KalebDark / angleproject

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Some bugs present in 3D and 2D array texture implementations (D3D11) #899

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Run the dEQP texture specifications tests

What is the expected output? What do you see instead?
Observe the failures with unpack buffers, and texsubimage, etc.

Original issue reported on code.google.com by jmad...@chromium.org on 28 Jan 2015 at 10:03

GoogleCodeExporter commented 9 years ago
https://chromium-review.googlesource.com/#/c/244092/
https://chromium-review.googlesource.com/#/c/244091/
https://chromium-review.googlesource.com/#/c/244090/

A significant portion of the tests pass now. Remaining failures seem mostly to 
be related to missing features.

Original comment by jmad...@chromium.org on 2 Feb 2015 at 3:42