Closed scanlanjr closed 2 years ago
try to disable mod Enemy Health and Info
try to disable mod Enemy Health and Info
yea I removed it and now its working. does the mod have its own enemy health thing or will it be updated to support that mod, but thanks btw
Wolfhud have nothing to do with crash, since we did not modify alive varible, and crash happen not in wolfhud code.
i found the option to enable the health so im all good
Expected Behavior
No crashing
Current Behavior
Crashes shortly after a heist starts
Steps to Reproduce
Please provide detailed steps for reproducing the issue.
Context
Please provide any relevant information about your setup. This is important in case the issue is not reproducible except for under certain conditions.
BLT log
12:15:32 PM Lua: [INFO] [BLT] Setup... 12:15:32 PM Lua: [INFO] [BLT] Loading module: BLTLogs 12:15:32 PM Lua: [INFO] [BLT] Loading module: BLTModManager 12:15:32 PM Lua: [INFO] [BLT] Loading module: BLTKeybindsManager 12:15:32 PM Lua: [INFO] [BLT] Loading module: BLTPersistScripts 12:15:32 PM Lua: [INFO] [BLT] Loading module: BLTLocalization 12:15:32 PM Lua: [INFO] [BLT] Cleaning logs folder, lifetime 1 day(s) 12:15:32 PM Lua: [INFO] [BLT] Loading mods for state: table: 0x23cede00 12:15:32 PM Lua: [INFO] [BLT] Loading mod: base 12:15:32 PM Lua: [INFO] [BLT] Loading mod: BeardLib 12:15:32 PM Lua: [INFO] [BLT] Loading mod: CustomFOV 12:15:32 PM Lua: [INFO] [BLT] Loading mod: Disable corpses + shields - Gab 12:15:32 PM Lua: [INFO] [BLT] Loading mod: Enemy Health and Info 12:15:32 PM Lua: [INFO] [BLT] Loading mod: No ADS Recoil Animations 12:15:32 PM Lua: [INFO] [BLT] Loading mod: No VR Fade 12:15:32 PM Lua: [INFO] [BLT] Loading mod: pd2-hoplib-master 12:15:32 PM Lua: [INFO] [BLT] Loading mod: Peer Mod Display 12:15:32 PM Lua: [INFO] [BLT] Loading mod: Shuffle Play 12:15:32 PM Lua: [INFO] [BLT] Loading mod: Weapon laser defaults to full strength - Gab 12:15:32 PM Lua: [INFO] [BLT] Loading mod: WolfHUD-3.3.2 12:15:32 PM Lua: [INFO] [BLT] Setting up mod: base 12:15:32 PM Lua: [INFO] [BLT] Setting up mod: BeardLib 12:15:32 PM Lua: [INFO] [BLT] Setting up mod: pd2-hoplib-master 12:15:32 PM Lua: [INFO] [BLT] Setting up mod: WolfHUD-3.3.2 12:15:32 PM Lua: [INFO] [BLT] Setting up mod: Enemy Health and Info 12:15:32 PM Lua: [INFO] [BLT] Setting up mod: Peer Mod Display 12:15:32 PM Lua: [INFO] [BLT] Setting up mod: Shuffle Play 12:15:32 PM Lua: [INFO] [BLT] Setting up mod: Disable corpses + shields - Gab 12:15:32 PM Lua: [INFO] [BLT] Setting up mod: CustomFOV 12:15:32 PM Lua: [INFO] [BLT] Setting up mod: Weapon laser defaults to full strength - Gab 12:15:32 PM Lua: [INFO] [BLT] Setting up mod: No VR Fade 12:15:32 PM Lua: [INFO] [BLT] Setting up mod: No ADS Recoil Animations 12:15:33 PM Lua: [INFO] Loading mod settings : nil 12:15:47 PM Lua: [WolfHUD] WARNING: HUDTeammateCustom: Unoverridden function call: set_revives_amount 12:15:47 PM Lua: [WolfHUD] WARNING: HUDTeammateCustom: Unoverridden function call: set_revives_amount 12:15:48 PM Lua: [WolfHUD] WARNING: HUDTeammateCustom: Unoverridden function call: set_revives_amount 12:16:06 PM Log: (C:\projects\payday2-superblt\src\http\http.cpp:57) CURL CLOSED
Crash log(s)
Sat Aug 13 12:16:05 2022
Application has crashed: C++ exception [string "core/lib/utils/corecode.lua"]:100: attempt to call method 'alive' (a nil value)
SCRIPT STACK
get_info() @mods/pd2-hoplib-master/req/UnitInfoManager.lua:212 set_unit_health() @mods/Enemy Health and Info/lib/hudmanager.lua:144 func() @mods/WolfHUD-3.3.2/lua/EnemyHealthbar.lua:257 _update_fwd_ray() @mods/base/req/core/Hooks.lua:294 update_original() lib/units/beings/player/states/playerstandard.lua:438 update() @mods/WolfHUD-3.3.2/lua/BurstFire.lua:228 original() lib/units/beings/player/playermovement.lua:279 @mods/base/req/core/Hooks.lua:288
Callstack:
Current thread: Main
System information: Application version : 1.127.120 CPU : Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2 DirectX : 12.0 GPU : NVIDIA GeForce GTX 1060 / nvldumd.dll[31.0.15.1694] Language : english Memory : 24511MB 760KB OS : 6.2.9200 () 0x300-0x1 (64 bits) Physics : threaded Renderer : DX9 threaded Sound : Realtek Semiconductor Corp. (Speakers (Realtek High Definition Audio))