Closed GimazDo closed 1 month ago
So I tried it out and got the same. I don't think I can fix this unfortunately.
The loadSvgPainter
implementation for non-jvm targets is basically directly copied from the jvm desktop implementation here.
However, jvm desktop actually displays that svg just fine. Where as on native I'm seeing unsupported unit type: <3>
thrown ( I think it's complaining about dy="0.36em"
) I think the issue is futher upstream with SVGDOM. You could try and isolate the issue there and report it... Or you could just try and find another way to center the T in the svg. If all else fails you could make your own svg
decoder for iOS similar to how we have the BatikSvgDecoder
also bundled only for jvm desktop
Hi, i have the following problem: I'm trying to draw svg:
In android it looks:
But in ios:
How can I solve this problem? My Kamel config:
My code: