Closed cake-pie closed 5 years ago
Oh, and for this issue: https://github.com/KSP-TaxiService/CommNetConstellation/blob/05b2af2c51c75921747d93f8ff84728956319d62/src/CommNetConstellation/UI/ConstellationControlDialog.cs#L47-L51
I don't have a mac to reproduce / test but you can try the workaround of blitting the texture to a temporary RenderTexture, which I've used successfully here and here.
Hi thanks for showing how to disable mipmapping and Mac-specific workaround.
But Unity throws this compression error. Each error happens for all the 4 button textures.
Do you know anything about this?
Hm, see if this does the trick?
Yah, the error doesn't happen with your latest commit now. :thumbsup:
I will accept your pull request and try out your tricks at larger scope
This hotfixes the button texture issue but you might still want to look into why you were doing it like this in the first place.