Closed Karazaa closed 1 month ago
https://dev.epicgames.com/documentation/en-us/unreal-engine/API/Runtime/AIModule/Navigation/UCrowdManager
https://dev.epicgames.com/documentation/en-us/unreal-engine/using-avoidance-with-the-navigation-system?application_version=4.27
https://research.ncl.ac.uk/game/mastersdegree/gametechnologies/previousinformation/artificialintelligence2path-findingandcrowds/2017%20Tutorial%2013%20-%20Path-Finding%20and%20Crowd%20Management.pdf
https://www.gameaipro.com/GameAIPro/GameAIPro_Chapter23_Crowd_Pathfinding_and_Steering_Using_Flow_Field_Tiles.pdf https://www.gameaipro.com/GameAIPro2/GameAIPro2_Chapter17_Advanced_Techniques_for_Robust_Efficient_Crowds.pdf
https://www.gameaipro.com/
This shit is fucking complicated yo
RVO UNC:
https://gamma.cs.unc.edu/RVO2/ https://gamma.cs.unc.edu/ORCA/ [https://www.cs.unc.edu/~geom/RVO/icra2008.pdf](https://www.cs.unc.edu/~geom/RVO/icra2008.pdf# https://gamma.cs.unc.edu/ORCA/publications/ORCA.pdf