KSP-RO / ProceduralParts

A continuation of StretchySRBs, which is a continuation of StretchyTanks
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Baffled by texture GUI #264

Closed dlrk2 closed 4 years ago

dlrk2 commented 4 years ago

https://imgur.com/a/qIXyO3X

Is what the GUI is supposed to look like? The texture options don't below procedural parts don't do anything if legacy textures are disabled (but those slider still display), and there is a separate texture selector outside the procedural parts dropdown. Is this supposed to look like this? It's a bit confusing for the diameter and shape selector to be in a dropdown, while the functional/current texture selector is lower down.

DRVeyl commented 4 years ago

That is correct. It's because the TexturesUnlimited selectors are part of TexturesUnlimited and are owned by that code/plugin/mod, so I [shouldn't] just throw them into the ProcParts group. Ideally TU would also support PAW groups and cluster itself instead of residing in the main area.

I will see about hiding the legacy texture settings when their toggle is disabled. And consider hiding the TU ones when legacy textures are enabled.

DRVeyl commented 4 years ago

Fixed in https://github.com/KSP-RO/ProceduralParts/commit/c106a2e97ffcaa371bd889d6294dffb3566e26e9, will be in next release. (Need to synchronize with an RP-1 release due to a change in another feature)

DRVeyl commented 4 years ago

In the meantime, you can grab the pre-release: https://github.com/KSP-RO/ProceduralParts/releases/tag/v2.0.4

DRVeyl commented 4 years ago

Released.