KalebDark / angleproject

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Fix framebuffer completeness for invalid texture layers #869

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
Framebuffers report that they are complete even when the attachment references 
an invalid texture layer for 2D array or 3D textures.  Fix this.

Original issue reported on code.google.com by geofflang@chromium.org on 15 Jan 2015 at 4:24