What steps will reproduce the problem?
1. Add to osmdroid folder 4 zip files with over 30000 tiles inside each zip file
What is the expected output? What do you see instead?
there is an OutOfMemory exception when trying to add them to mTileProviderList
it seem there is too many tiles to manage.
If i put the tiles in osmdroid/tiles folder unziped, the library manage them
well, but it takes a long time to copy them to sdcard
i have to copy over 2.000.000 of tiles an it takes too much time.
What version of the product are you using? On what operating system?
3.0.8
Please provide any additional information below.
Original issue reported on code.google.com by Gor...@gmail.com on 4 Oct 2012 at 2:22
Original issue reported on code.google.com by
Gor...@gmail.com
on 4 Oct 2012 at 2:22Attachments: