Closed Vasyafa closed 6 years ago
try write issue by filling this template https://github.com/Kamikaze94/WolfHUD/blob/master/.github/ISSUE_TEMPLATE.md
Here you go. I updated this as you requested
you use too many mods and at least Sans Perk Deck, Invis Sight, Blaze's Weapons Rebalance throw fatal errors seems like this is not wolfhud problem you will try disable other mods
So far I found out that none of these three mods cause any actual errors in-game and do not affect reloading or anything else, so looks like "fatal errors" not so fatal after all and real issues goes without any logs. I continue investigating.
UPD: Ok so Override-format mod Custom Weapon Anims Fixes was causing reloading problem. In sum: Custom Weapon Anims Fixes caused reloading problem and No Duplication Bullets caused counter/timer problem. While the most obvious way to fix the problem is to just delete these two mods, maybe you could help me to actually find out what triggers the actual error? Maybe if I paste mod's .lua here? (I already contacted the author of No Duplication Bullets so I guess we just let him to solve this, but Custom Weapon Anims Fixes still remains)
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.
Expected Behavior
Working pager counter, pickup counter, loot counter, potencial loot counter, reloading timer and drill timer.
Current Behavior
Not working pager counter, pickup counter, loot counter, potencial loot counter, reloading timer and drill timer. Everything except drill timer are just gone missing and drill timer shows only distance to drill but no time.
Failure Information (for bugs)
I really have no idea what information can I provide excepd describing the problem, because there are no crash logs or anything, just things don't show up.
Steps to Reproduce
First issue:
Second issue:
Context
Please provide any relevant information about your setup. This is important in case the issue is not reproducible except for under certain conditions.
BLT-format
Override-format
BLT log
Please include the contents of your BLT log around the time the bug appeared.
You can find the BLT log inside your games "/mods/logs/" folder.
BLT Log
Uh... There are 1871 string there. You sure I should paste it all here? Anyway, here it goes 02:21:18 PM Log: (..\src\InitiateState.cpp:659) Initiating Hook 02:21:20 PM Log: (..\src\http\http.cpp:44) CURL_INITD 02:21:20 PM Log: (..\src\InitiateState.cpp:659) Initiating Hook 02:21:20 PM Lua: [BLT] Setup... 02:21:20 PM Lua: [BLT] Loading module: BLTLogs 02:21:20 PM Lua: [BLT] Loading module: BLTModManager 02:21:20 PM Lua: [BLT] Loading module: BLTKeybindsManager 02:21:20 PM Lua: [BLT] Loading module: BLTPersistScripts 02:21:20 PM Lua: [BLT] Loading module: BLTLocalization 02:21:20 PM Lua: [BLT] Cleaning logs folder, lifetime 1 day(s) 02:21:20 PM Lua: [BLT] Loading mods for state: table: 0x001c8780 02:21:20 PM Lua: [BLT] Loading mod: AFSF2 02:21:20 PM Lua: [BLT] Loading mod: Announcer 02:21:20 PM Lua: [BLT] Loading mod: As Boosted As Possible 02:21:20 PM Lua: [BLT] Loading mod: Attachment descriptions 02:21:20 PM Lua: [BLT] Loading mod: Bag Contour 02:21:20 PM Lua: [BLT] Loading mod: base 02:21:20 PM Lua: [BLT] Loading mod: BeardLib 02:21:20 PM Lua: [BLT] Loading mod: Better Bots 02:21:20 PM Lua: [BLT] Loading mod: Bipods That Work 02:21:20 PM Lua: [BLT] Loading mod: Blaze Rebalance 02:21:20 PM FATAL ERROR: (..\src\InitiateState.cpp:361) mods/base/req/utils/json-1.0.lua:212: Failed to scan constant from string { "name" : "Blaze's Weapons Rebalance", "description" : "Stuff and things to make weapons more weapony.", "author" : "Blazefox", "contact" : "drop me a message on steam - http://steamcommunity.com/id/Blaze_the_fox", "version" : "1.32", "updates" : [ { "revision" : 32, "identifier" : "BlazeRebalance", } ] "persist_scripts":[ {"global" : "Nosway","script_path" : "Nosway.lua"} ] "hooks": [ {"hook_id" : "lib/tweak_data/weaponfactorytweakdata","script_path" : "Attachments.lua"}, {"hook_id" : "lib/tweak_data/weapontweakdata","script_path" : "Rebalance_weapons.lua"} ] } at starting position 348 stack traceback: [C]: in function 'assert' mods/base/req/utils/json-1.0.lua:212: in function 'decode' mods/base/req/utils/json-1.0.lua:262: in function 'decode' mods/base/req/utils/json-1.0.lua:181: in function 'decode' mods/base/req/utils/json-1.0.lua:269: in function 'decode' mods/base/req/utils/json.lua:9: in functionCrash log(s)
None