Closed netkan-bot closed 2 weeks ago
This pull request was automatically generated by SpaceDock on behalf of MiraZaWitch, to add KSC Enhanced - Stock to CKAN.
Please direct questions about this pull request to MiraZaWitch.
Key | Value |
---|---|
Name | KSC Enhanced - Stock |
Authors | MiraZaWitch |
Abstract | An enhancement of the stock KSC. |
License | MIT |
Size | 21.71 KiB |
Homepage | https://forum.kerbalspaceprogram.com/topic/225356-ksc-enhanced/ |
Source code | <> |
KSC Enhanced is a simple upgrade to the Kerbal Space Center!
The Kerbal Space Center always felt barren and small, the KSC Extended mod is great but was too big for my liking but something I would still use. Due to the sad news about KSP 2 I decided it would be a good idea to make a more enhanced KSC that felt somewhat like the KSC in KSP2 but wasn't an exact replica.
This mod adds a few structures, a new runway, and a few more launchpads. Additionally, the mod will get extensions when I feel like implementing them :P
Features Include:
Requirements:
Conflictions:
There are two varients of this mod: Stock - This uses the color scheme of Stock Kerbin (This is the current version of the mod) JNSQ - This uses the color scheme of JNSQ Kerbin, should be good looking for KSRSS (Let me know if otherwise)
Feel free to report issues! Suggestions/ideas are welcome! I may or may not implement them.
Note: Some roads or paths may be slightly bumpy, this is due to the positioning tools and snapping Kerbal Konstructs uses. I was as precise as possible but could not be 100% flush. Please do not report this as an issue unless a structure is clipping badly or is floating.
This pull request was automatically generated by SpaceDock on behalf of MiraZaWitch, to add KSC Enhanced - Stock to CKAN.
Please direct questions about this pull request to MiraZaWitch.
Key | Value |
---|---|
Name | KSC Enhanced - Stock |
Authors | MiraZaWitch |
Abstract | An enhancement of the stock KSC. |
License | MIT |
Size | 21.71 KiB |
Homepage | https://forum.kerbalspaceprogram.com/topic/225356-ksc-enhanced/ |
Source code | <> |
KSC Enhanced is a simple upgrade to the Kerbal Space Center!
The Kerbal Space Center always felt barren and small, the KSC Extended mod is great but was too big for my liking but something I would still use. Due to the sad news about KSP 2 I decided it would be a good idea to make a more enhanced KSC that felt somewhat like the KSC in KSP2 but wasn't an exact replica.
This mod adds a few structures, a new runway, and a few more launchpads. Additionally, the mod will get extensions when I feel like implementing them :P
Features Include:
Requirements:
Conflictions:
There are two varients of this mod: Stock - This uses the color scheme of Stock Kerbin (This is the current version of the mod) JNSQ - This uses the color scheme of JNSQ Kerbin, should be good looking for KSRSS (Let me know if otherwise)
Feel free to report issues! Suggestions/ideas are welcome! I may or may not implement them.
Note: Some roads or paths may be slightly bumpy, this is due to the positioning tools and snapping Kerbal Konstructs uses. I was as precise as possible but could not be 100% flush. Please do not report this as an issue unless a structure is clipping badly or is floating.
This pull request was automatically generated by SpaceDock on behalf of MiraZaWitch, to add KSC Enhanced - Stock to CKAN.
Please direct questions about this pull request to MiraZaWitch.
Key | Value |
---|---|
Name | KSC Enhanced - Stock |
Authors | MiraZaWitch |
Abstract | An enhancement of the stock KSC. |
License | MIT |
Size | 21.71 KiB |
Homepage | https://forum.kerbalspaceprogram.com/topic/225356-ksc-enhanced/ |
Source code | <> |
KSC Enhanced is a simple upgrade to the Kerbal Space Center!
The Kerbal Space Center always felt barren and small, the KSC Extended mod is great but was too big for my liking but something I would still use. Due to the sad news about KSP 2 I decided it would be a good idea to make a more enhanced KSC that felt somewhat like the KSC in KSP2 but wasn't an exact replica.
This mod adds a few structures, a new runway, and a few more launchpads. Additionally, the mod will get extensions when I feel like implementing them :P
Features Include:
Requirements:
Conflictions:
There are two varients of this mod: Stock - This uses the color scheme of Stock Kerbin (This is the current version of the mod) JNSQ - This uses the color scheme of JNSQ Kerbin, should be good looking for KSRSS (Let me know if otherwise)
Feel free to report issues! Suggestions/ideas are welcome! I may or may not implement them.
Note: Some roads or paths may be slightly bumpy, this is due to the positioning tools and snapping Kerbal Konstructs uses. I was as precise as possible but could not be 100% flush. Please do not report this as an issue unless a structure is clipping badly or is floating.
3653 seems to be deleted from spacedock, and this looks like a dupe of #10082
This pull request was automatically generated by SpaceDock on behalf of MiraZaWitch, to add KSC Enhanced - Stock to CKAN.
Please direct questions about this pull request to MiraZaWitch.
Mod details
Description
KSC Enhanced is a simple upgrade to the Kerbal Space Center!
The Kerbal Space Center always felt barren and small, the KSC Extended mod is great but was too big for my liking but something I would still use. Due to the sad news about KSP 2 I decided it would be a good idea to make a more enhanced KSC that felt somewhat like the KSC in KSP2 but wasn't an exact replica.
This mod adds a few structures, a new runway, and a few more launchpads. Additionally, the mod will get extensions when I feel like implementing them :P
Features Include:
Requirements:
Conflicts with other KSC Replacers/Additons
There are two varients of this mod: Stock - This uses the color scheme of Stock Kerbin (This is the current version of the mod) JNSQ - This uses the color scheme of JNSQ Kerbin, should be good looking for KSRSS (Let me know if otherwise)
Feel free to report issues! Suggestions/ideas are welcome! I may or may not implement them.
Note: Some roads or paths may be slightly bumpy, this is due to the positioning tools and snapping Kerbal Konstructs uses. I was as precise as possible but could not be 100% flush. Please do not report this as an issue unless a structure is clipping badly or is floating.