Open zhywanna opened 1 year ago
During rendering, is the camera position which is the ray_o must within the unit sphere? What if we want to render beyond the sphere?
the same question
During rendering, is the camera position which is the ray_o must within the unit sphere? What if we want to render beyond the sphere?![image](https://user-images.githubusercontent.com/47680024/206121385-94aeb8e9-5a5c-4356-b965-ef3f47109f4d.png)