KLab / PlaygroundOSS

490 stars 94 forks source link

sysExit() is not working #31

Open muojp opened 10 years ago

muojp commented 10 years ago

issue title describes well.

I dug code a bit and found out frameFlip() doesn't esteem bool value returned by execute().

We have to restructure sysExit scheme a bit and make it production quality (especially it's good for Android games).


btw, m_bExit is true when a game is running and turned off when exit, which is not appropriate by its name

pointed out by @zaki50