[ ] Add a hint to the player on where the key to the Sauna is
[ ] Make KuuMa battle easier
[ ] Make hotel door battle easier
[ ] Make hotel room battle wait a bit longer and disperse shooting more
[ ] Allow hotel door opening without keycard after witnessing 309
[ ] Make security guard battle easier
[ ] Move Koponen a bit further away from doors in the last story level
(this would let the fire spread out more and would make more sense than just beside the fire)
outside beside Molok?
Consider dropping if too much work
[ ] Add more easter eggs to Clarion Hotel
flicker triggers, a use for the blue key, ...
[ ] Add bus teleport animation + sound
[ ] Make happy ending a bit more engaging
i.e. make the game exit looks good (no ugly exit button press, return mission finishes game as well, ...)
[ ] Get score points when killing an enemy?
[ ] Add a background to Clarion Hotel
[ ] More campaign levels?
Previously Completed
[x] Interpolate darkness transition
[x] Move AppData from Roaming to Local Decided not to do that as it didn't make any sense.
[x] Render Mission text at a higher resolution Decided not to do as it would break the screen glitch effect in story
[x] Implement #93
[x] Move Application.ISDEBUGBUILD behaviour into GameData.kdf as separate Debug flags so that they can be ran on compiled versions of the game
[x] Fix #79
[x] Fix #81
[x] Fix #89
[x] Fix #101
[x] Fix #100
[x] Fix #102
[x] Fix #103
[x] Fix #99
[x] Make meth flasks contraband
[x] Infinite stamina console setting
[x] Fix freeze when listening Jukebox ends
[x] Change binding hints on the fly without requiring a restart
[x] Add messages for inventory full, screenshot, etc.
[x] Change cash register + theft detector to custom assets
Story
Consider dropping if too much work
i.e. make the game exit looks good (no ugly exit button press, return mission finishes game as well, ...)
Previously Completed
Move AppData from Roaming to LocalDecided not to do that as it didn't make any sense.Render Mission text at a higher resolutionDecided not to do as it would break the screen glitch effect in storyMASSIVE IMPROVEMENT (load times from 44 seconds down to 12)