(-236.53652954102, 217.46676635742, 6006.0883789063)
    elseif Level == 1575 or Level <= 1599 then -- Dragon Crew Warrior
        Ms = "Dragon Crew Warrior [Lv. 1575]"
        NQ = "AmazonQuest"
        QN = 1
        QP = CFrame.new(5833.1147460938, 51.60498046875, -1103.0693359375)
        PUK = CFrame.new(6301.9975585938, 104.77153015137, -1082.6075439453)
    elseif Level == 1600 or Level <= 1624 then -- Dragon Crew Archer
        Ms = "Dragon Crew Archer [Lv. 1600]"
        NQ = "AmazonQuest"
        QN = 2
        QP = CFrame.new(5833.1147460938, 51.60498046875, -1103.0693359375)
        PUK = CFrame.new(6831.1171875, 441.76708984375, 446.58615112305)
    elseif Level == 1625 or Level <= 1649 then -- Female Islander
        Ms = "Female Islander [Lv. 1625]"
        NQ = "AmazonQuest2"
        QN = 1
        QP = CFrame.new(5446.8793945313, 601.62945556641, 749.45672607422)
        PUK = CFrame.new(5792.5166015625, 848.14392089844, 1084.1818847656)
    elseif Level == 1650 or Level <= 1699 then -- Giant Islander
        Ms = "Giant Islander [Lv. 1650]"
        NQ = "AmazonQuest2"
        QN = 2
        QP = CFrame.new(5446.8793945313, 601.62945556641, 749.45672607422)
        PUK = CFrame.new(5009.5068359375, 664.11071777344, -40.960144042969)
    elseif Level == 1700 or Level <= 1724 then -- Marine Commodore
        Ms = "Marine Commodore [Lv. 1700]"
        NQ = "MarineTreeIsland"
        QN = 1
        QP = CFrame.new(2179.98828125, 28.731239318848, -6740.0551757813)
        PUK = CFrame.new(2198.0063476563, 128.71075439453, -7109.5043945313)
    elseif Level == 1725 or Level <= 1774 then -- Marine Rear Admiral
        Ms = "Marine Rear Admiral [Lv. 1725]"
        NQ = "MarineTreeIsland"
        QN = 2
        QP = CFrame.new(2179.98828125, 28.731239318848, -6740.0551757813)
        PUK = CFrame.new(3294.3142089844, 385.41125488281, -7048.6342773438)
    elseif Level == 1775 or Level <= 1799 then -- Fishman Raide
        Ms = "Fishman Raider [Lv. 1775]"
        NQ = "DeepForestIsland3"
        QN = 1
        QP = CFrame.new(-10582.759765625, 331.78845214844, -8757.666015625)
        PUK = CFrame.new(-10553.268554688, 521.38439941406, -8176.9458007813)
    elseif Level == 1800 or Level <= 1824 then -- Fishman Captain
        Ms = "Fishman Captain [Lv. 1800]"
        NQ = "DeepForestIsland3"
        QN = 2
        QP = CFrame.new(-10583.099609375, 331.78845214844, -8759.4638671875)
        PUK = CFrame.new(-10789.401367188, 427.18637084961, -9131.4423828125)
    elseif Level == 1825 or Level <= 1849 then -- Forest Pirate
        Ms = "Forest Pirate [Lv. 1825]"
        NQ = "DeepForestIsland"
        QN = 1
        QP = CFrame.new(-13232.662109375, 332.40396118164, -7626.4819335938)
        PUK = CFrame.new(-13489.397460938, 400.30349731445, -7770.251953125)
    elseif Level == 1850 or Level <= 1899 then -- Mythological Pirate
        Ms = "Mythological Pirate [Lv. 1850]"
        NQ = "DeepForestIsland"
        QN = 2
        QP = CFrame.new(-13232.662109375, 332.40396118164, -7626.4819335938)
        PUK = CFrame.new(-13508.616210938, 582.46228027344, -6985.3037109375)
    elseif Level == 1900 or Level <= 1924 then -- Jungle Pirate
        Ms = "Jungle Pirate [Lv. 1900]"
        NQ = "DeepForestIsland2"
        QN = 1
        QP = CFrame.new(-12682.096679688, 390.88653564453, -9902.1240234375)
        PUK = CFrame.new(-12267.103515625, 459.75262451172, -10277.200195313)
    elseif Level == 1925 or Level <= 1974 then -- Musketeer Pirate
        Ms = "Musketeer Pirate [Lv. 1925]"
        NQ = "DeepForestIsland2"
        QN = 2
        QP = CFrame.new(-12682.096679688, 390.88653564453, -9902.1240234375)
        PUK = CFrame.new(-13291.5078125, 520.47338867188, -9904.638671875)
    elseif Level == 1925 or Level <= 1974 then -- Musketeer Pirate
        Ms = "Musketeer Pirate [Lv. 1925]"
        NQ = "DeepForestIsland2"
        QN = 2
        QP = CFrame.new(-12682.096679688, 390.88653564453, -9902.1240234375)
        PUK = CFrame.new(-13291.5078125, 520.47338867188, -9904.638671875) 
    elseif Level == 1975 or Level <= 1999 then -- Reborn Skeleton
        Ms = "Reborn Skeleton [Lv. 1975]"
        NQ = "HauntedQuest1"
        QN = 1
        QP = CFrame.new(-9481.0439453125, 142.13061523438, 5564.1069335938)
        PUK = CFrame.new(-13291.5078125, 520.47338867188, -9904.638671875) -9481.0439453125, 142.13061523438, 5564.1069335938
elseif Level == 2000 or Level <= 2024 then -- Living Zombie
    Ms = "Living Zombie [Lv. 2000]"
        NQ = "HauntedQuest1"
    QN = 2 
    QP = CFrame.new(-9480.62305, 142.130661, 5563.63477, -0.6752159, 1.62456413e-08, -0.737620115, 4.96923391e-09, 1, 1.74755748e-08, 0.737620115, 8.13437939e-09, -0.6752159)
    PUK = CFrame.new(-10087.9238, 398.988098, 5931.33496, 0.195364684, 0, 0.980730653, -0, 1, -0, -0.980730653, 0, 0.195364684)
   elseif Level == 2020 or Level <= 2049 then -- Demonic Soul
    Ms = "Demonic Soul [Lv. 2025]"
        NQ = "HauntedQuest2"
    QN = 1   
    QP = CFrame.new(-9518.3623046875, 172.13063049316, 6076.2333984375)
    PUK = CFrame.new(-9677.58984375, 271.1305847168, 6261.9907226563)
   elseif Level == 2050 or Level <= 100000 then -- Posessed Mummy
    Ms = "Posessed Mummy [Lv. 2050]"
        NQ = "HauntedQuest2"
    QN = 2   
    QP = CFrame.new(-9518.3623046875, 172.13063049316, 6076.2333984375)
    PUK = CFrame.new(-9519.087890625, 69.619895935059, 6365.482421875)
    end

end pcall(function() if game.Players.LocalPlayer.PlayerGui.Main.Quest.Visible == true then -- nothing else game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = QP wait(1.5) local args = { [1] = "StartQuest", [2] = NQ, [3] = QN }

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
wait(1.5)
end

function bringmon()
    for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
        for k,x in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
            if x.Name == Ms then
                if v.Name == Ms then
                    v.HumanoidRootPart.CFrame = x.HumanoidRootPart.CFrame
                    v.HumanoidRootPart.CanCollide = false
                    sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge)
                end
            end
        end
    end
end
for i,v in pairs(game.Workspace.Enemies:GetChildren()) do
    if v.Name == Ms then
v.HumanoidRootPart.Size = Vector3.new(60,60,60)
v.HumanoidRootPart.Transparency = 1
    end
end

        for i,v in pairs(game.Workspace.Enemies:GetChildren()) do
            if v.Name == Ms and v.Humanoid.Health == 0 then
                game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = PUK
                    elseif v.Name == Ms then
                    game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
                    game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame * CFrame.new(0,20,0)
                end
            end

            bringmon()

                game:GetService'VirtualUser':CaptureController()
                game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
                if game.Players.LocalPlayer.Character:FindFirstChild("HasBuso") then
                else
                local args = {
                    [1] = "Buso"
                }
                game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
                end
            end)
        end
    end)

local Weaponlist = {} local Weapon = nil

for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do table.insert(Weaponlist,v.Name) end

section1:addDropdown("select weapon", " ", Weaponlist, function(currentOption) Weapon = currentOption end)

section1:addToggle("AUTO EQUIP", " ", function(a) AutoEquiped = a end)

section1:addToggle("Fast Attack", " ", function(tp) _G.TELEPORT_HUB = tp while _G.TELEPORT_HUB do wait() game:GetService'VirtualUser':CaptureController() game:GetService('VirtualUser'):ClickButton1(Vector2.new(851, 158), game:GetService("Workspace").Camera.CFrame) end end)

spawn(function() while wait() do if AutoEquiped then pcall(function() game.Players.LocalPlayer.Character.Humanoid:EquipTool(game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(Weapon)) end) end end end)

section14:addToggle("N/A", nil, function(value) _G.MUSIC = value Music = 4906551414 a = Instance.new("Sound", game:GetService("Workspace")) a.Name = "MUSIC_FUNCTION" a.Volume = 1 a.Looped = false a.SoundId = "rbxassetid://" .. Music a.Playing = value end) section14:addToggle("SARAN", nil, function(value) _G.MUSIC = value Music = 7244372791 a = Instance.new("Sound", game:GetService("Workspace")) a.Name = "MUSIC_FUNCTION" a.Volume = 1 a.Looped = false a.SoundId = "rbxassetid://" .. Music a.Playing = _G.MUSIC end) section14:addToggle("2TFLOW ", false, function(value) _G.MUSIC = value Music = 3391276370 a = Instance.new("Sound", game:GetService("Workspace")) a.Name = "MUSIC_FUNCTION" a.Volume = 1 a.Looped = false a.SoundId = "rbxassetid://" .. Music a.Playing = value end) section14:addToggle("PvP ", false, function(value) _G.MUSIC = value Music = 7651761688 a = Instance.new("Sound", game:GetService("Workspace")) a.Name = "MUSIC_FUNCTION" a.Volume = 1 a.Looped = false a.SoundId = "rbxassetid://" .. Music a.Playing = value end) section14:addToggle("SARAN v2", false, function(value) _G.MUSIC = value Music = 5970404076 a = Instance.new("Sound", game:GetService("Workspace")) a.Name = "MUSIC_FUNCTION" a.Volume = 1 a.Looped = false a.SoundId = "rbxassetid://" .. Music a.Playing = value end)

section13:addButton("Fruits",function() local args = { [1] = "GetFruits" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) game.Players.localPlayer.PlayerGui.Main.FruitShop.Visible = true end)

section13:addButton("Opan Inventory",function() local args = { [1] = "getInventoryWeapons" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) game.Players.localPlayer.PlayerGui.Main.Inventory.Visible = true end)

section13:addButton("Open Color Haki",function() game.Players.localPlayer.PlayerGui.Main.Colors.Visible = true end)

section13:addButton("Open Title Name",function() local args = { [1] = "getTitles" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) game.Players.localPlayer.PlayerGui.Main.Titles.Visible = true end)

section16:addButton("SkyJump ($10,000 Beli)",function() local args = { [1] = "BuyHaki", [2] = "Geppo" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end)

section16:addButton("Buso Haki ($25,000 Beli)",function() local args = { [1] = "BuyHaki", [2] = "Buso" }

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))

end)

section16:addButton("Observation haki ($750,000 Beli)",function() local args = { [1] = "KenTalk", [2] = "Buy" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end)

section16:addButton("Soru ($100,000 Beli)",function() local args = { [1] = "BuyHaki", [2] = "Soru" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end)

section16:addButton("Black Leg",function() local args = { [1] = "BuyBlackLeg" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end)

section16:addButton("Electra",function() local args = { [1] = "BuyElectro" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end)

section16:addButton("Fishman Karate",function() local args = { [1] = "BuyFishmanKarate" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end)

section16:addButton("Dragon Claw",function() local args = { [1] = "BlackbeardReward", [2] = "DragonClaw", [3] = "1" } game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer(unpack(args)) local args = { [1] = "BlackbeardReward", [2] = "DragonClaw", [3] = "2" } game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer(unpack(args)) end)

section16:addButton("Superhuman",function() local args = { [1] = "BuySuperhuman" }

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))

end)

section16:addButton("Death Step",function() local args = { [1] = "BuyDeathStep" }

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))

end)

section16:addButton("Shakman Karate",function() local args = { [1] = "BuySharkmanKarate", [2] = true } game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer(unpack(args)) local args = { [1] = "BuySharkmanKarate" } game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer(unpack(args)) end)

section16:addButton("")

section1:addButton("Auto Torch", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Map.Waterfall.SecretRoom.Room.Door.Door.Hitbox.CFrame wait(2) wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-10753.93359375, 412.22952270508, -9366.236328125) wait(1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-11672.314453125, 331.7490234375, -9472.35546875) wait(1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-12134.977539063, 519.47521972656, -10653.178710938) wait(1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-13337.35546875, 485.58163452148, -6983.2670898438) wait(1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-13489.458984375, 332.40405273438, -7922.3403320313) end)

section1:addToggle("Auto Buy Haki Color",false,function(value)

_G.buy = value

while _G.buy do
    wait()

    local A_1 = "ColorsDealer"
    local A_2 = "1"
    local Event = game:GetService("ReplicatedStorage").Remotes["CommF_"]
    Event:InvokeServer(A_1, A_2)

    local A_1 = "ColorsDealer"
    local A_2 = "2"
    local Event = game:GetService("ReplicatedStorage").Remotes["CommF_"]
    Event:InvokeServer(A_1, A_2)

    local A_1 = "ColorsDealer"
    local A_2 = "3"
    local Event = game:GetService("ReplicatedStorage").Remotes["CommF_"]
    Event:InvokeServer(A_1, A_2)

    local A_1 = "ColorsDealer"
    local A_2 = "4"
    local Event = game:GetService("ReplicatedStorage").Remotes["CommF_"]
    Event:InvokeServer(A_1, A_2)

    local A_1 = "ColorsDealer"
    local A_2 = "5"
    local Event = game:GetService("ReplicatedStorage").Remotes["CommF_"]
    Event:InvokeServer(A_1, A_2)

    local A_1 = "ColorsDealer"
    local A_2 = "6"
    local Event = game:GetService("ReplicatedStorage").Remotes["CommF_"]
    Event:InvokeServer(A_1, A_2)

    local A_1 = "ColorsDealer"
    local A_2 = "7"
    local Event = game:GetService("ReplicatedStorage").Remotes["CommF_"]
    Event:InvokeServer(A_1, A_2)

    local A_1 = "ColorsDealer"
    local A_2 = "8"
    local Event = game:GetService("ReplicatedStorage").Remotes["CommF_"]
    Event:InvokeServer(A_1, A_2)

    local A_1 = "ColorsDealer"
    local A_2 = "9"
    local Event = game:GetService("ReplicatedStorage").Remotes["CommF_"]
    Event:InvokeServer(A_1, A_2)

    local A_1 = "ColorsDealer"
    local A_2 = "10"
    local Event = game:GetService("ReplicatedStorage").Remotes["CommF_"]
    Event:InvokeServer(A_1, A_2)

    local A_1 = "ColorsDealer"
    local A_2 = "11"
    local Event = game:GetService("ReplicatedStorage").Remotes["CommF_"]
    Event:InvokeServer(A_1, A_2)

    local A_1 = "ColorsDealer"
    local A_2 = "12"
    local Event = game:GetService("ReplicatedStorage").Remotes["CommF_"]
    Event:InvokeServer(A_1, A_2)

    local A_1 = "ColorsDealer"
    local A_2 = "13"
    local Event = game:GetService("ReplicatedStorage").Remotes["CommF_"]
    Event:InvokeServer(A_1, A_2)

end

end)

section11:addButton("Katana",function() local args = { [1] = 1634324666.7008 }

game:GetService("ReplicatedStorage").Remotes.Clock.DelayedRequestFunction:InvokeServer(unpack(args)) end)

section11:addButton("Cutlass",function() local args = { [1] = "BuyItem", [2] = "Cutlass" }

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end)

section11:addButton("Dual Katana",function() local args = { [1] = "BuyItem", [2] = "Dual Katana" }

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))

end)

section11:addButton("IronMace",function() local args = { [1] = "BuyItem", [2] = "Iron Mace" }

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))

end)

section11:addButton("Dual Katana",function() local args = { [1] = "BuyItem", [2] = "Dual Katana" }

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end)

section11:addButton("IronMace",function() local args = { [1] = "BuyItem", [2] = "Iron Mace" }

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end)

section12:addButton("Slingshot",function() local args = { [1] = "BuyItem", [2] = "Slingshot" }

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end)

section12:addButton("Musket",function() local args = { [1] = "BuyItem", [2] = "Musket" }

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end)

section12:addButton("Flintlcok",function() local args = { [1] = "BuyItem", [2] = "Flintlock" }

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end)

section1:addToggle("Auto Factory Farm", nil, function(value) Factory = vu while Factory do wait() if game.Workspace.Enemies:FindFirstChild("Core") then Core = true AFM = false for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if Core and v.Name == "Core" and v.Humanoid.Health > 0 then repeat wait(.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(448.46756, 199.356781, -441.389252) EquipWeapon(SelectToolWeapon) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) until not Core or v.Humanoid.Health <= 0 or Factory == false end end elseif game.ReplicatedStorage:FindFirstChild("Core") then Core = true AFM = false game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(448.46756, 199.356781, -441.389252) elseif AFMMain then Core = false AFM = true end end end)

    section1:addToggle("Anit AFK",true,function(vu)
        local vu = game:GetService("VirtualUser")
        game:GetService("Players").LocalPlayer.Idled:connect(function()
            vu:Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
            wait(1)
            vu:Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
        end)
    end)

section1:addToggle("Auto Rengoku", nil, function(value) game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1071.2832, 16.3085976, 1426.86792) end)

function isnil(thing) return (thing == nil) end local function round(n) return math.floor(tonumber(n) + 0.5) end Number = math.random(1, 1000000) function UpdatePlayerChams() for i,v in pairs(game:GetService'Players':GetChildren()) do pcall(function() if not isnil(v.Character) then if ESPPlayer then if not isnil(v.Character.Head) and not v.Character.Head:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v.Character.Head) bill.Name = 'NameEsp'..Number bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v.Character.Head bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = "SourceSansBold" name.FontSize = "Size14" name.TextWrapped = true name.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Character.Head.Position).Magnitude/3) ..' M') name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 if v.Team == game.Players.LocalPlayer.Team then name.TextColor3 = Color3.new(0.196078, 0.196078, 0.196078) else name.TextColor3 = Color3.new(1, 0.333333, 0.498039) end else v.Character.Head['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Character.Head.Position).Magnitude/3) ..' M') end else if v.Character.Head:FindFirstChild('NameEsp'..Number) then v.Character.Head:FindFirstChild('NameEsp'..Number):Destroy() end end end end) end end function UpdateChestChams() for i,v in pairs(game.Workspace:GetChildren()) do pcall(function() if string.find(v.Name,"Chest") then if ChestESP then if string.find(v.Name,"Chest") then if not v:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v) bill.Name = 'NameEsp'..Number bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = "SourceSansBold" name.FontSize = "Size14" name.TextWrapped = true name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 if v.Name == "Chest1" then name.TextColor3 = Color3.fromRGB(109, 109, 109) name.Text = ("Chest 1" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M') end if v.Name == "Chest2" then name.TextColor3 = Color3.fromRGB(173, 158, 21) name.Text = ("Chest 2" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M') end if v.Name == "Chest3" then name.TextColor3 = Color3.fromRGB(85, 255, 255) name.Text = ("Chest 3" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M') end else v['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M') end end else if v:FindFirstChild('NameEsp'..Number) then v:FindFirstChild('NameEsp'..Number):Destroy() end end end end) end end function UpdateDevilChams() for i,v in pairs(game.Workspace:GetChildren()) do pcall(function() if DevilFruitESP then if string.find(v.Name, "Fruit") then
if not v.Handle:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v.Handle) bill.Name = 'NameEsp'..Number bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v.Handle bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = "SourceSansBold" name.FontSize = "Size14" name.TextWrapped = true name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 name.TextColor3 = Color3.fromRGB(255, 0, 0) name.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' M') else v.Handle['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' M') end end else if v.Handle:FindFirstChild('NameEsp'..Number) then v.Handle:FindFirstChild('NameEsp'..Number):Destroy() end end end) end end function UpdateFlowerChams() for i,v in pairs(game.Workspace:GetChildren()) do pcall(function() if v.Name == "Flower2" or v.Name == "Flower1" then if FlowerESP then if not v:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v) bill.Name = 'NameEsp'..Number bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = "SourceSansBold" name.FontSize = "Size14" name.TextWrapped = true name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 name.TextColor3 = Color3.fromRGB(255, 0, 0) if v.Name == "Flower1" then name.Text = ("Blue Flower" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M') name.TextColor3 = Color3.fromRGB(0, 0, 255) end if v.Name == "Flower2" then name.Text = ("Red Flower" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M') name.TextColor3 = Color3.fromRGB(255, 0, 0) end else v['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M') end else if v:FindFirstChild('NameEsp'..Number) then v:FindFirstChild('NameEsp'..Number):Destroy() end end end
end) end end

section1:addToggle("AutoFarm Chest BAN 90%",false,function(value) _G.Chest = value while _G.Auto do wait() end spawn(function() while wait() do if _G.Chest then for i,v in pairs(game.Workspace:GetChildren()) do if v.Name == "Chest1" or v.Name == "Chest2" or v.Name == "Chest3" then v.CanCollide = false tweenService, tweenInfo = game:GetService("TweenService"), TweenInfo.new(.5, Enum.EasingStyle.Linear) tween = tweenService:Create(game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart, tweenInfo, {CFrame = v.CFrame}) tween:Play() end end end end end)

NoClip = value
    game:GetService("RunService").Heartbeat:Connect(
    function()
        if NoClip or Observation then
            game:GetService("Players").LocalPlayer.Character.Humanoid:ChangeState(11)
        end
end)
end)

section5:addToggle("Esp Player ",false,function(a) ESPPlayer = a while ESPPlayer do wait() UpdatePlayerChams() end end)

section5:addToggle("Esp Chest ",false,function(a) ChestESP = a while ChestESP do wait() UpdateChestChams() end end)

section5:addToggle("Esp Devil Fruit ",false,function(a) DevilFruitESP = a while DevilFruitESP do wait() UpdateDevilChams() end end)

if game.PlaceId == 4442272183 then

section5:addToggle("Esp Flower ",false,function(a)
    FlowerESP = a
    while FlowerESP do wait()
        UpdateFlowerChams() 
    end
end)

end

section1:addToggle("Auto Buy Legendary Sword",false,function(Value) LegebdarySword = Value
while LegebdarySword do wait() if LegebdarySword then local args = { [1] = "LegendarySwordDealer", [2] = "2" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end end end)

    section9:addToggle("Ctrl + Click = TP ",false,function(vu)
        CTRL = vu
    end)

    local Plr = game:GetService("Players").LocalPlayer
    local Mouse = Plr:GetMouse()
    Mouse.Button1Down:connect(
        function()
            if not game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftControl) then
                return
            end
            if not Mouse.Target then
                return
            end
            if CTRL then
                Plr.Character:MoveTo(Mouse.Hit.p)
            end
        end)

        local Plr = game:GetService("Players").LocalPlayer
        local Mouse = Plr:GetMouse()
        Mouse.Button1Down:connect(
            function()
                if not game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftControl) then
                    return
                end
                if not Mouse.Target then
                    return
                end
                if CTRL then
                    Plr.Character:MoveTo(Mouse.Hit.p)
                end
            end)

        section9:addButton("Current Quest (Bug)",function()
            CheckQuest()
            wait(0.25)
            game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrameQuest
        end)

    if game.PlaceId == 2753915549 then

section9:addButton("Teleport to New World",function()
            local args = {
                [1] = "TravelMain" -- OLD WORLD to NEW WORLD
            }
            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
        end)
    end

    section9:addDropdown("Teleport", {"Start Island", "Marine Start", "Jungle",}, function(text)
        print("Selected", text)
     end)

    if game.PlaceId == 2753915549 then
        section4:addButton("Start Island",function()
            game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1071.2832, 16.3085976, 1426.86792)
        end)
        section4:addButton("Marine Start",function()
            game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2573.3374, 6.88881969, 2046.99817)
        end)
        section4:addButton("Jungle",function()
            game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1249.77222, 11.8870859, 341.356476)
        end)
        section4:addButton("Pirate Village",function()
            game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1122.34998, 4.78708982, 3855.91992)
        end)
        section4:addButton("Desert",function()
            game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1094.14587, 6.47350502, 4192.88721)
        end)
        section4:addButton("Frozen Village",function()
            game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1198.00928, 27.0074959, -1211.73376)
        end)
        section4:addButton("MarineFord",function()
            game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-4505.375, 20.687294, 4260.55908)
        end)
        section4:addButton("Colosseum",function()
            game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1428.35474, 7.38933945, -3014.37305)
        end)
        section4:addButton("Sky 1st Floor",function()
            game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-4970.21875, 717.707275, -2622.35449)
        end)
        section4:addButton("Sky 2st Floor",function()
            game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-4813.0249, 903.708557, -1912.69055)
        end)
        section4:addButton("Sky 3st Floor",function()
            game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-7952.31006, 5545.52832, -320.704956)
        end)
        section4:addButton("Prison",function()
            game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(4854.16455, 5.68742752, 740.194641)
        end)
        section4:addButton("Magma Village",function()
            game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-5231.75879, 8.61593437, 8467.87695)
        end)
        section4:addButton("UndeyWater City",function()
            game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(61163.8516, 11.7796879, 1819.78418)
        end)
        section4:addButton("Fountain City",function()
            game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(5132.7124, 4.53632832, 4037.8562)
        end)
        section4:addButton("House Cyborg's",function()
            game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(6262.72559, 71.3003616, 3998.23047)
        end)
        section4:addButton("Shank's Room",function()
            game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1442.16553, 29.8788261, -28.3547478)
        end)
        section4:addButton("Mob Island",function()
            game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2850.20068, 7.39224768, 5354.99268)
        end)
    end

if game.PlaceId == 4442272183 then
    section4:addButton("First Spot",function()
        game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(82.9490662, 18.0710983, 2834.98779)
    end)

    section4:addButton("Kingdom of Rose",function()
        game.Players.localPlayer.Character.HumanoidRootPart.CFrame = game.Workspace["_WorldOrigin"].Locations["Kingdom of Rose"].CFrame
    end)

    section4:addButton("Dark Areas",function()
        game.Players.localPlayer.Character.HumanoidRootPart.CFrame = game.Workspace["_WorldOrigin"].Locations["Dark Arena"].CFrame
    end)

    section4:addButton("Flamingo Mansion",function()
        game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-390.096313, 331.886475, 673.464966)
    end)

    section4:addButton("Flamingo Room",function()
        game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(2302.19019, 15.1778421, 663.811035)
    end)

    section4:addButton("Green bit",function()
        game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2372.14697, 72.9919434, -3166.51416)
    end)

    section4:addButton("Cafe",function()
        game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-385.250916, 73.0458984, 297.388397)
    end)

    section4:addButton("Factory",function()
        game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(430.42569, 210.019623, -432.504791)
    end)

    section4:addButton("Colosseum",function()
        game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1836.58191, 44.5890656, 1360.30652)
    end)

    section4:addButton("Ghost Island",function()
        game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-5571.84424, 195.182297, -795.432922)
    end)

    section4:addButton("Ghost Island 2nd",function()
        game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-5931.77979, 5.19706631, -1189.6908)
    end)

    section4:addButton("Snow Mountain",function()
        game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1384.68298, 453.569031, -4990.09766)
    end)

    section4:addButton("Hot and Cold",function()
        game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-6026.96484, 14.7461271, -5071.96338)
    end)

    section4:addButton("Magma Side",function()
        game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-5478.39209, 15.9775667, -5246.9126)
    end)

    section4:addButton("Cursed Ship",function()
        game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(902.059143, 124.752518, 33071.8125)
    end)

    section4:addButton("Frosted Island",function()
        game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(5400.40381, 28.21698, -6236.99219)
    end)

    section4:addButton("Forgotten Island",function()
        game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-3043.31543, 238.881271, -10191.5791)
    end)

    section4:addButton("Usoopp Island",function()
        game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(4748.78857, 8.35370827, 2849.57959)
    end)

    section4:addButton("Raids Low",function()
        game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-5554.95313, 329.075623, -5930.31396)
    end)

    section4:addButton("Minisky Island",function()
        game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-260.358917, 49325.7031, -35259.3008)
    end)
end

section5:addTextbox("Fake Level", "Default", function(value, focusLost) game:GetService("Players")["LocalPlayer"].Data.Level.Value = value end) section5:addTextbox("Fake beli", "Default", function(value, focusLost) game:GetService("Players")["LocalPlayer"].Data.Beli.Value = value end) section5:addTextbox("Fake Fragments", "Default", function(value, focusLost) game:GetService("Players")["LocalPlayer"].Data.Fragments.Value = value end) section5:addTextbox("Fake Points", "Default", function(value, focusLost) game:GetService("Players")["LocalPlayer"].Data.Points.Value = value end) section5:addTextbox("Fake Exp", "Default", function(value, focusLost) game:GetService("Players")["LocalPlayer"].Data.Exp.Value = value end)

section1:addKeybind("Toggle Keybind", Enum.KeyCode.RightControl, function() print("Activated Keybind") Power:toggle() end, function() print("Changed Keybind") end)

section5:addSlider("walk speed ", 0, 50, 1000, function(value) local name = game.Players.LocalPlayer.Name game.Workspace.Characters[name].Movement.Disabled = true game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = value end)

section5:addSlider("Jump Hight ", 0, 50, 1000, function(value) local name = game.Players.LocalPlayer.Name game.Workspace.Characters[name].Movement.Disabled = true game.Players.LocalPlayer.Character.Humanoid.JumpPower = value end)

section8:addButton("Rejoin",function() local ts = game:GetService("TeleportService") local p = game:GetService("Players").LocalPlayer ts:Teleport(game.PlaceId, p) end)

section8:addButton("Server Hop",function() local PlaceID = game.PlaceId local AllIDs = {} local foundAnything = "" local actualHour = os.date("!*t").hour local Deleted = false function TPReturner() local Site; if foundAnything == "" then Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100')) else Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100&cursor=' .. foundAnything)) end local ID = "" if Site.nextPageCursor and Site.nextPageCursor ~= "null" and Site.nextPageCursor ~= nil then foundAnything = Site.nextPageCursor end local num = 0; for i,v in pairs(Site.data) do local Possible = true ID = tostring(v.id) if tonumber(v.maxPlayers) > tonumber(v.playing) then for _,Existing in pairs(AllIDs) do if num ~= 0 then if ID == tostring(Existing) then Possible = false end else if tonumber(actualHour) ~= tonumber(Existing) then local delFile = pcall(function() -- delfile("NotSameServers.json") AllIDs = {} table.insert(AllIDs, actualHour) end) end end num = num + 1 end if Possible == true then table.insert(AllIDs, ID) wait() pcall(function() -- writefile("NotSameServers.json", game:GetService('HttpService'):JSONEncode(AllIDs)) wait() game:GetService("TeleportService"):TeleportToPlaceInstance(PlaceID, ID, game.Players.LocalPlayer) end) wait(4) end end end end function Teleport() while wait() do pcall(function() TPReturner() if foundAnything ~= "" then TPReturner() end end) end end Teleport() end) -- second page local theme = Power:addPage("Theme", 5012544693) local colors = theme:addSection("Colors")

for theme, color in pairs(themes) do -- all in one theme changer, i know, im cool colors:addColorPicker(theme, color, function(color3) Power:setTheme(theme, color3) end) end

-- load Power:SelectPage(Power.pages[1], true) -- no default for more freedom

Solann91 commented 1 year ago

Comment on faire pour le mettre sur Roblox pls