This update contains many new features, these include backend fixes and improvements, experimental frontend features such as WebGL, but primarily it offers a lot of new in-game content. There are 8 new skills, many new areas to explore, new achievements/quests/items, etc. The full change-log is as follows:
Added 8 new skills
Added new quests/achievements/areas/mobs/bosses
Added new arrows
Added a crafting system that is used for new skills
Added hovering silhouette and hurt sprites
Added map parsing tile property for obstructing tiles
Increased container size for inventory and bank
Reorganized the UI such that buttons do not affect mobile experience
Fixed leaderboards not updating
Fixes a bug where the death animation would hang
Fixes a minor bug where the idle animation would interrupt the walking animation
Fixes bug where status effects would not clear properly
Fixes relating to new characters and guests not being properly recorded
Fixes bug with enchanted weapon stacking when placed in the bank
Fixes bug with enchantments disappearing when dropping item
Fixes bug with guild status displaying as offline when creating guild
Preliminary backend security against DoS attacks
Many backend optimizations, refactoring, and dependency upgrades
This update contains many new features, these include backend fixes and improvements, experimental frontend features such as WebGL, but primarily it offers a lot of new in-game content. There are 8 new skills, many new areas to explore, new achievements/quests/items, etc. The full change-log is as follows: