Kadoba / Advanced-Tiled-Loader

Imports Tiled maps into Lua for the LÖVE game engine. (NO LONGER IN DEVELOPMENT)
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Correctly calculate tile rotations #10

Closed kyleconroy closed 12 years ago

kyleconroy commented 12 years ago

This patch fixes Issue #9. Tile rotation is now the same in both orthogonal and isometric views

Kadoba commented 12 years ago

Tiles rotate correctly but they still don't draw in the right position. I'll get to work on that.