KSPSnark / IndicatorLights

KSP mod that adds LED-like "indicator lights" for various uses.
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Floating Light Textures #16

Closed xPROxSLASHERx closed 2 years ago

xPROxSLASHERx commented 2 years ago

Don't have a screenshot, but in an RP1 install the starting unmanned capsule (at least one of them, if not multiple, didn't dig too deep) had floating green lights or almost just blank textures floating about a meter away from the craft. Thought it was a glitch in the editor but the visual persisted into the game. Removed this mod as the first culprit and the issue was resolved. Installed through CKAN if that makes any difference.

KSPSnark commented 2 years ago

Thank you for the report! However, IndicatorLights doesn't include 3rd-party mod support, therefore closing this issue as "not a bug".

If you have a mod that causes a problem like this, and you'd like to supply a fix for it, please have a look at the IndicatorLights Community Extensions mod, which is where I accept community-supplied patches for 3rd-party mod support and the like.

Sileo35 commented 2 years ago

Don't have a screenshot, but in an RP1 install the starting unmanned capsule (at least one of them, if not multiple, didn't dig too deep) had floating green lights or almost just blank textures floating about a meter away from the craft. Thought it was a glitch in the editor but the visual persisted into the game. Removed this mod as the first culprit and the issue was resolved. Installed through CKAN if that makes any difference.

It's not here (but in commu extension) but I respond to him. You have to change the position of light in the file IndicatorLights_VenStockRevamp.cfg for the @PART[asasmodule1-2] and you put the 4 lights at : position = -0.27, 0,0.27 position = 0.27, 0,-0.27 position = 0.27, 0,0.27 position = -0.27, 0,-0.27 It's what I have done and it fix. Cheers.