Closed JonnyOThan closed 1 year ago
4162 [EXC 10:29:35.641] NullReferenceException: Object reference not set to an instance of an object 4163 KSPCommunityFixes.SceneLoadSpeedBoost.CachePersistentSFS (System.String saveFileName, System.String saveFolder, ConfigNode configNode) (at <bd3330ae11e64cfcaf0ed6ad15c2ce90>:0) 4164 (wrapper dynamic-method) GamePersistence.GamePersistence.SaveGame_Patch0(Game,string,string,SaveMode) 4165 MainMenu.OnLoadDialogPipelineFinished (ConfigNode node, System.String save) (at <753c244f702e45f9bbb2954d048469f9>:0) 4166 MainMenu+<>c__DisplayClass83_0.<OnLoadDialogFinished>b__0 (ConfigNode n) (at <753c244f702e45f9bbb2954d048469f9>:0) 4167 KSPUpgradePipeline.Process (ConfigNode n, System.String saveName, SaveUpgradePipeline.LoadContext loadContext, Callback`1[T] onSucceed, Callback`2[T,U] onFail) (at <753c244f702e45f9bbb2954d048469f9>:0) 4168 MainMenu.OnLoadDialogFinished (System.String save) (at <753c244f702e45f9bbb2954d048469f9>:0) 4169 LoadGameDialog.ConfirmLoadGame () (at <753c244f702e45f9bbb2954d048469f9>:0) 4170 LoadGameDialog.OnButtonLoad () (at <753c244f702e45f9bbb2954d048469f9>:0) 4171 UnityEngine.Events.InvokableCall.Invoke () (at <12e76cd50cc64cf19e759e981cb725af>:0) 4172 UnityEngine.Events.UnityEvent.Invoke () (at <12e76cd50cc64cf19e759e981cb725af>:0) 4173 UnityEngine.UI.Button.Press () (at <5336a8686ff14f17888ce9a9f44f29bc>:0) 4174 UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <5336a8686ff14f17888ce9a9f44f29bc>:0) 4175 UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <5336a8686ff14f17888ce9a9f44f29bc>:0) 4176 UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <5336a8686ff14f17888ce9a9f44f29bc>:0) 4177 UnityEngine.DebugLogHandler:LogException(Exception, Object) 4178 ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) 4179 UnityEngine.EventSystems.EventSystem:Update()
This occurs when hitting "load" in the main menu.
KSP.log persistent.zip
Also got this error when trying to overwrite that save with a new one:
4023 [EXC 10:33:09.981] NullReferenceException 4024 PopupDialog.Dismiss (System.Boolean KeepMouseState) (at <753c244f702e45f9bbb2954d048469f9>:0) 4025 PopupDialog.Dismiss () (at <753c244f702e45f9bbb2954d048469f9>:0) 4026 MainMenu.ConfirmNewGame () (at <753c244f702e45f9bbb2954d048469f9>:0) 4027 MainMenu.OverWriteNewGame () (at <753c244f702e45f9bbb2954d048469f9>:0) 4028 DialogGUIButton.OptionSelected () (at <753c244f702e45f9bbb2954d048469f9>:0) 4029 DialogGUIButton.<Create>b__23_1 () (at <753c244f702e45f9bbb2954d048469f9>:0) 4030 UnityEngine.Events.InvokableCall.Invoke () (at <12e76cd50cc64cf19e759e981cb725af>:0) 4031 UnityEngine.Events.UnityEvent.Invoke () (at <12e76cd50cc64cf19e759e981cb725af>:0) 4032 UnityEngine.UI.Button.Press () (at <5336a8686ff14f17888ce9a9f44f29bc>:0) 4033 UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <5336a8686ff14f17888ce9a9f44f29bc>:0) 4034 UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <5336a8686ff14f17888ce9a9f44f29bc>:0) 4035 UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <5336a8686ff14f17888ce9a9f44f29bc>:0) 4036 UnityEngine.DebugLogHandler:LogException(Exception, Object) 4037 ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) 4038 UnityEngine.EventSystems.EventSystem:Update()
Wait, this is almost certainly something specific I caused :/
This occurs when hitting "load" in the main menu.
KSP.log persistent.zip
Also got this error when trying to overwrite that save with a new one: