Kadoba / Advanced-Tiled-Loader

Imports Tiled maps into Lua for the LÖVE game engine. (NO LONGER IN DEVELOPMENT)
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Correct draw range in updateTileRange #27

Closed markandgo closed 11 years ago

markandgo commented 11 years ago

Unless I'm mistaken, x2 and y2 should be relative to the position of x1 and y1.