Open skypasser opened 7 years ago
I have the same problem with the Gamepad.ini it didn't even want to generate the file before i launched UnX_calibrate.exe. Also its not only the Textures all the game pad PC stuff doesn't seem to work either for me,
Hello, I am new to this FFX mod so I have some problems that I have come across. Firstly, I was trying to use some texture mods but it does not seem like it is working. I put the files inside the "new" injection folder and the "old" folder. I even tried putting them both places. However, the game does not show any change what-so-ever.
Here is the dxgi.log
03/02/2017 21:40:03.926: dxgi.log created
03/02/2017 21:40:03.926: >> (FFX.exe) [dxgi.dll] << 03/02/2017 21:40:03.926: Loading user preferences from dxgi.ini... done!
03/02/2017 21:40:04.095: Working Directory: G:\Steam\steamapps\common\FINAL FANTASY FFX&FFX-2 HD Remaster 03/02/2017 21:40:04.095: System Directory: C:\Windows\SysWOW64 03/02/2017 21:40:04.095: Loading default dxgi.dll: (C:\Windows\SysWOW64\dxgi.dll)
03/02/2017 21:40:05.179: [ Checksum ] Using Hardware (SSE 4.2) CRC32C Algorithm 03/02/2017 21:40:05.197: [ DXGI ] [!] D3D11CreateDevice (void) -- [FFX.exe, tid=0x1108] 03/02/2017 21:40:05.197: [API Detect] <!> [ Bootstrapping DXGI (dxgi.dll) ] <!> 03/02/2017 21:40:05.197: [ DXGI ] Importing CreateDXGIFactory{1|2} 03/02/2017 21:40:05.197: [ DXGI ] ================================ 03/02/2017 21:40:05.197: [ DXGI 1.0 ] CreateDXGIFactory: 5AA8BAD0h 03/02/2017 21:40:05.197: [ DXGI 1.1 ] CreateDXGIFactory1: 5AA88EB0h 03/02/2017 21:40:05.197: [ DXGI 1.3 ] CreateDXGIFactory2: 5AA906F0h 03/02/2017 21:40:05.198: [ DXGI ] Installing DXGI Hooks 03/02/2017 21:40:05.200: [ CEGUI ] Enabling CEGUI: (G:\Steam\steamapps\common\FINAL FANTASY FFX&FFX-2 HD Remaster\CEGUI\bin\Win32\CEGUIBase-0.dll) 03/02/2017 21:40:05.201: [ DXGI ] [!] D3D11CreateDeviceAndSwapChain (void) -- [d3d11.dll, tid=0x1ef4] 03/02/2017 21:40:05.201: [ D3D 11 ] <~> Preferred Feature Level(s): <0> - N/A 03/02/2017 21:40:05.201: [ DXGI ] [!] CreateDXGIFactory2 (0x80000000, IDXGIFactory, 0A70D4D0h) -- [d3d11.dll, tid=0x1ef4] 03/02/2017 21:40:05.212: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2_Import (Flags, riid, ppFactory) > 03/02/2017 21:40:05.212: [ NvAPI ] Initializing NVIDIA API (NvAPI): Success 03/02/2017 21:40:05.881: [ NvAPI ] >> NVIDIA Driver Version: 353.6 03/02/2017 21:40:05.881: [ NvAPI ] Number of Installed NVIDIA GPUs: 1 (0 are in SLI mode) 03/02/2017 21:40:05.881: [Hybrid GPU] NvOptimusEnablement..................: UNDEFINED 03/02/2017 21:40:05.881: [Hybrid GPU] AmdPowerXpressRequestHighPerformance.: UNDEFINED 03/02/2017 21:40:05.881: [DLL Loader] ( nvwgf2um.dll ) loaded ' C:\Windows\system32\nvspcap.dll'
03/02/2017 21:40:05.892: [ DXGI ] [@] Return: S_OK - < D3D11CreateDeviceAndSwapChain_Import (pAdapter, DriverType, Software, Flags, pFeatureLevels, FeatureLevels, SDKVersion, swap_chain_desc, ppSwapChain, &ret_device, &ret_level, ppImmediateContext) >
03/02/2017 21:40:05.892: [ D3D 11 ] >> Device = 0x00F3DCD4h (Feature Level: 11_0)
03/02/2017 21:40:05.914: [ D3D 11 ] Hooking D3D11
03/02/2017 21:40:05.992: [ SpecialK ] === Initialization Finished! ===
03/02/2017 21:40:06.002: [ D3D 11 ] <~> Preferred Feature Level(s): <0> - N/A
03/02/2017 21:40:06.002: [ DXGI ] [!] D3D11CreateDeviceAndSwapChain (void) -- [d3d11.dll, tid=0x1108]
03/02/2017 21:40:06.002: [ D3D 11 ] <~> Preferred Feature Level(s): <0> - N/A
03/02/2017 21:40:06.002: [ DXGI ] [!] CreateDXGIFactory2 (0x80000000, IDXGIFactory, 0068CFB0h) -- [d3d11.dll, tid=0x1108]
03/02/2017 21:40:06.002: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2_Import (Flags, riid, ppFactory) >
03/02/2017 21:40:06.002: [ DXGI ] [!] IDXGIFactory3::EnumAdapters1 (063FA8B0h, 0, 0068CCB8h) -- [d3d11.dll, tid=0x1108]
03/02/2017 21:40:06.002: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Original (This,Adapter,ppAdapter) >
03/02/2017 21:40:06.002: [ DXGI ] @ Returned Adapter 0: 'NVIDIA GeForce 840M ' (LUID: 00000000:0000ABDA)
03/02/2017 21:40:06.003: [ SpecialK ] Loading SpecialK Plug-In unx.dll...
03/02/2017 21:40:06.004: [DLL Loader] ( dxgi.dll ) loaded ' unx.dll'
03/02/2017 21:40:06.004: [ SpecialK ] [] Initializing Plug-In: unx.dll...
03/02/2017 21:40:06.005: [DX11TexMgr] Enumerating injectable... 16 files (36.7 MiB)
03/02/2017 21:40:06.005: [DX11TexMgr] Enumerating FFX inject... 16 files (36.7 MiB)
03/02/2017 21:40:06.013: [ DXGI ] [@] Return: S_OK - < D3D11CreateDeviceAndSwapChain_Import (pAdapter, DriverType, Software, Flags, pFeatureLevels, FeatureLevels, SDKVersion, swap_chain_desc, ppSwapChain, &ret_device, &ret_level, ppImmediateContext) >
03/02/2017 21:40:06.013: [ D3D 11 ] >> Device = 0x07A87BACh (Feature Level: 11_0)
03/02/2017 21:40:06.013: [ DXGI ] [@] Return: S_OK - < D3D11CreateDevice_Import (pAdapter, DriverType, Software, Flags, pFeatureLevels, FeatureLevels, SDKVersion, &ret_device, &ret_level, ppImmediateContext) >
03/02/2017 21:40:06.013: [ DXGI ] [!] D3D11CreateDeviceAndSwapChain (void) -- [FFX.exe, tid=0x1108]
03/02/2017 21:40:06.013: [ D3D 11 ] <~> Preferred Feature Level(s): <3> - 11_0 10_1 10_0
03/02/2017 21:40:06.013: [ DXGI ] SwapChain: (1280x720@60.0 Hz - Scaling: Unspecified) - [1 Buffers] :: Flags=0x0002, SwapEffect: Discard
03/02/2017 21:40:06.013: [ DXGI ] [!] CreateDXGIFactory2 (0x80000000, IDXGIFactory, 0068D080h) -- [d3d11.dll, tid=0x1108]
03/02/2017 21:40:06.014: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2_Import (Flags, riid, ppFactory) >
03/02/2017 21:40:06.014: [ DXGI ] [!] IDXGIFactory3::EnumAdapters1 (07ADADF8h, 0, 0068CD88h) -- [d3d11.dll, tid=0x1108]
03/02/2017 21:40:06.014: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Original (This,Adapter,ppAdapter) >
03/02/2017 21:40:06.014: [ DXGI ] @ Returned Adapter 0: 'NVIDIA GeForce 840M ' (LUID: 00000000:0000ABDA)
03/02/2017 21:40:06.021: [ DXGI ] [!] IDXGIFactory3::CreateSwapChain (07ADD664h, 0068F6A0h, 01B04F74h) -- [d3d11.dll, tid=0x1108]
03/02/2017 21:40:06.021: [ DXGI ] SwapChain: (1280x720 @ 60.0 Hz - Scaling: Unspecified) - {Windowed} [1 Buffers] :: Flags=0x0002, SwapEffect: Discard
03/02/2017 21:40:06.021: [ DXGI 1.2 ] >> Using Traditional Presentation Model [Waitable: No - 0 ms]
03/02/2017 21:40:06.021: [ DXGI ] [@] Return: S_OK - < CreateSwapChain_Original (This, pDevice, pDesc, ppSwapChain) >
03/02/2017 21:40:06.021: [ DXGI ] [@] Return: S_OK - < D3D11CreateDeviceAndSwapChain_Import (pAdapter, DriverType, Software, Flags, pFeatureLevels, FeatureLevels, SDKVersion, swap_chain_desc, ppSwapChain, &ret_device, &ret_level, ppImmediateContext) >
03/02/2017 21:40:06.042: [DLL Loader] ( DINPUT8.dll ) loaded ' HID.DLL'
03/02/2017 21:40:06.447: [DLL Loader] ( iggy_w32.dll ) loaded ' DSOUND.DLL'
03/02/2017 21:40:06.570: [DLL Loader] ( fmodex.dll ) loaded ' avrt.dll'
03/02/2017 21:40:06.575: [DLL Loader] ( DSOUND.DLL ) loaded ' avrt.dll'
03/02/2017 21:40:06.576: [DLL Loader] ( XINPUT9_1_0.dll ) loaded ' XInput1_4.dll'
03/02/2017 21:40:06.668: [CmdConsole] # Found window in 0.7 seconds, installing window hook...
03/02/2017 21:40:06.707: [DLL Loader] ( CEGUIBase-0.dll ) loaded 'G:\Steam\steamapps\common\FINAL FANTASY FFX&FFX-2 HD Remaster\CEGUI\bin\Win32/CEGUIRapidXMLParser.dll'
03/02/2017 21:40:06.708: [DLL Loader] ( CEGUIBase-0.dll ) loaded 'G:\Steam\steamapps\common\FINAL FANTASY FFX&FFX-2 HD Remaster\CEGUI\bin\Win32/CEGUISTBImageCodec.dll'
03/02/2017 21:40:06.725: [Window Mgr] Hooking the Window Procedure for ANSI Window Class ('PhyreFrameworkClass') :: (ClassProc: 014952F0, WndProc: 014952F0)
03/02/2017 21:40:06.725: [Window Mgr] >> Hooking was impossible; installing new window procedure instead (this may be undone by other software).
03/02/2017 21:40:06.725: [Window Mgr][!] SetWindowPos (...)
03/02/2017 21:40:06.727: [DLL Loader] ( CEGUIBase-0.dll ) loaded 'G:\Steam\steamapps\common\FINAL FANTASY FFX&FFX-2 HD Remaster\CEGUI\bin\Win32/CEGUICoreWindowRendererSet.dll'
03/02/2017 21:40:06.739: [ SpecialK ] [ ] Plug-In Init Success (unx.dll)!
03/02/2017 21:40:06.740: [DLL Loader] ( WININET.dll ) loaded ' Secur32.dll'
03/02/2017 21:40:06.744: [DLL Loader] ( WININET.dll ) loaded ' ondemandconnroutehelper.dll'
03/02/2017 21:40:06.747: [DLL Loader] ( WININET.dll ) loaded ' IPHLPAPI.DLL'
03/02/2017 21:40:06.751: [DLL Loader] ( WININET.dll ) loaded ' urlmon.dll'
03/02/2017 21:40:06.752: [DLL Loader] ( WININET.dll ) loaded ' DNSAPI.dll'
03/02/2017 21:40:07.050: [DLL Loader] ( imkrtip.dll ) loaded ' C:\Windows\SysWOW64\IME\shared\imetip.dll'
03/02/2017 21:40:07.053: [DLL Loader] ( imkrtip.dll ) loaded ' C:\Windows\SysWOW64\IME\IMEKR\imkrapi.dll'
03/02/2017 21:40:07.054: [DLL Loader] ( imkrapi.dll ) loaded ' C:\Windows\SysWOW64\IME\shared\imjkapi.dll'
03/02/2017 21:40:15.476: [ DXGI ] [!] IDXGIFactory3::EnumAdapters (07ADADF8h, 0, 0068F4D4h) -- [FFX.exe, tid=0x1108]
03/02/2017 21:40:15.476: [ DXGI ] [!] IDXGIFactory3::EnumAdapters1 (07ADADF8h, 0, 0068F458h) -- [dxgi.dll, tid=0x1108]
03/02/2017 21:40:15.476: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Original (This,Adapter,ppAdapter) >
03/02/2017 21:40:15.476: [ DXGI ] @ Returned Adapter 0: 'NVIDIA GeForce 840M ' (LUID: 00000000:0000ABDA)
03/02/2017 21:40:15.476: [ DXGI ] [@] Return: S_OK - < EnumAdapters_Original (This, Adapter, ppAdapter) >
03/02/2017 21:40:15.476: [ DXGI ] @ Returned Adapter 0: 'NVIDIA GeForce 840M ' (LUID: 00000000:0000ABDA)
03/02/2017 21:40:15.479: [ DXGI ] [!] IDXGIFactory3::EnumAdapters (07ADADF8h, 0, 0068F4D4h) -- [FFX.exe, tid=0x1108]
03/02/2017 21:40:15.479: [ DXGI ] [!] IDXGIFactory3::EnumAdapters1 (07ADADF8h, 0, 0068F458h) -- [dxgi.dll, tid=0x1108]
03/02/2017 21:40:15.479: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Original (This,Adapter,ppAdapter) >
03/02/2017 21:40:15.479: [ DXGI ] @ Returned Adapter 0: 'NVIDIA GeForce 840M ' (LUID: 00000000:0000ABDA)
03/02/2017 21:40:15.479: [ DXGI ] [@] Return: S_OK - < EnumAdapters_Original (This, Adapter, ppAdapter) >
03/02/2017 21:40:15.479: [ DXGI ] @ Returned Adapter 0: 'NVIDIA GeForce 840M ' (LUID: 00000000:0000ABDA)
03/02/2017 21:40:15.479: [ DXGI ] [!] IDXGIOutput::GetDisplayModeList (42A14EC8h, EnumFormat=28, Flags=0, *pNumModes=41, 16127210h)
03/02/2017 21:40:15.481: [ DXGI ] >> 41 modes (0 removed)
03/02/2017 21:40:15.730: [ DXGI ] [!] IDXGISwapChain::ResizeBuffers (1,1280,720,...,0x0000001C,0x00000000) -- [unx.dll, tid=0x1108]
03/02/2017 21:40:15.730: [ DXGI ] >> Buffer Count Override: 2 buffers
03/02/2017 21:40:15.731: [ DXGI ] [@] Return: S_OK - < ResizeBuffers_Original (This, BufferCount, Width, Height, NewFormat, SwapChainFlags) >
03/02/2017 21:40:15.731: [ DXGI ] [!] IDXGISwapChain::ResizeBuffers (1,1280,720,...,0x0000001C,0x00000000) -- [unx.dll, tid=0x1108]
03/02/2017 21:40:15.731: [ DXGI ] >> Buffer Count Override: 2 buffers
03/02/2017 21:40:15.732: [ DXGI ] [@] Return: S_OK - < ResizeBuffers_Original (This, BufferCount, Width, Height, NewFormat, SwapChainFlags) >
03/02/2017 21:40:15.796: [DLL Loader] ( CEGUIBase-0.dll ) loaded 'G:\Steam\steamapps\common\FINAL FANTASY FFX&FFX-2 HD Remaster\CEGUI\bin\Win32/CEGUIRapidXMLParser.dll'
03/02/2017 21:40:15.797: [DLL Loader] ( CEGUIBase-0.dll ) loaded 'G:\Steam\steamapps\common\FINAL FANTASY FFX&FFX-2 HD Remaster\CEGUI\bin\Win32/CEGUISTBImageCodec.dll'
03/02/2017 21:40:15.814: [DLL Loader] ( CEGUIBase-0.dll ) loaded 'G:\Steam\steamapps\common\FINAL FANTASY FFX&FFX-2 HD Remaster\CEGUI\bin\Win32/CEGUICoreWindowRendererSet.dll'
03/02/2017 21:40:26.424: [Window Mgr] AdjustWindowRect ( { 0, 0 / 1280, 720}, 0x80000000, 0 )
03/02/2017 21:40:26.424: [Window Mgr][!] SetWindowPos (...)
03/02/2017 21:40:26.497: [ DXGI ] [!] IDXGISwapChain::ResizeBuffers (1,1920,1080,...,0x0000001C,0x00000000) -- [unx.dll, tid=0x1108]
03/02/2017 21:40:26.497: [ DXGI ] >> Buffer Count Override: 2 buffers
03/02/2017 21:40:26.497: [ DXGI ] [@] Return: S_OK - < ResizeBuffers_Original (This, BufferCount, Width, Height, NewFormat, SwapChainFlags) >
03/02/2017 21:40:26.710: [DLL Loader] ( CEGUIBase-0.dll ) loaded 'G:\Steam\steamapps\common\FINAL FANTASY FFX&FFX-2 HD Remaster\CEGUI\bin\Win32/CEGUIRapidXMLParser.dll'
03/02/2017 21:40:26.712: [DLL Loader] ( CEGUIBase-0.dll ) loaded 'G:\Steam\steamapps\common\FINAL FANTASY FFX&FFX-2 HD Remaster\CEGUI\bin\Win32/CEGUISTBImageCodec.dll'
03/02/2017 21:40:26.734: [DLL Loader] ( CEGUIBase-0.dll ) loaded 'G:\Steam\steamapps\common\FINAL FANTASY FFX&FFX-2 HD Remaster\CEGUI\bin\Win32/CEGUICoreWindowRendererSet.dll'
03/02/2017 21:40:31.971: [Window Mgr] WM_MOUSEACTIVATE ==> Activate and Eat
03/02/2017 21:40:31.971: [Window Mgr] WM_MOUSEACTIVATE ==> Activate
03/02/2017 21:40:33.118: [Window Mgr] AdjustWindowRect ( { 0, 0 / 1280, 720}, 0x80000000, 0 )
03/02/2017 21:40:33.118: [Window Mgr][!] SetWindowPos (...)
03/02/2017 21:40:33.136: [ DXGI ] [!] IDXGISwapChain::ResizeBuffers (1,1280,720,...,0x0000001C,0x00000000) -- [unx.dll, tid=0x1108]
03/02/2017 21:40:33.136: [ DXGI ] >> Buffer Count Override: 2 buffers
03/02/2017 21:40:33.137: [ DXGI ] [@] Return: S_OK - < ResizeBuffers_Original (This, BufferCount, Width, Height, NewFormat, SwapChainFlags) >
03/02/2017 21:40:33.301: [DLL Loader] ( CEGUIBase-0.dll ) loaded 'G:\Steam\steamapps\common\FINAL FANTASY FFX&FFX-2 HD Remaster\CEGUI\bin\Win32/CEGUIRapidXMLParser.dll'
03/02/2017 21:40:33.303: [DLL Loader] ( CEGUIBase-0.dll ) loaded 'G:\Steam\steamapps\common\FINAL FANTASY FFX&FFX-2 HD Remaster\CEGUI\bin\Win32/CEGUISTBImageCodec.dll'
03/02/2017 21:40:33.338: [DLL Loader] ( CEGUIBase-0.dll ) loaded 'G:\Steam\steamapps\common\FINAL FANTASY FFX&FFX-2 HD Remaster\CEGUI\bin\Win32/CEGUICoreWindowRendererSet.dll'
03/02/2017 21:40:38.724: [DLL Loader] ( FFX.exe ) loaded ' magicFiles\FFX\magic_0367.dll'
03/02/2017 21:41:11.968: [Window Mgr] AdjustWindowRect ( { 0, 0 / 1280, 720}, 0x80000000, 0 )
03/02/2017 21:41:11.968: [Window Mgr][!] SetWindowPos (...)
03/02/2017 21:41:12.574: [Perf Stats] At shutdown: 0.41 seconds and 15.67 MiB of CPU->GPU I/O avoided by 183 texture cache hits.
03/02/2017 21:41:12.636: [ SpecialK ] Unloading Custom Import unx.dll... success!
03/02/2017 21:41:12.636: [ SpecialK ] Saving user preferences to dxgi.ini... done!
03/02/2017 21:41:12.801: [ SpecialK ] Custom dxgi.dll Detached (pid=0x0530)
And the second part is that the game is not showing the PS3 texture on the gamepad, and I am not too sure why. This is my current setting.
[Gamepad.Remap] XInput_A=2 XInput_B=3 XInput_X=1 XInput_Y=4 XInput_Start=10 XInput_Back=9 XInput_LB=5 XInput_RB=6 XInput_LT=7 XInput_RT=8 XInput_LS=11 XInput_RS=12
[Gamepad.PC] F1=Select+Cross F2=Select+Circle F3=Select+Square F4=Select+L1 F5=Select+R1 SpeedBoost=Select+L2+Cross KickStart=L1+L2+Up ESC=L2+R2+Select Fullscreen=L2+L3
[Gamepad.Steam] Screenshot=Select+R3
[Gamepad.Type] UsesXInput=false TextureSet=PS3
I am sorry to bother, but I would be grateful if you could help me.