KStocky / ShaderTestFramework

An automation testing framework for testing shader code
MIT License
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Improving Build Times #115

Closed KStocky closed 5 days ago

KStocky commented 5 days ago

The main addition of this PR is greatly improved build times using Unity builds.

To help manage how unity builds are configured, I have also created a CMakePresets.json. This vastly simplifies workflows for creating and deploying STF locally and on github actions.

Fixed a couple of errors and warnings that building with Unity builds found

Closes #114 Closes #49

github-actions[bot] commented 5 days ago

Test Results

   109 files  ±0     109 suites  ±0   1m 24s :stopwatch: -7s  2 964 tests ±0   2 964 :white_check_mark: ±0  0 :zzz: ±0  0 :x: ±0  21 738 runs  ±0  21 738 :white_check_mark: ±0  0 :zzz: ±0  0 :x: ±0 

Results for commit 9dc8de93. ± Comparison against base commit f5a0c04e.