I have read the other ticket and replaced all the old snow blocks with the new ones doesn't work. The floor still won't restore. I have used true, soft and simple as the settings for restoring it... Here is my config
Simple Spleef configuration
Note on materials: If you use numbers for IDs and data values, make sure that you use an amount! E.g.: 1:35:5 or WOOL:5 works, but not 35:5!
RED_WOOL does not work! Use WOOL:14 instead!
Also, if you use single item ids (like 42 for iron block, make sure to suround them with ' - e.g. '42'. If you forget to do this, Bukkit
will interpret the value as integer and bug SimpleSpleef...
I have read the other ticket and replaced all the old snow blocks with the new ones doesn't work. The floor still won't restore. I have used true, soft and simple as the settings for restoring it... Here is my config
Simple Spleef configuration
Note on materials: If you use numbers for IDs and data values, make sure that you use an amount! E.g.: 1:35:5 or WOOL:5 works, but not 35:5!
RED_WOOL does not work! Use WOOL:14 instead!
Also, if you use single item ids (like 42 for iron block, make sure to suround them with ' - e.g. '42'. If you forget to do this, Bukkit
will interpret the value as integer and bug SimpleSpleef...
Material ids/names can be found at https://github.com/Bukkit/Bukkit/blob/master/src/main/java/org/bukkit/Material.java
Version number of configuration - do not touch! It is used for automatic updates of configuration settings.
version: 3 language: en settings: updateNotificationOnStart: true updateNotificationOnLogin: true defaultArena: default enableSigns: true useSignPermissions: true signsFirstLine: '[Spleef]' signsOnlyRightClick: false announceGame: true announceJoin: true announceTeam: false announceReady: false announceStart: true announceStop: true announceDelete: false announceCountdown: false announceLose: false announceWin: true announcePrize: true announcementRadius: -1 sendMessagesToConsole: true preventTeleportingDuringGames: true keepOriginalLocationsSeconds: 3600 changeGameModeBackToCreative: true enableStatistics: true statisticsModule: file statisticsSettings: false arenas: default: name: Spleef Arena type: standard enabled: true minimumPlayers: 2 maximumPlayers: 0 remainingPlayersWin: 1 announceOnJoin: true spleeferStart: true teamCommand: true teamBlockMaterialBlue: WOOL:11 teamBlockMaterialRed: WOOL:14 teamJoiningAlsoReadies: true useReady: true readyAutoStart: true readyBlockMaterial: '42' readyTimeout: 0 emptyInventoryToJoin: true emptyInventoryToSpectate: false clearInventory: false addToInventory: false addInventoryItems: