For example, needing something other than Grind to reach the Western Sea. Need to consider how this would be communicated to the players though. Initial thought: change the interact text for the object(s) to say what Psynergy is needed. Maybe this could be extended to requiring items instead of Psynergy or vice versa.
For example, needing something other than Grind to reach the Western Sea. Need to consider how this would be communicated to the players though. Initial thought: change the interact text for the object(s) to say what Psynergy is needed. Maybe this could be extended to requiring items instead of Psynergy or vice versa.
(Thanks to Plexa for this idea)