KSP-RO / ProceduralParts

A continuation of StretchySRBs, which is a continuation of StretchyTanks
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Placing a Communotron 16 on a procedural battery node causes game to break #159

Closed AlkoholikAerospace closed 4 years ago

AlkoholikAerospace commented 9 years ago

Hello.

I've been building a lunar lander. And it has some really thin and long procedural batteries, and one of them I placed a Communotron 16 antenna. This caused the game to crash. When I reloaded my autosaved ship in the VAB the node and the antenna on the battery was no longer visible. The other node on the battery was still there tho.

I decided to install Linux because well, 32-bit memory limit. And was able to reproduce the bug there when I was continuing to work on the craft as well. What happens when I take the craft outside of the VAB is that it takes a longer time than usual to load, My navball shows up but show no numbers, heading just says NaN/NaNe or something like that, and after about 5 seconds, the numbers dissapear and the moving part of the navball disappears too! During this whole time the screen is black. If I go back in the VAB all I see is a light blue background, gui still shows also. If i go back to the menu, all I see is the space background. The game doesn't CTD, just becomes unplayable.

I've included my savegame here: http://www25.zippyshare.com/v/IvpqKN5s/file.html

If there is anything else just shoot me a message and I will get back to you.

OtherBarry commented 9 years ago

Mod list and logs would be great.

On Sun, Jul 26, 2015 at 2:43 PM, AlkoholikAerospace < notifications@github.com> wrote:

Hello.

I've been building a lunar lander. And it has some really thin and long procedural batteries, and one of them I placed a Communotron 16 antenna. This caused the game to crash. When I reloaded my autosaved ship in the VAB the node and the antenna on the battery was no longer visible. The other node on the battery was still there tho.

I decided to install Linux because well, 32-bit memory limit. And was able to reproduce the bug there when I was continuing to work on the craft as well. What happens when I take the craft outside of the VAB is that it takes a longer time than usual to load, My navball shows up but show no numbers, heading just says NaN/NaNe or something like that, and after about 5 seconds, the numbers dissapear and the moving part of the navball disappears too! During this whole time the screen is black. If I go back in the VAB all I see is a light blue background, gui still shows also. If i go back to the menu, all I see is the space background. The game doesn't CTD, just becomes unplayable.

I've included my savegame here: http://www25.zippyshare.com/v/IvpqKN5s/file.html

If there is anything else just shoot me a message and I will get back to you.

— Reply to this email directly or view it on GitHub https://github.com/Swamp-Ig/ProceduralParts/issues/159.

AlkoholikAerospace commented 9 years ago

I hope this is satisfactory. http://www68.zippyshare.com/v/ZMGZPies/file.html

NathanKell commented 9 years ago

Firefox is blocking that for me... (just a note: what's needed is your output_log.txt on Windows, or player.log on Mac/NIx, and a modlist--the crash folder isn't what we're looking for. If you need help finding those files, see here ) :)

AlkoholikAerospace commented 9 years ago

There, https://sprend.com/download.htm?C=84fde8022dd445ff9d0a886b129d0b7d I hope that file host works better for you let me know otherwise and i'll re-up somewhere else or e-mail or something..

Modlist and output_log.txt included. I included the mod-list.ckan, so i wouldn't have to type all of them out that way you can see the exact version numbers as well. Could not find a player.log but then KSP has never CTD'ed yet on linux for me :)

NathanKell commented 9 years ago

Alas I'm not seeing anything obvious there. :( All I can suggest is seeing if @ItMustBeACamel has any ideas, or trying to narrow it down by removing some mods, testing again, repeat.