# Ensure this runs before any mods which cause ships/Shipyard.gd to be
# loaded, as it loads ship .tscn files which bind the original
# ship-ctrl.gd, not giving us a chance to replace it.
const MOD_PRIORITY = -1
I will look at fixing this, thanks for bringing it up. The K225 has been having some strange issues with loading recently, so i need to take a closer look at it in general.
This seems to cause issues with mods that edit
ship-ctrl.gd
.Taken from one of the modding Git mods: