KSP-CKAN / NetKAN

Metadata files used by the NetKAN/CKAN indexer for KSP
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Add G-EFFECTS-REAFFECTED from SpaceDock #10043

Open netkan-bot opened 1 month ago

netkan-bot commented 1 month ago

This pull request was automatically generated by SpaceDock on behalf of AMPW, to add G-EFFECTS-REAFFECTED to CKAN.

Please direct questions about this pull request to AMPW.

Mod details

Key Value
Name G-EFFECTS-REAFFECTED
Authors AMPW
Abstract Blackouts, redouts, G-LOCs
License GPL-3.0
Size 723.15 KiB
Homepage https://forum.kerbalspaceprogram.com/topic/224982-1125-g-effects-reaffected-blackouts-redouts-g-locs-v11/
Source code https://github.com/AMPW-german/G-Effects-Reaffected

Description

G-Effects: blackouts, redouts, G-LOCs

This is a continuation of Sers awsome G-Effects mod.

Originally started by russnash37 and then continued by Ser until KSP 1.3.

Ser tried to make focus on realism as much as he was able to research the subject so the default settings assume that all kerbals including tourists are trained astronauts wearing G-suits. Pilots are more trained than others, of course.

The following G-effects are simulated:

Blackouts/redouts
Loss of color vision a.k.a greyout
Tunnel vision as G rises
Kerbals grunt while they perform AGSM (anti-G straining maneuver) and take a heavy breath after
Blood beating in kerbal's ears on redout (wear headphones with good bass and you'll feel it)
G-LOC (G-induced loss of consciousness)
Kerbal deaths of a sustained over-G

G forces have different severity in four directions: upward, downward, backward, forward, so you may find that a kerbal launched in a rocket stands more G than a kerbal piloting a plane upside down on a circular trajectory. Kerbal's specialization also affects how much he can stand.

Installation:

Place contents of the GameData folder of the zip into your KSP/GameData folder

Configuration: Configuration of the mod is done via G-Effects.cfg file. Look through it to have an exhaustive description of its parameters. I have also added a ingame menu accessible via modifier key (alt-gr for me on qwertz layout) + F8

For any questions, suggestions or bug reports please visit the official forum

netkan-bot commented 1 month ago

This pull request was automatically generated by SpaceDock on behalf of AMPW, to add G-EFFECTS-REAFFECTED to CKAN.

Please direct questions about this pull request to AMPW.

Mod details

Key Value
Name G-EFFECTS-REAFFECTED
Authors AMPW
Abstract Blackouts, redouts, G-LOCs
License GPL-3.0
Size 723.15 KiB
Homepage https://forum.kerbalspaceprogram.com/topic/224982-1125-g-effects-reaffected-blackouts-redouts-g-locs-v11/
Source code https://github.com/AMPW-german/G-Effects-Reaffected

Description

G-Effects: blackouts, redouts, G-LOCs

This is a continuation of Sers awsome G-Effects mod.

Originally started by russnash37 and then continued by Ser until KSP 1.3.

Ser tried to make focus on realism as much as he was able to research the subject so the default settings assume that all kerbals including tourists are trained astronauts wearing G-suits. Pilots are more trained than others, of course.

The following G-effects are simulated:

G forces have different severity in four directions: upward, downward, backward, forward, so you may find that a kerbal launched in a rocket stands more G than a kerbal piloting a plane upside down on a circular trajectory. Kerbal's specialization also affects how much he can stand.

Installation:

Place contents of the GameData folder of the zip into your KSP/GameData folder

Configuration: Configuration of the mod is done via G-Effects.cfg file. Look through it to have an exhaustive description of its parameters. I have also added a ingame menu accessible via modifier key (alt-gr for me on qwertz layout) + F8

For any questions, suggestions or bug reports please visit the official forum

netkan-bot commented 4 weeks ago

This pull request was automatically generated by SpaceDock on behalf of AMPW, to add G-EFFECTS-REAFFECTED to CKAN.

Please direct questions about this pull request to AMPW.

Mod details

Key Value
Name G-EFFECTS-REAFFECTED
Authors AMPW
Abstract Blackouts, redouts, G-LOCs
License GPL-3.0
Size 723.15 KiB
Homepage https://forum.kerbalspaceprogram.com/topic/224982-1125-g-effects-reaffected-blackouts-redouts-g-locs-v11/
Source code https://github.com/AMPW-german/G-Effects-Reaffected

Description

G-Effects: blackouts, redouts, G-LOCs

This is a continuation of Sers awsome G-Effects mod.

Originally started by russnash37 and then continued by Ser until KSP 1.3.

Ser tried to make focus on realism as much as he was able to research the subject so the default settings assume that all kerbals including tourists are trained astronauts wearing G-suits. Pilots are more trained than others, of course.

The following G-effects are simulated:

G forces have different severity in four directions: upward, downward, backward, forward, so you may find that a kerbal launched in a rocket stands more G than a kerbal piloting a plane upside down on a circular trajectory. Kerbal's specialization also affects how much he can stand.

Installation:

Place contents of the GameData folder of the zip into your KSP/GameData folder

Configuration: Configuration of the mod is done via G-Effects.cfg file. Look through it to have an exhaustive description of its parameters. I have also added a ingame menu accessible via modifier key (alt-gr for me on qwertz layout) + F8

For any questions, suggestions or bug reports please visit the official forum