KadeArchive / Kade-Engine

Kade Engine is a Competitive Rhythm Game engine rewrite for FNF with Quality of Life features included.
https://kadedev.github.io/Kade-Engine/
Apache License 2.0
409 stars 595 forks source link

Bug Report: Problems with the Result Screen and Skip Song Key (1) #968

Closed TentaRJ closed 3 years ago

TentaRJ commented 3 years ago

Please check for duplicates, similar issues or closed issues with the same problem, as well performing simple troubleshooting steps (such as deleting the export folder if it's an issue with compiling, reinstalling Kade Engine) before submitting an issue.

If you are playing a downloaded version of the game, what operating system are you using?

I am using MacOS Mojave 10.14.6 (18G9216)

What version of the game are you using? Look in the bottom left corner of the main menu.

Kade Engine 1.5.3 (Compiled)

Have you identified any steps to reproduce the bug? If so, please describe them below. Use images if possible.

1. Go into a song and press 1 at the start, going to the result screen before the song should naturally end. The chart will still continue to play, along with controls still being able to be pressed.

2. Press 1 after going to the result screen and the camera will move to the position on the chart. Actions can still be performed, along with hitting the Skip Song Key (1).

3. Perform the bug by pressing 1 at the start and then press R (if enabled) or just let the notes kill you. You die... what did you expect?

Please describe your issue. Provide extensive detail and images if possible.

Lots of weird stuff lmao.

Down below, I'll include the terminal output for ease of access:

Started after a lime test mac -debug:

Link: ApplicationMain-debug
source/Caching.hx:54: starting caching..
source/Caching.hx:87: caching images...
source/Caching.hx:96: caching music...
source/Caching.hx:105: LOADING: 40 OBJECTS.
source/Caching.hx:111: cached BOYFRIEND
source/Caching.hx:111: cached DADDY_DEAREST
source/Caching.hx:111: cached GF_assets
source/Caching.hx:111: cached Mom_Assets
source/Caching.hx:111: cached Monster_Assets
source/Caching.hx:111: cached Pico_FNF_assetss
source/Caching.hx:111: cached bfCar
source/Caching.hx:111: cached bfChristmas
source/Caching.hx:111: cached bfPixel
source/Caching.hx:111: cached bfPixelsDEAD
source/Caching.hx:111: cached gfCar
source/Caching.hx:111: cached gfChristmas
source/Caching.hx:111: cached gfPixel
source/Caching.hx:111: cached momCar
source/Caching.hx:111: cached mom_dad_christmas_assets
source/Caching.hx:111: cached monsterChristmas
source/Caching.hx:111: cached senpai
source/Caching.hx:111: cached spirit
source/Caching.hx:111: cached spooky_kids_assets
source/Caching.hx:119: cached blammed
source/Caching.hx:119: cached bopeebo
source/Caching.hx:119: cached cocoa
source/Caching.hx:119: cached dadbattle
source/Caching.hx:119: cached eggnog
source/Caching.hx:119: cached fresh
source/Caching.hx:119: cached high
source/Caching.hx:119: cached milf
source/Caching.hx:119: cached monster
source/Caching.hx:119: cached offsettest
source/Caching.hx:119: cached philly
source/Caching.hx:119: cached pico
source/Caching.hx:119: cached roses
source/Caching.hx:119: cached satin-panties
source/Caching.hx:119: cached senpai
source/Caching.hx:119: cached south
source/Caching.hx:119: cached spookeez
source/Caching.hx:119: cached test
source/Caching.hx:119: cached thorns
source/Caching.hx:119: cached tutorial
source/Caching.hx:119: cached winter-horrorland
source/Caching.hx:123: Finished caching...
source/TitleState.hx:64: Loaded 0 assets (DEFAULT)
source/MusicBeatState.hx:33: reg (x: -200 | y: -200 | w: 1792 | h: 1008)
source/MainMenuState.hx:240: Freeplay Menu Selected
source/MusicBeatState.hx:33: reg (x: -200 | y: -200 | w: 1792 | h: 1008)
source/FreeplayState.hx:219: Tutorial
source/FreeplayState.hx:223: Tutorial
source/Song.hx:49: Tutorial
source/Song.hx:58: loading tutorial/tutorial
source/FreeplayState.hx:229: CUR WEEK1
source/PlayState.hx:271: Mod chart: false - assets/data/tutorial/modchart.lua
source/Conductor.hx:68: new BPM map BUDDY []
source/PlayState.hx:335: INFORMATION ABOUT WHAT U PLAYIN WIT:
FRAMES: 10
ZONE: 166
TS: 1
BotPlay : false
source/Character.hx:273: 496
source/PlayState.hx:892: uh 10
source/PlayState.hx:894: SF CALC: 166
source/PlayState.hx:921: song looks gucci
source/PlayState.hx:1428: loaded vocals
source/PlayState.hx:925: generated
source/PlayState.hx:1059: starting
source/MusicBeatState.hx:33: reg (x: -200 | y: -200 | w: 1792 | h: 1008)
source/Replay.hx:87: loading /Volumes/BACKUP SD/speed, I am speed/eightkeyproject/export/debug/macos/bin/Kade Engine.app/Contents/Resources/assets/replays/replay-Tutorial-time1624296645546.73.kadeReplay replay...
source/PlayState.hx:2697: WENT BACK TO FREEPLAY??
source/PlayState.hx:3523: pushing 14400
source/PlayState.hx:3523: pushing 15600
source/PlayState.hx:3523: pushing 16800
source/PlayState.hx:3523: pushing 18000
source/Character.hx:543: dance
source/Character.hx:273: 496
source/PlayState.hx:271: Mod chart: false - assets/data/tutorial/modchart.lua
source/Conductor.hx:68: new BPM map BUDDY []
source/PlayState.hx:335: INFORMATION ABOUT WHAT U PLAYIN WIT:
FRAMES: 10
ZONE: 166
TS: 1
BotPlay : false
source/Character.hx:273: 496
source/PlayState.hx:892: uh 10
source/PlayState.hx:894: SF CALC: 166
source/PlayState.hx:921: song looks gucci
source/PlayState.hx:1428: loaded vocals
source/PlayState.hx:925: generated
source/PlayState.hx:1059: starting
source/MusicBeatState.hx:33: reg (x: -200 | y: -200 | w: 1792 | h: 1008)
source/MusicBeatState.hx:33: reg (x: -200 | y: -200 | w: 1792 | h: 1008)
source/MusicBeatState.hx:33: reg (x: -200 | y: -200 | w: 1792 | h: 1008)
source/MusicBeatState.hx:33: reg (x: -200 | y: -200 | w: 1792 | h: 1008)
source/MainMenuState.hx:240: Freeplay Menu Selected
source/MusicBeatState.hx:33: reg (x: -200 | y: -200 | w: 1792 | h: 1008)
source/FreeplayState.hx:219: Tutorial
source/FreeplayState.hx:223: Tutorial
source/Song.hx:49: Tutorial
source/Song.hx:58: loading tutorial/tutorial
source/FreeplayState.hx:229: CUR WEEK1
source/PlayState.hx:271: Mod chart: false - assets/data/tutorial/modchart.lua
source/Conductor.hx:68: new BPM map BUDDY []
source/PlayState.hx:335: INFORMATION ABOUT WHAT U PLAYIN WIT:
FRAMES: 10
ZONE: 166
TS: 1
BotPlay : false
source/Character.hx:273: 496
source/PlayState.hx:892: uh 10
source/PlayState.hx:894: SF CALC: 166
source/PlayState.hx:921: song looks gucci
source/PlayState.hx:1428: loaded vocals
source/PlayState.hx:925: generated
source/PlayState.hx:1059: starting
source/MusicBeatState.hx:33: reg (x: -200 | y: -200 | w: 1792 | h: 1008)
source/Replay.hx:87: loading /Volumes/BACKUP SD/speed, I am speed/eightkeyproject/export/debug/macos/bin/Kade Engine.app/Contents/Resources/assets/replays/replay-Tutorial-time1624296734536.98.kadeReplay replay...
source/PlayState.hx:2697: WENT BACK TO FREEPLAY??
source/Character.hx:273: 496
Kade-github commented 3 years ago
  1. The skip song key is a DEBUG feature and is not used in production, which means I couldn't give a shit lol.

The only actual bug is the R kill key which is easily fixed so.

TentaRJ commented 3 years ago

Lmao, I just found it funny