Kar1o / endgame-singularity

Automatically exported from code.google.com/p/endgame-singularity
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events not translated after game is launched #128

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Load game, start a new game, run until an event happens
2. Open option screen, change language, run until another event happens

What is the expected output? What do you see instead?
It still shows the event in original language, while it should have used the 
new language

What version of the product are you using? On what operating system?
0.30c , Linux

Please provide any additional information below.
I've already looked at source code, and the culprit is 
code/options.py/set_language_properly() function, that completely ignores the 
events. Events are loaded only once, when you launch the game, and after that 
they are never changed again.

A patch that fixes that will be in a few minutes...

Original issue reported on code.google.com by rodrigo....@gmail.com on 5 Mar 2012 at 10:24

GoogleCodeExporter commented 9 years ago
As promised, here goes the patch...

Original comment by rodrigo....@gmail.com on 5 Mar 2012 at 1:48

Attachments:

GoogleCodeExporter commented 9 years ago
Fixed in git commit 1d05b686..

Original comment by phil.bor...@gmail.com on 29 Mar 2012 at 6:49