Kaedrin / warhammer-mod-manager

New mod manager for Warhammer 2
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Creates "unknown file error" in modified.log, causing incompatability with co-op partner. #80

Open neiljwd opened 3 years ago

neiljwd commented 3 years ago

What i want to do is have a mod profile with mods for a co-op campaign, and then a profile with mods for a single player campaign so I can launch either seamlessly.

The Problem: Every time I start the game, using Kaedrin 1.8.12 gives me "unknown file" errors in modified.log, It puts "unknown file" next to ALL the mods I'm subscribed to, when I'm only launching with a few active. These "unknown file" errors, when present in" modified.log" cause "Host Games Version Differs From Yours" error for my co-op partner.

modified.log file located at C:\Users\accountname\AppData\Roaming\The Creative Assembly\Warhammer2\

I have ensured there are zero mods activated in the CA launcher, when I launch via Kaedrin launcher, but it still errors, listing every mod I'm subscribed to with the unknown file error in modified.log, stopping co-op working. The actual mod switching profile works fine btw, for single player, but I can't switch to a 2nd profile for MP.

Stix-09 commented 2 years ago

KMM copies all mods to games data folder, (it then activates the ones you tell it to, except movie type mods these always load if inside the data folder. So is perfectly normal when u use KMM , (does not matter if mods are activated on not) if its a non vanilla file in the data folder, modified log will flag it as an unknown file. (ie all mods are copied here by KMM from their steam workshop location)

Also all the modified.log does is flag non vanilla files in the game install , it does not tell you what mods have been loaded by the game, it will flag any file as unknown (including non mod files)

Only activated mods would cause compatibility issues in co-op(both players need exact same loaded mods). so that means u have probably a movie type mod thats activated because its in tha games data folder (or your co-op partner has) ie Any movie type mods always activate if installed in data folder, they don't use the mod launcher to activate.