A stock heatshield on a mk1 capsule with a bit of extra load on top still re-enters pointing surface-retrograde and is aerodynamically stable like that.
But proceduralHeatshield is not - it easily falls to the side (with infernal consequences).
Looking at the part ,.cfg, I noticed the Squad one has:
A stock heatshield on a mk1 capsule with a bit of extra load on top still re-enters pointing surface-retrograde and is aerodynamically stable like that.
But proceduralHeatshield is not - it easily falls to the side (with infernal consequences).
Looking at the part ,.cfg, I noticed the Squad one has:
(i.e. it cheats), whereas proceduralHeatshield only appears to cheat with CoPOffset, not CoLOffset.