Open DBowmanUDA opened 8 years ago
i am currently trying to make a plugin to do this. unfortunately i'm no developer so i'm painfully slow. I'll clean the code up and upload to github since hooray now i'm not the only person to be interested in this. This in my opinion is a much needed change because it lays groundwork for realistic scrubbers and makes air quality control necessary. It's totally fun, here just a small out-of-the-top-of-my-head list of things that will be achievable:
All good ideas guys. Keep the discussion going, how about we merge the ideas together. Will consider them for sure. But something makes me think @nanomage that point 1 in your list, I've seen a mod do that in thepast somewhere. But can't recall what it was, and even if it is still up to date with KSP or not.
I believe it was BTSM that had that feature. I think RO does as well, but this is somewhat circuitous, as does not RO use TAC for this system?
So, I've been terribly glacial with it but i think i managed to start putting something together. I've put it up at https://github.com/nanomage/AirQuality. What it does at the moment is attach an atmosphere to a part and simulate people breathing it by modifying partial pressures of constituent gases. @JPLRepo I think the best outcome i can envisage for it is if I can expand and polish it enough so that it can be integrated into TAC LS somehow (or any other Oxygen- and CO2-supporting LS mod). I guess the main part here would be to teach AQ to manipulate CRP resources.
Maybe it would be interesting to look at modelling the cabin atmosphere;