KalebDark / angleproject

Automatically exported from code.google.com/p/angleproject
Other
0 stars 0 forks source link

Specular Highlight not rendered on Windows with ANGLE dx11 #902

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1.In Chrome or Firefox on Windows PC go to http://esenthel.com/?id=live_demo
2.In Firefox with about:config webgl.angle.try-d3d11 = FALSE, go to 
http://esenthel.com/?id=live_demo
3. Compare

What is the expected output? What do you see instead?
Note the Specular Highlights are missing in newer versions of Chrome/Firefox. 
This does not affect Firefox with dx9 ANGLE or ANGLE disabled.

What version of the product are you using? On what operating system?
Chrome Version 42.0.2291.0 canary (64-bit)
Firefox Nightly 38.0a1 (2015-01-29)
Windows 7 

Original issue reported on code.google.com by lukebe...@gmail.com on 29 Jan 2015 at 10:27

GoogleCodeExporter commented 9 years ago
Pretty easily reproducible by comparing with D3D9. Appears to affect M40 as 
well, so not sure on the regression range.

Original comment by jmad...@chromium.org on 30 Jan 2015 at 2:55

GoogleCodeExporter commented 9 years ago
Could you please provide a reduced test case?

I haven't tried to extract the shaders from this demo but problems with 
specular highlights sound to me like pow() is being called with not-a-number or 
infinite values.

Original comment by kbr@chromium.org on 30 Jan 2015 at 5:34

GoogleCodeExporter commented 9 years ago
This bug has been fixed in recent ANGLE update. It now displays correctly on 
Version 43.0.2314.0 canary (64-bit)
ANGLE commit id 7825f6199ce2

Please close this issue. Thanks!

Original comment by lukebe...@gmail.com on 24 Feb 2015 at 9:20

GoogleCodeExporter commented 9 years ago
Verified. Thanks for updating us!

Original comment by shannonw...@chromium.org on 24 Feb 2015 at 9:24