Closed zaki50 closed 10 years ago
fix wrong m_renderCount value after calling CKLBNode::setRenderSlotCount(1)
CKLBNode *node = ...; node->setRenderSlotCount(2); node->setRenderSlotCount(1); // expected: m_renderCount == 1 // actual: m_renderCount == 0
fix wrong m_renderCount value after calling CKLBNode::setRenderSlotCount(1)
CKLBNode *node = ...; node->setRenderSlotCount(2); node->setRenderSlotCount(1); // expected: m_renderCount == 1 // actual: m_renderCount == 0