Closed c3wytnvb closed 5 years ago
Newbie here, I can't seem to work that out
Well, I can't help you if I don't know the details. What error does appear when you try to compile the code?
You are trying to run one of the plugins. You have to select TF.GUI as startup project.
https://blogs.msdn.microsoft.com/zainnab/2010/05/09/choosing-the-startup-project/
what about this last problem?
That error means that compilation failed and .exe was not generated. There should be a list of compilation errors on "Output" tab.
Probably, nuget didn't download the project references. You have to enable the "automatic download" option: https://docs.microsoft.com/es-es/nuget/consume-packages/media/restore-01-autorestoreoptions.png
This is the error I'm getting. I've checked with the nuget, it's marked like in the pic you linked.
Well, for the resx error, just replace "Mayús." with "Shift" in line 356.
To fix the "WeifenLuo" warnings, open the nuget package manager ("Tools" menu -> "NuGet package manager" -> "Manage NuGet packages...") and make sure that "Include preliminary version" option is checked:
dang, it wont work even when I changed that Mayus to Shift.
What is the error message now?
You have to remove the dot in "Shift."
<value>Ctrl+Shift+F</value>
Worked, thanks and sorry for the trouble :)
Great! I'm closing the issue, if you have any other problem, reopen it.
I'm having a trouble browsing Yakuza 0 game data using the tool. I can't seem to open ui_e.par files.
It works here.
It's easier if you fork the project in github and upload your changes, then I could see your code and try to find the bug.
Alright, I'll check that out again and I'll let you know.
I forked it and changed the code so I can try and translate some of the games to Arabic.
Well, there is a problem with DirectXTexNet nuget reference. You have to open nuget package manager in TF.Core project, remove that reference and add it again. Then recompile solution and create a new translation.
I've tried that. Deleting DirectXTexNet in TF.Core, and reinstalling it, and then rebuilding the solution. Still can't view the game's files and having this (?) icon like in the picture attached.
Have you fixed the bug in Encoding.cs?
https://github.com/objestik/TranslationFramework2/commit/2e34058cfea1333c751c3fa595d5593677078add
Nope, wait I'll try that out
It finally worked!... but
I'm having this error every time I open up
media.\Yakuza0.exe
That error usually happens when you are trying to translate a old version of the game. The app only works with the latest game version (v4, released on 2019/03/26)
just installed the latest version, and it worked
thank you
If you could upload the tool compiled and ready to use I'd appreciate it
Hi! The compiled files are in this folder: https://mega.nz/#F!GZNQWSBQ!JA42-HIGTy79O0I7is0FGw
hello, I'm italian, sorry for my bad english. The compiled is olnly for translate in spanish, please send me istruction to traslate from english to italian. Thank you
Hello! The application is in Spanish, but you can use it to translate the games to Italian.
Please, if you have other problems or questions, open a new issue to keep threads clean.
You can compile it using Visual Studio 2019 Community.