Main additions here are pipeline states and root signatures as well as refactoring of the shader compiler to actually return a useful result on successful compilation.
Some small additions to cmake reorganization and also fixing a D3D12 live object leak
Main additions here are pipeline states and root signatures as well as refactoring of the shader compiler to actually return a useful result on successful compilation.
Some small additions to cmake reorganization and also fixing a D3D12 live object leak