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Karanstr
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rust_grid_game
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Separate graph geometry from cell data
#54
Karanstr
opened
5 hours ago
0
Extract z-order functionality into dedicated struct
#53
Karanstr
closed
6 hours ago
0
Add root aliasing for reduced depth searching
#52
Karanstr
opened
8 hours ago
0
Figure out how to write tests then write some.
#51
Karanstr
opened
20 hours ago
0
Configured particles do funny things when in situations their orientation shouldn't allow.
#50
Karanstr
opened
1 day ago
0
Moving into a block placed on spawn causes inf loop
#49
Karanstr
closed
1 day ago
1
Rework LOD system to work with Frequency Encoding
#48
Karanstr
opened
1 day ago
0
Bi-Directionalize the Graph
#47
Karanstr
opened
1 day ago
1
Frequency-Based Encoding every n layers
#46
Karanstr
opened
1 day ago
0
Children collisions in full blocks
#45
Karanstr
closed
1 day ago
1
Support Particle Configurations
#44
Karanstr
closed
1 day ago
0
More Squeezing
#43
Karanstr
closed
1 day ago
0
Corner Clinging When 3+ Depth Diff
#42
Karanstr
closed
1 day ago
2
Clean ray stuff up and put it into it's own area.
#41
Karanstr
closed
1 day ago
1
Serialization & Deserialization of the Graph
#40
Karanstr
opened
3 days ago
0
Particle squeezing
#39
Karanstr
closed
3 days ago
0
Holisticly determine next cells
#38
Karanstr
closed
3 days ago
0
Raymarching falls apart when marching into blocks on the max level
#37
Karanstr
closed
3 days ago
1
Solve sliding between blocks
#36
Karanstr
closed
3 days ago
0
Raymarching ignoring depth
#35
Karanstr
closed
1 week ago
1
Optimize Mass Modification
#34
Karanstr
opened
1 week ago
0
Move lods into the child pointers
#33
Karanstr
closed
1 week ago
1
Problem with the LOD system
#32
Karanstr
closed
1 week ago
0
Massive Memory Leak
#31
Karanstr
closed
1 week ago
0
Bring back the good lod system but better
#30
Karanstr
closed
1 week ago
0
Housekeeping
#29
Karanstr
opened
1 week ago
0
Fix LOD
#28
Karanstr
closed
1 week ago
0
Reduce editing overhead
#27
Karanstr
closed
1 week ago
3
Strange editing bug
#26
Karanstr
closed
1 week ago
1
Sort leaves for added compression
#25
Karanstr
opened
1 week ago
0
Group root handling into Location struct
#24
Karanstr
closed
1 week ago
0
Make this thing semi-cyclic :sunglasses:
#23
Karanstr
opened
1 week ago
0
Graph revamp
#22
Karanstr
closed
1 week ago
0
Implement LOD compression
#21
Karanstr
closed
1 week ago
0
Raymarching
#20
Karanstr
closed
1 week ago
0
Issue with setting-with-descent values of 1 (but not 0)
#19
Karanstr
closed
1 week ago
0
Add raymarching capabilities
#18
Karanstr
closed
1 week ago
0
Use childmasks to turn nodes into blueprints
#17
Karanstr
closed
1 week ago
2
Reference tracking failure
#16
Karanstr
closed
3 weeks ago
1
Change free node default
#15
Karanstr
closed
3 weeks ago
0
Add a supplementary hashmap for index lookup
#14
Karanstr
closed
3 weeks ago
0
Figure out LOD
#13
Karanstr
closed
1 week ago
0
Create grid object
#12
Karanstr
closed
2 weeks ago
0
Implement flood filling
#11
Karanstr
opened
4 weeks ago
0
Improve flood filling
#10
Karanstr
opened
4 weeks ago
0
Figure out how to format Node dimensions
#9
Karanstr
closed
1 month ago
1
Investigate variable layer leafing
#8
Karanstr
closed
3 weeks ago
1
Computing deltas of two roots
#7
Karanstr
opened
1 month ago
0
Consider compacting tradeoffs
#6
Karanstr
opened
1 month ago
1
Finish root editing.
#5
Karanstr
closed
1 month ago
0
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