Open netkan-bot opened 1 month ago
This pull request was automatically generated by SpaceDock on behalf of AMPW, to add G-EFFECTS-REAFFECTED to CKAN.
Please direct questions about this pull request to AMPW.
Key | Value |
---|---|
Name | G-EFFECTS-REAFFECTED |
Authors | AMPW |
Abstract | Blackouts, redouts, G-LOCs |
License | GPL-3.0 |
Size | 723.15 KiB |
Homepage | https://forum.kerbalspaceprogram.com/topic/224982-1125-g-effects-reaffected-blackouts-redouts-g-locs-v11/ |
Source code | https://github.com/AMPW-german/G-Effects-Reaffected |
G-Effects: blackouts, redouts, G-LOCs
This is a continuation of Sers awsome G-Effects mod.
Originally started by russnash37 and then continued by Ser until KSP 1.3.
Ser tried to make focus on realism as much as he was able to research the subject so the default settings assume that all kerbals including tourists are trained astronauts wearing G-suits. Pilots are more trained than others, of course.
The following G-effects are simulated:
G forces have different severity in four directions: upward, downward, backward, forward, so you may find that a kerbal launched in a rocket stands more G than a kerbal piloting a plane upside down on a circular trajectory. Kerbal's specialization also affects how much he can stand.
Installation:
Place contents of the GameData folder of the zip into your KSP/GameData folder
Configuration: Configuration of the mod is done via G-Effects.cfg file. Look through it to have an exhaustive description of its parameters. I have also added a ingame menu accessible via modifier key (alt-gr for me on qwertz layout) + F8
For any questions, suggestions or bug reports please visit the official forum
This pull request was automatically generated by SpaceDock on behalf of AMPW, to add G-EFFECTS-REAFFECTED to CKAN.
Please direct questions about this pull request to AMPW.
Key | Value |
---|---|
Name | G-EFFECTS-REAFFECTED |
Authors | AMPW |
Abstract | Blackouts, redouts, G-LOCs |
License | GPL-3.0 |
Size | 723.15 KiB |
Homepage | https://forum.kerbalspaceprogram.com/topic/224982-1125-g-effects-reaffected-blackouts-redouts-g-locs-v11/ |
Source code | https://github.com/AMPW-german/G-Effects-Reaffected |
G-Effects: blackouts, redouts, G-LOCs
This is a continuation of Sers awsome G-Effects mod.
Originally started by russnash37 and then continued by Ser until KSP 1.3.
Ser tried to make focus on realism as much as he was able to research the subject so the default settings assume that all kerbals including tourists are trained astronauts wearing G-suits. Pilots are more trained than others, of course.
The following G-effects are simulated:
G forces have different severity in four directions: upward, downward, backward, forward, so you may find that a kerbal launched in a rocket stands more G than a kerbal piloting a plane upside down on a circular trajectory. Kerbal's specialization also affects how much he can stand.
Installation:
Place contents of the GameData folder of the zip into your KSP/GameData folder
Configuration: Configuration of the mod is done via G-Effects.cfg file. Look through it to have an exhaustive description of its parameters. I have also added a ingame menu accessible via modifier key (alt-gr for me on qwertz layout) + F8
For any questions, suggestions or bug reports please visit the official forum
This pull request was automatically generated by SpaceDock on behalf of AMPW, to add G-EFFECTS-REAFFECTED to CKAN.
Please direct questions about this pull request to AMPW.
Mod details
Description
G-Effects: blackouts, redouts, G-LOCs
This is a continuation of Sers awsome G-Effects mod.
Originally started by russnash37 and then continued by Ser until KSP 1.3.
Ser tried to make focus on realism as much as he was able to research the subject so the default settings assume that all kerbals including tourists are trained astronauts wearing G-suits. Pilots are more trained than others, of course.
The following G-effects are simulated:
G forces have different severity in four directions: upward, downward, backward, forward, so you may find that a kerbal launched in a rocket stands more G than a kerbal piloting a plane upside down on a circular trajectory. Kerbal's specialization also affects how much he can stand.
Installation:
Place contents of the GameData folder of the zip into your KSP/GameData folder
Configuration: Configuration of the mod is done via G-Effects.cfg file. Look through it to have an exhaustive description of its parameters. I have also added a ingame menu accessible via modifier key (alt-gr for me on qwertz layout) + F8
For any questions, suggestions or bug reports please visit the official forum