KaiKostack / bullet-constraints-builder

Add-on for Blender to connect rigid bodies via constraints in a physical plausible way. (You only need the ZIP file for installation in Blender. Click the filename and at the next page "Download", right click and "Save As" won't work!)
https://inachuslaurea.wordpress.com
GNU General Public License v2.0
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Error Build #6

Closed egosintonica closed 5 years ago

egosintonica commented 5 years ago

Hi, I have my model (it is an unique volume exported from rhino) and I followed all the tutorial instructions. The dots were generated but when I tried to run the "build" I obtanied an error: List index out of range

Can you help me to solve it, please?

Im trying to simulate the response of the model under an earthquake (Italy 2012), do you have any suggestion for the ground motion data?

[https://ibb.co/bZ3aFq] <- error pic

KaiKostack commented 5 years ago

Hi, I can see from your screenshot that you have no element groups created and thus no materials defined. I recommend to try out our tutorials were the main workflow is described even for earthquake simulation: https://inachuslaurea.wordpress.com/2018/03/23/bcb-tutorials There are databases in the Internet where you can download seismic time history data for almost every earthquake, you just have to bring that into the form the BCB can read (.csv file). It can be a bit of work in Excel but shouldn't be too difficult. I hope that helps.