If noRender mode is activated, it runs in one process and does not import pygame/PyOpenGL/the renderer module.
If noRender is not activated, it works as before.
As a neat side effect, this should speed up the noRender mode as no inter-process communication is required to happen.
If noRender mode is activated, it runs in one process and does not import pygame/PyOpenGL/the renderer module. If noRender is not activated, it works as before.
As a neat side effect, this should speed up the noRender mode as no inter-process communication is required to happen.
fixes #33