Closed coldbath closed 6 months ago
could you run the code version in this repo?
could you run the code version in this repo?
This is the result of this repo, and the phenomenon is similar
Don't know why your result is different, but here is the one I run just now through the repo:
And here is the paper effect (no quantitative but qualitative): it's actually have some holes (the reason is because localization error and ground could be heavy)
if possible could you provide your uname -a
and lscpu
?
Don't know why your result is different, but here is the one I run just now through the repo:
And here is the paper effect (no quantitative but qualitative): it's actually have some holes (the reason is because localization error and ground could be heavy)
if possible could you provide your
uname -a
andlscpu
?
didn't see any problem with your system and CPU info.
Could you again git pull, check config and run again with the latest commit? There are holes but as I attached from my side, should that much (the config file) or uncomment this line: std::cout<<config;
and screenshot when you run the code.
Let us know if you still have problem with latest commit.
didn't see any problem with your system and CPU info.
Could you again git pull, check config and run again with the latest commit? There are holes but as I attached from my side, should that much (the config file) or uncomment this line:
std::cout<<config;
and screenshot when you run the code.Let us know if you still have problem with latest commit.
Previously, I downloaded the code directly, but this time I git clone the code. Perhaps this is the reason why the code is not the latest version.
I got the same result as you, 56318352 points (before is 44021782 points).
Although there are still exist some holes, maybe the reason is because localization error and ground could be heavy as you say.
I will continue to collect more data by livox-360 and test it. If there are any issues, I will provide feedback to you.
THX.
Great, also feel free to pull request if you want to contribute data.
one more word, for why octomap w GF doesn't have many holes mainly because it did ground segmentation as an independent step only on a single frame (The disadvantage of ground seg is that needed tune parameters for a different setup.)
Looks like the problem already was solved. open a new one if you have other questions.
Hi Dr.Zhang
First of all, thank you for sharing the data. I have run dufomap with twofloor and our own data and found that static areas such as floors and walls will also be remove, which with configs in assets/.
I did not find this phenomenon on Octomap, but the running time is very slow
Can this phenomenon be optimized by adjusting parameters?
Here is the screenshots, run with twofloor:
_dufomap_output_dynamic.pcd_
_dufomap_outputstatic.pcd
_octomapfgoutput.pcd
Best regards,
Cino