It would be nice if when you press the escape key, the game quits. You could handle that simply by adding
for event in pygame.event.get():
if event.type == pygame.QUIT:
sys.exit()
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_ESCAPE:
mode = "main menu"
Also, wall collisions are not currently happening; I am unsure whether or not that has been developed yet.
It would be nice if when you press the escape key, the game quits. You could handle that simply by adding
Also, wall collisions are not currently happening; I am unsure whether or not that has been developed yet.
Great game overall!
Pulled 9:22 AM, May 13 2022