Closed siimav closed 5 years ago
Can somebody else test to to confirm that it's actually working. I tried it in ksp 1.3.1 and I'm getting floppy noodle rockets. @pap1723
After the latest Starwaster's changes it no longer even builds on KSP 1.3.1. I used KSP 1.4.5 for putting the updated dll together. @pap1723 Please drop that into your 1.6 install the next time you fire it up.
If the "skipGroundPositioning" parameter is not critical then it may be possible to omit it and allow full KSP 1.3-1.7 compatibility.
@PhineasFreak that's true - I'm quite sure that it would work correctly from 1.3 all the way to 1.7. Do you think supporting 1.3.x would be useful?
That depends. If RP gets another KSP 1.3.1 release then it should be supported, otherwise there is no reason.
A traditional CKAN release looks a bit unlikely because of all the backports and forks that are needed to set that up. If RP-1 does get an official update for 1.3.1 then I think @pap1723 intends to do that in the modpack form in which case we could manually build a different version of KJR to make it compatible with 1.3.1.
@PhineasFreak yeah, I looked into it a little, while I don't know if that parameter is entirely crucial, it VERY much helps to stabilize and stop the "jumping" craft on reload. We are going to have to play a lot of games to get a good release for 1.3.1 again, so we will add this to the list of things to change.
Works with KSP versions starting from 1.4.0.