Open mechu1205 opened 2 years ago
Here is a link to the Savefile where you can trigger the Fate of Germany event as U25. https://drive.google.com/file/d/15VGlZ099em_GlWM2GmLNQIcGNof3dm4Q/view?usp=sharing
Working on these, editing this post as I go:
1) Occupy Bavaria, liberate the rest Munich is supposed to be seceded in the follow up event for U11 but it's possible the old secede logic is causing issues.
2) Germany's election events don't check for puppet status and you got the 1942 election right after; should add a check for this.
3) Recreate German Empire under leadership of Vienna I think the command "command = { trigger = { NOT = { country = AUS } } type = country which = AUS }" is the culprit, due to the sloppy way it is written and how tag changing can cause bugs.
On second thought, Danubian Fed (U24/25 specifically) should have the option of recreating a German Empire removed, as that's too much of a heel turn.
On second thought, Danubian Fed (U24/25 specifically) should have the option of recreating a German Empire removed, as that's too much of a heel turn.
If the "Recreate German Empire" option is going to be AUS-exclusive and requires more Germanic nationalist approach, I'd suggest that the Greater German Empire gets core on all of Germany.
As of now, it can only core Bavaria, Baden-Wuttemburg, and Saxony via events in Annexations.txt
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While playing as U25, I had various options with the occupied German territories and decided to play around a bit. Here are some issues I've found:
Choosing this option causes the most strangest bug; It triggers a bunch of Decisions (both KR and vanilla ones) that I haven't selected, and should not be able to trigger due to requirements not being fullfilled. These decisions include multiple "Annexation of/Fate of ~" decisions, Intervention in the Balkan Wars (which did not happen in my game), a second Fate of Germany decision, Produce Sturdy/Winter/etc equipments, and Convert Convoys to Transports.