Open NeeEoo opened 3 years ago
ye things will be added. basically all of these are already on a list of things to do.
Kade where is the list. Kade why is the list not public
Kade where is the list. Kade why is the list not public
its in my brain
509: Also add difficulty-specific modcharts (different modcharts for easy, normal and hard)
just realized this isn't documented
if difficulty == 2 then -- we're on hard mode
end
if difficulty == 1 then -- we're on normal
end
if difficulty == 0 then -- we're on easy
end
Same with
if getProperty("health") < 0.5 then -- they're almost dead lol
end
Gonna be adding set property soon
A createFlxText lua function might be useful.
A createFlxText lua function might be useful.
I've started working on this, just need to make a pull request on it -you can add custom fonts! -i need to implement color change i NEED TO -the X and Y can't be changed/twinned (flxtext limitation), and need to be implemented in a "X Y" string because apparently making it separate causes an haxe function exception (diagnosis: code issue, todo: fix that??) -text can be changed at runtime (makes lyrics cooler!)
Please check for duplicates or similar issues before creating this issue.
What is your suggestion, and why should it be implemented?
Here are some things that i feel are missing from the current implementation of the mod charts.
Some things:
And having a blank scene would also be something since the mod chart could make its own.
Examples of what you could do: