KadeArchive / Kade-Engine

Kade Engine is a Competitive Rhythm Game engine rewrite for FNF with Quality of Life features included.
https://kadedev.github.io/Kade-Engine/
Apache License 2.0
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i want to make an fnf mod with kade engine but i use a chromebook to do stuff how would i make it #472

Closed lemonsxeed closed 3 years ago

lemonsxeed commented 3 years ago

i tried making one, the problem is the manifest because i had some json files and it wasnt listed in the manifest in the js and when i try to it shows an error how do i fix this

puyoxyz commented 3 years ago

What error?

lemonsxeed commented 3 years ago

Kade Engine.js:119014 [lime.utils.Assets] ERROR: There is no TEXT asset with an ID of "assets/data/megalo strike back/megalo strike back-hard.json"

puyoxyz commented 3 years ago

you can't have spaces in filename, rename file(s) to megalo-strike-back-hard.json, megalo-strike-back.json, etc, and use megalo-strike-back in the code

lemonsxeed commented 3 years ago

ah ok

lemonsxeed commented 3 years ago

let me try

lemonsxeed commented 3 years ago

still did not work

puyoxyz commented 3 years ago

what error now?

lemonsxeed commented 3 years ago

the same, i think it is because the manifest file in the js or something

puyoxyz commented 3 years ago

yeah, you forgot to edit it in the code

lemonsxeed commented 3 years ago

how would you do it and also i am using the html5

puyoxyz commented 3 years ago

...like you did the first time, but instead of putting megalo strike back put megalo-strike-back

lemonsxeed commented 3 years ago

i did not write the manifest file for the assets, i hate myself

lemonsxeed commented 3 years ago

how would i make them then

dacixn commented 3 years ago

i have a question, how do you test your html5 build on your chromebook? when i double click the html5 file it just shows a black screen for me, and if i try it with puyos nightly build it just shows the flixel loading screen but on 0%

puyoxyz commented 3 years ago

i have a question, how do you test your html5 build on your chromebook? when i double click the html5 file it just shows a black screen for me, and if i try it with puyos nightly build it just shows the flixel loading screen but on 0%

in that case it's probably an issue with your browser (since it happens on the hosted builds too)

to help with your own builds not working: what are you using to build on chromebook? (crostini? termux? crouton?)

to figure out whats happening with hosted builds: can you open the dev tools (ctrl+shift+i) and send a screenshot of the console (after it gets stuck)?

dacixn commented 3 years ago

i'm using crostini

image this is what it shows

puyoxyz commented 3 years ago

oh when you download it, it breaks, ok that makes sense i guess, anyways, make a separate issue for the thing where ur builds dont work

dacixn commented 3 years ago

it only does the thing shown on the screenshot when i try to load it up from my system, but if i upload it to itch.io it works fine

puyoxyz commented 3 years ago

then that's just a problem with chromeos being stupid; try doing lime build html5 then lime run html5? i think that makes it start its own webserver (which would bypass chromeos' stupidity)? but idk? not sure? if that doesn't work make a discussion because this is an unrelated issue

dacixn commented 3 years ago

ok thank u

On Sun, May 16, 2021 at 2:42 PM Puyo @.***> wrote:

then that's just a problem with chromeos being stupid; try doing lime build html5 then lime run html5? i think that makes it start its own webserver (which would bypass chromeos' stupidity)? but idk? not sure? if that doesn't work make a discussion https://github.com/KadeDev/Kade-Engine/discussions because this is an unrelated issue

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