Open SoloBucket51167 opened 3 years ago
Fill this template https://github.com/Kamikaze94/WolfHUD/blob/master/docs/ISSUE_TEMPLATE.md or attach blt logs at least. Do you check that this crash is not reproducible without WolfHUD or with WolfHUD only loaded? Here no WolfHUD mention in stacktrace
BeardLib, Stop the crimespree loss on crash, WolfHUD-master is all the mods i have
here the blt logs the crash is at the top 2021_08_02_log.txt
@MEXAHOTABOP
so idk what i did but i keep on crashing when i play online someone joins i start it crash. if you know what it is pls help this ui is pretty cool and i don't what to delete it.
p.s this was on the diamond heist at least crash report is.
Sun Jul 18 23:44:29 2021
Application has crashed: C++ exception [string "lib/units/beings/player/states/playerdriving.lua"]:185: attempt to index a nil value
SCRIPT STACK
change_state() lib/units/beings/player/playermovement.lua:240 _change_player_state() lib/managers/playermanager.lua:982 set_player_state() lib/managers/playermanager.lua:940 cb_leave() lib/units/beings/player/states/playerdriving.lua:617 _end_action_exit_vehicle() lib/units/beings/player/states/playerdriving.lua:491 _update_action_timers() lib/units/beings/player/states/playerdriving.lua:482 update() lib/units/beings/player/states/playerdriving.lua:256 lib/units/beings/player/playermovement.lua:272
Callstack:
Current thread: Main
System information: Application version : 1.107.25 CPU : Intel(R) Core(TM) i5-9300H CPU @ 2.40GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2 DirectX : 12.0 GPU : NVIDIA GeForce GTX 1650 / nvldumd.dll[30.0.14.7111] Language : english Memory : 8033MB 180KB OS : 6.2.9200 () 0x300-0x1 (64 bits) Physics : threaded Renderer : DX9 threaded Sound : Realtek Semiconductor Corp. (Headphone (Realtek(R) Audio))